Tremulous Forum
		Media => Map Releases => Topic started by: Redman on April 10, 2011, 04:02:29 pm
		
			
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				Current version: Paint 10 beta 1 (paint10-b1, Apr 12 2011)
 Screenshots (gt1, Apr 10 2011): http://img833.imageshack.us/g/paint4.jpg/
 Download (b1, Apr 12 2011): http://www.sendspace.com/file/zvbm2e (2.16MiB)
 Changelog: (full changelog is in paint10.txt in map pack)
 == beta 1 (Apr 12 2011) ==
 - moved human base to undergrounds
 - added one more door to main house
 - third house anticamp fixes:
 - added box wall to decrease campers' range
 - added one-side wall at right window, so Dragoons can snipe human bases
 - Darkroom modified
 - lowered platforms, now Tyrant can walk on top of them
 - added some walls
 - modified some textures
 - added tunnel to Underground base
 - expanded underground a bit, added a jumppad
 - deleted Tyrant stucking spot (near "Gateway opened" text)
 - underground lift's damage decreased (200hp -> 5hp)
 - added ramp leading to the top of U7 base (pmd's suggestion to make sure that no unreachable eggs are built there)
 - modified nobuild area around U7 base teleporter, it's now possible to build in teleporter field but not in the teleporter itself
 - modified secret tunnel opening mode (replaced shooting it by a button)
 - added secret button
 - pool lamps are now climbable
 - Dragoons can now get out of pool (higher water level)
 - modified global teleporting sound
 - light compiled with -gamma 0.6
 - better lighting around First House (added lamps, it was too dark before)
 - added location markers
 - added one-way glass wall at upper Darkroom exit (anticamp)
 - fixed some minor bugs
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				Uploaded to R Funserver CZ and R Unlimited CZ 1.2.
			
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				Update: fixed the wtf telenode bug.
			
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				Update: beta 1 is completed, many gameplay related bugs were fixed.
			
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				TREMULOUS (Reuters) - As Poland receives the latest version of its national Tremulous map, the American Epilepsy Society has issued an advisory regarding this creation by Redman ... 
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				great map
 
 still figuring it out and i keep finding new rooms
 
 keep up the good work