Tremulous Forum

General => Feedback => Topic started by: DevUrandom on August 04, 2006, 01:17:34 pm

Title: Sense for gravity for Alien wallcrawlers
Post by: DevUrandom on August 04, 2006, 01:17:34 pm
Hi!
I played Aliens for some time now and have one major problem:
When I crawl on the wall or ceiling, Tremulous pushes my view around a lot. It automatically moves my view even if I only crawl over a small wall-feature(small pipe, etc).
This disorients me much usually. Sometimes I am not able to find the floor or ceiling anymore, because I sit in a somewhat dark edge (alien ;) ) and when I move I automatically am "attached" to another wall or small feature and thus only turn around.

My suggestion: Add a sense for gravity to the aliens, so they always know where down is. This could eg. be achieved with an arrow pointing down when the alien is in wall-crawl mode. (Like the damage direction indicator.)
Title: Sense for gravity for Alien wallcrawlers
Post by: SLAVE|Mietz on August 04, 2006, 01:26:10 pm
http://www.tremulous.net/phpBB2/viewtopic.php?t=1382

and it even is on the first side of the forums....
Title: Sense for gravity for Alien wallcrawlers
Post by: DevUrandom on August 04, 2006, 01:38:52 pm
Oups, sorry. And it nearly has the same text. Shame on me for overlooking it.
Title: Sense for gravity for Alien wallcrawlers
Post by: Caveman on August 04, 2006, 03:34:00 pm
No matter, there is no real solution either .)
Title: Sense for gravity for Alien wallcrawlers
Post by: rasz_pl on August 04, 2006, 08:55:20 pm
no real solution? like go to options and set wallwalk blabla to slow?
Title: Sense for gravity for Alien wallcrawlers
Post by: Lava Croft on August 04, 2006, 09:07:16 pm
That is not a solution for this 'problem'.
Title: Sense for gravity for Alien wallcrawlers
Post by: rasz_pl on August 04, 2006, 10:41:42 pm
I think it is, the other one sits between monitor and keyboard
Title: Sense for gravity for Alien wallcrawlers
Post by: Dustin on August 05, 2006, 12:44:19 am
Wow. How do you type if the keyboard is behind you?
If you don't mean the person, uh, well.. what then?
I certainly don't sit between my monitor and keyboard. It's kinda cramped in there.
Title: Sense for gravity for Alien wallcrawlers
Post by: Caveman on August 05, 2006, 01:40:23 am
Quote from: "rasz_pl"
I think it is, the other one sits between monitor and keyboard


Yap, you're right about that.
I had a serious problem in my layer 8
But after a fresh cuppa java I saw the fog lifting .=)
Title: Sense for gravity for Alien wallcrawlers
Post by: rasz_pl on August 05, 2006, 03:53:34 pm
Quote from: "Dustin"
Wow. How do you type if the keyboard is behind you?
If you don't mean the person, uh, well.. what then?
I certainly don't sit between my monitor and keyboard. It's kinda cramped in there.

its called flesh, and if you are as blind as I am  (~20cm from monitor) that includes not only hands, but also a head, all made of flesh .. mmm flesh
Title: Sense for gravity for Alien wallcrawlers
Post by: Teiman on August 05, 2006, 07:19:58 pm
Where is the floor?

I think the better you forget where is "down" the better you move. You need to think 3D, not 2D.
Title: Sense for gravity for Alien wallcrawlers
Post by: Dustin on August 05, 2006, 07:33:59 pm
Quote from: "rasz_pl"
Quote from: "Dustin"
Wow. How do you type if the keyboard is behind you?
If you don't mean the person, uh, well.. what then?
I certainly don't sit between my monitor and keyboard. It's kinda cramped in there.

its called flesh, and if you are as blind as I am  (~20cm from monitor) that includes not only hands, but also a head, all made of flesh .. mmm flesh


I don't put my hands between my monitor and keyboard (or my head), or any other flesh. Because i put my hands ON the keyboard, it's hard to go between it and the monitor.
Anyway, when I play alien, i don't really have a need to know what down is.
Title: Sense for gravity for Alien wallcrawlers
Post by: Mangler on August 06, 2006, 06:57:37 am
You want a 'Gravity Compass'. Eg its a triangle that always points downwards on the HUD. It would be a handy thing to code in the next release of Trem.
Title: Sense for gravity for Alien wallcrawlers
Post by: 0z on August 06, 2006, 05:00:12 pm
Everything that DevUrandom needs is the auto-wallwalk pitching option that can be found from menu.