Tremulous Forum
Media => Mapping Center => Topic started by: A Spork on June 02, 2011, 12:49:24 am
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So, new computer, and thus, new trem/radiant install.
I'm now on win7, and when i try and test my stuff ingame, it doesnt work. If i tell it to build and test, it will, but if i try and load just from ingame it says it cant find the bsp(yes i did compile)
Help?
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(http://everytomorrow.net/stuff/glasses.png)
/devmap atcs.bsp will look for atcs.bsp.bsp. Make sure you're typing the right command/have the .bsp in the right place. If it's not human error, though, wait for some of the more tech-headed people. That's quite an odd problem if all your paths are correct.
tremulous +set sv_pure 0
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tremulous +set sv_pure 0
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tremulous +set sv_pure 0
Doh.
And now i feel like an idiot for forgetting that bit....
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Or you could use "/sv_pure 0" before "/devmap mapname", don't need to start Trem with it.
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I actually do
tremulous +exec devel.cfg +devmap mapname
My devel.cfg for historical reference:
// unpure
seta sv_pure 0
// devel hostname
seta sv_hostname "^1Development ^7Server"
// third person
set cg_thirdPersonAngle 0
set cg_thirdPersonRange 100
// video settings
seta r_gamma 1.0
seta r_clear 1
// devmap binds
bind F5 "g_alienstage2threshold 0; g_alienstage3threshold 0; g_humanstage2threshold 0; g_humanstage3threshold 0"
bind F6 toggle cg_drawgun
bind F7 toggle cg_thirdPerson
bind F8 noclip
bind F9 toggle cg_draw2d
bind F10 toggle r_speeds
bind F11 toggle r_showtris
Commandline rocks.