Ascendancy-b2
Space station
A dark sci-fi spacestation orbiting the earth. Transporting animals, and Humans
http://dl.dropbox.com/u/20463238/newtrem/map-ascendancyb2.pk3
Changlog-
.Removed all plants due too non texture, and increases performance in most areas
.added longer rooms and bigger areas
. changed Human base loacation
. Increased frame rate around map
Thanks too- Kynes/ Kreative/ Supertanker for the beta test for beta 2
(http://img43.imageshack.us/img43/1282/ascendancyb2.jpg) (http://imageshack.us/photo/my-images/43/ascendancyb2.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
Up on http://downloads.mercenariesguild.net/maps/map-ascendancy-12.pk3
and made voteable on official servers.
Looks nice, but I do wish you'd finish some of your old maps too. You have an awful lot of unfinished betas here.
Every map becomes better and better.
On quick look, textures are now well-done. And the map should fit for both sides, if we don't count residential area. I'll be doing extensive map feedback some time.
Quote from: Lakitu7 on June 20, 2011, 09:10:08 AM
but I do wish you'd finish some of your old maps too. You have an awful lot of unfinished betas here.
I agree. Most of your maps holds lot of potential. I don't wish that most of your maps will be dumped to cemetery of unfinished maps.
proud to be the first to say that this is fucking sweet.
This looks much nicer than your previous maps. Less cluttered, I get a decent framerate, no obvious map holes so far. I'm preparing a long list of things you might want to change that I will post later.
Thanks and I hope to get a lot of feedback. And I really want to continue with this map. After the build time on my pc which takes 6-7 hours to final build and 5 min to test build. I just got my Mac upgrade from 10.4 two 10.5. My final build actually took 10 min. So I will need you and Kharnov. Menace already played last night. But I'm looking forword to feedback.
Thanks.
F1rst19
Ascendancy-b2
Space station
A dark sci-fi spacestation orbiting the earth. Transporting animals, and Humans
http://dl.dropbox.com/u/20463238/newtrem/map-ascendancyb2.pk3
Changlog-
.Removed all plants due too non texture, and increases performance in most areas
.added longer rooms and bigger areas
. changed Human base loacation
. Increased frame rate around map
Thanks too- Kynes/ Kreative/ Supertanker for the beta test for beta 2
(http://img43.imageshack.us/img43/1282/ascendancyb2.jpg) (http://imageshack.us/photo/my-images/43/ascendancyb2.jpg/)
Uploaded with ImageShack.us (http://imageshack.us)
Yay.
You really did a number on this map. Great work! :D
There are still some minor issues with some textures, but otherwise, this is well-done map. Too bad that those plants didn't work as they should have been, they were good decoration. :-\
Now it only needs gameplay test. Some halls look too human-based, but we shall see it.