Tremulous Forum
Media => Map Releases => Topic started by: Redman on April 10, 2011, 04:02:29 pm
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Current version: Paint 10 beta 1 (paint10-b1, Apr 12 2011)
Screenshots (gt1, Apr 10 2011): http://img833.imageshack.us/g/paint4.jpg/
Download (b1, Apr 12 2011): http://www.sendspace.com/file/zvbm2e (2.16MiB)
Changelog: (full changelog is in paint10.txt in map pack)
== beta 1 (Apr 12 2011) ==
- moved human base to undergrounds
- added one more door to main house
- third house anticamp fixes:
- added box wall to decrease campers' range
- added one-side wall at right window, so Dragoons can snipe human bases
- Darkroom modified
- lowered platforms, now Tyrant can walk on top of them
- added some walls
- modified some textures
- added tunnel to Underground base
- expanded underground a bit, added a jumppad
- deleted Tyrant stucking spot (near "Gateway opened" text)
- underground lift's damage decreased (200hp -> 5hp)
- added ramp leading to the top of U7 base (pmd's suggestion to make sure that no unreachable eggs are built there)
- modified nobuild area around U7 base teleporter, it's now possible to build in teleporter field but not in the teleporter itself
- modified secret tunnel opening mode (replaced shooting it by a button)
- added secret button
- pool lamps are now climbable
- Dragoons can now get out of pool (higher water level)
- modified global teleporting sound
- light compiled with -gamma 0.6
- better lighting around First House (added lamps, it was too dark before)
- added location markers
- added one-way glass wall at upper Darkroom exit (anticamp)
- fixed some minor bugs
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Uploaded to R Funserver CZ and R Unlimited CZ 1.2.
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Update: fixed the wtf telenode bug.
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Update: beta 1 is completed, many gameplay related bugs were fixed.
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TREMULOUS (Reuters) - As Poland receives the latest version of its national Tremulous map, the American Epilepsy Society has issued an advisory regarding this creation by Redman ...
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great map
still figuring it out and i keep finding new rooms
keep up the good work