Tremulous Forum

General => General Discussion => Topic started by: Cadynum on July 10, 2011, 02:40:39 am

Title: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on July 10, 2011, 02:40:39 am
(http://ddos-tremulous.eu/apelsin/apelsin.png) Apelsin
Apelsin is a two-paned, open source, server- and clan browser. It shows servers and players from both 1.1 and GPP at the same time.
The primary design goal was to make a fast, elegant and responsive program. Refreshing all servers should take about 1-2 seconds depending on your Internet connection.
Apelsin, and the underlying polling library (http://hackage.haskell.org/package/tremulous-query),  is written from scratch in Haskell.
License: GPL3


Features
Server browser [screenshot (http://ddos-tremulous.eu/apelsin/apelsin1.1browser.png)]
You can sort and filter by mod, name, map, ping and players.
The filtering algorithm is fuzzy. "gpp niveus" would show all gpp servers with niveus on.
The - operator excludes: "-atcs 1.1" would show all 1.1 servers not playing atcs.

Find players
Fuzzy filtering like above, but matches on player name, game and mod.

Online clans
Displays online clan members, much like the discontinued clans.tremulous.net.

Clan list
A list of all known Tremulous clans, and their servers.
The list is generated dynamically from the ddos river-tam (http://tremulous.net/forum/index.php?topic=15605.0) database.
Is your clan missing or the information outdated? Send a mail to clans@ddos-tremulous.eu or poke a ddos member in irc: ##ddos @ irc.freenode.net

Customizable
Change the color theme, set default filters and set a couple of other preferences.
You can change the ratio between the panes by dragging the handle in the middle. This, like the window size, will be remembered on application exit.


Download (v 1.1-2)
Ubuntu 10.04+ 32bit:http://ddos-tremulous.eu/apelsin/apelsin-1.1-2-i386.deb
Windows:http://ddos-tremulous.eu/apelsin/apelsin-setup-1.1-2.exe
Arch linux AUR:http://aur.archlinux.org/packages.php?ID=50568
Arch linux 64bit pkg:http://ddos-tremulous.eu/apelsin/apelsin-1.1-2-x86_64.pkg.tar.xz
Haskell Hackage:http://hackage.haskell.org/package/apelsin
The 32bit Ubuntu package will also work on 64bit with: dpkg --force-architecture -i apelsin-1.1-2-i386.deb.deb
The only way to get a Mac OSX version at the moment is to build it yourself. If you do build one tell me!


Reporting bugs and requesting features
Use this issue tracker: https://github.com/Cadynum/Apelsin/issues


Keyboard shortcuts
Alt+1-5Change tab
Ctrl+R or F5Refresh all servers
Ctrl+S or F6Sync clan list
F7About
Ctrl+L or Ctrl+FFocus Filter


Credits
Developer: Christoffer Öjeling (Cadynum)
Windows installer: Phil (Tremulant)
Clan list HTTP glue: Entroacceptor
Beta testers: Meisseli

(http://ddos-tremulous.eu/apelsin/apelsin1.1small.png) (http://ddos-tremulous.eu/apelsin/apelsin1.1browser.png)
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: Moose on July 10, 2011, 02:47:16 am
That looks pretty sweet, and very helpful. Good work.
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: Volt on July 10, 2011, 02:51:07 am
Great program, great release :D
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: kharnov on July 10, 2011, 04:25:00 am
Can you get a 64-bit .deb up? It'd be much appreciated. I can't install the 32-bit one in 64-bit Ubuntu.
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: Menace13 on July 10, 2011, 05:15:07 am
Mac version would be appreciated, I cba to figure out how to do it to or bother to do it.
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: Tremulant on July 10, 2011, 05:38:12 am
Can you get a 64-bit .deb up? It'd be much appreciated. I can't install the 32-bit one in 64-bit Ubuntu.
dpkg --force-architecture -i packagename.deb should do you.
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: kharnov on July 10, 2011, 05:53:19 am
Can you get a 64-bit .deb up? It'd be much appreciated. I can't install the 32-bit one in 64-bit Ubuntu.
dpkg --force-architecture -i packagename.deb should do you.


Thanks! It works.
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: Cadynum on July 10, 2011, 01:06:12 pm
That looks pretty sweet, and very helpful. Good work.
Great program, great release :D
Thanks!

Can you get a 64-bit .deb up? It'd be much appreciated. I can't install the 32-bit one in 64-bit Ubuntu.
Might come in the future

Mac version would be appreciated, I cba to figure out how to do it to or bother to do it.
I don't have a mac so i need help building one. Qata tried but didn't succeed.
I'm hoping there is someone with experience will see this post and build one.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Taco on July 10, 2011, 06:54:41 pm
Very Helpful. Thanks  ;D :laugh:
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: kharnov on July 10, 2011, 07:56:26 pm
Two things:

Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Meisseli on July 10, 2011, 08:31:30 pm
Two things:

  • Can you add GT's IRC? It's ##gtclam on Freenode.
  • ESF was not a clan. Perhaps at some point a person wore that tag, but it is simply not something you should include in a list of clans. They never existed.

Other than that, yay for in my opinion one of the best programs ever created for Tremulous. Not only the server browser, but onlineclans + clan contacts should help the community a lot.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Pazuzu on July 10, 2011, 09:34:42 pm
I launch Tremulous with a "+set fs_homepath" parameter, and it doesn't look like there's any way to set parameters under Preferences -> Path/Command. Could you add that? Other than that, great program!
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Kiwi on July 10, 2011, 11:31:55 pm
I launch Tremulous with a "+set fs_homepath" parameter, and it doesn't look like there's any way to set parameters under Preferences -> Path/Command. Could you add that? Other than that, great program!

Can you not just make a script?
Code: [Select]
nano ~/StartTrem.sh
    tremulous-gpp +set fs_homepath blah/blah
chmod +x ~/StartTrem.sh

then point the path/command thing to your script?
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: David on July 11, 2011, 12:05:57 am
put "$@" in there too, so other args will work.
Title: Re: Apelsin - a server and clan browser for linux, mac and windows
Post by: c4 on July 11, 2011, 12:24:58 am
Mac version would be appreciated, I cba to figure out how to do it to or bother to do it.
I don't have a mac so i need help building one. Qata tried but didn't succeed.
I'm hoping there is someone with experience will see this post and build one.

I'll do it:  I was just didn't have a lot of time to mess around with the Haskell library before I left for China.  When I get back on the 27th I will most certainly finish it.  If anyone else in the meantime wants to try, then go ahead.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Pazuzu on July 11, 2011, 12:37:05 am
I launch Tremulous with a "+set fs_homepath" parameter, and it doesn't look like there's any way to set parameters under Preferences -> Path/Command. Could you add that? Other than that, great program!

Can you not just make a script?
Code: [Select]
nano ~/StartTrem.sh
    tremulous-gpp +set fs_homepath blah/blah
chmod +x ~/StartTrem.sh

then point the path/command thing to your script?
I'm on Windows, and it doesn't seem to like executing batch files.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Cadynum on July 11, 2011, 02:24:57 am
I launch Tremulous with a "+set fs_homepath" parameter, and it doesn't look like there's any way to set parameters under Preferences -> Path/Command. Could you add that? Other than that, great program!
This was actually how it was at first, then one guy reported it not working during the beta phase so I changed it speculatively. It turned out that his problem was the launcher but i forgot to change it back. It's fixed in the git repo and will appear in v1.1!
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Tremulant on July 11, 2011, 03:05:19 am
I'm on Windows, and it doesn't seem to like executing batch files.
My version doesn't appear to have a problem with executing batch files.
Code: [Select]
@echo off
cd C:\games\Tremulous\
C:\games\Tremulous\tremulous-gpp.exe %1 %2
works for me;
the following should work for 1.1 stock clients and backports
Code: [Select]
@echo off
cd C:\games\Tremulous\
C:\games\Tremulous\tremulous.exe -connect %2 %1 %2
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Pazuzu on July 11, 2011, 03:50:59 am
Thanks, I was either missing the cd command, or it needed both parameters. It works now.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Demolution on July 11, 2011, 06:58:24 am
Man it's so depressing to see how few people play now. :/
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: OhaiReapd on July 12, 2011, 05:18:10 pm
Ikr demo.

Now, mac version please. I know Kiwi is very skilled at this, maybe you could message him?
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: ziplocpeople on July 14, 2011, 08:10:31 am
Man it's so depressing to see how few people play now. :/
Your fault, you haven't been on enough.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Demolution on July 14, 2011, 07:22:48 pm
I'm afraid of the GT conspiracy! D:

On-topic: Love this little program. Good work. :)
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: ziplocpeople on July 14, 2011, 09:08:15 pm
I'm afraid of the GT conspiracy! D:

Off-topic: Love this little program. Good work. :)
Fixed that for you.

Off Topic: What would be really nice is implementing something like this into the Tremulous server browser, but I doubt that'd be anything less than tedious.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: OhaiReapd on July 15, 2011, 12:40:02 am
I'm afraid of the GT conspiracy! D:

Off-topic: Love this little program. Good work. :)
Fixed that for you.

Off Topic: What would be really nice is implementing something like this into the Tremulous server browser, but I doubt that'd be anything less than tedious.

No, could be implemented, but the dev's are too busy making their code hard to read.

EDIT from double post:

Will run on wine/crossover. For all you mac users.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: c4 on July 15, 2011, 05:32:05 am
No, could be implemented, but the dev's are too busy making their code hard to read.


I think you've been talking to volt too much as of late :)
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: OhaiReapd on July 15, 2011, 05:29:17 pm
Not even bro, found that out myself.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Celestial_Rage on July 15, 2011, 05:39:12 pm
I don't know what you mean. The code is easy enough to read and there are enough comments to figure stuff out, if you at least know the basics.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Volt on July 15, 2011, 07:14:20 pm

Off Topic: What would be really nice is implementing something like this into the Tremulous server browser, but I doubt that'd be anything less than tedious.


No, could be implemented, but the dev's are too busy making their code hard to read.

O lord... Apelsin is written in Haskell, Tremulous is written in QuakeC

You could re-code the the server browser to include some new features but whats the point, i thought Apelsin was for out of trem server browsing.

No, could be implemented, but the dev's are too busy making their code hard to read.


I think you've been talking to volt too much as of late :)

OhaiReapd's views are his and only his, PLEASE KEEP ME THE FUCK OUT OF THIS! thanks


Back ontopic, this programs has been running for about 4days now and still no bugs or errors, great job Cadynum.

Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Tremulant on July 15, 2011, 07:27:13 pm
Not even bro, found that out myself.
How proficient a coder are you, then?
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Thorn on July 15, 2011, 08:23:13 pm
O lord... Apelsin is written in Haskell, Tremulous is written in QuakeC

No, QC was only used with Quake 1. Tremulous is standard C
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: OhaiReapd on July 15, 2011, 10:06:27 pm
Not even bro, found that out myself.
How proficient a coder are you, then?

Not very, but I can understand enough to know that 1.2 is a hell of alot harder to understand than 1.1. I'm learning, so get off my back.  :police:
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Tremulant on July 15, 2011, 10:10:04 pm
Not even bro, found that out myself.
How proficient a coder are you, then?

Not very, but I can understand quite well. I'm learning, so get off my back.  :police:
Get off the devs collective backs and stop pretending that they spend their time actively obfuscating?
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: OhaiReapd on July 15, 2011, 10:11:41 pm
Not even bro, found that out myself.
How proficient a coder are you, then?

Not very, but I can understand quite well. I'm learning, so get off my back.  :police:
Get off the devs collective backs and stop pretending that they spend their time actively obfuscating?

No, these are forums. This is my opinion, if you don't like it, too bad. :)
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: NotYarou on July 16, 2011, 01:51:16 am
Great job, Cadynum. It's interesting that all your projects are written in Haskell (most people who criticize it don't understand what Haskell is meant for/usually don't know what they're talking about).

I don't know what you mean. The code is easy enough to read and there are enough comments to figure stuff out, if you at least know the basics.
+1
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Cadynum on July 16, 2011, 04:19:41 am
Thanks for the compliments!
Expect version 1.1 in a few days.

Off Topic: What would be really nice is implementing something like this into the Tremulous server browser, but I doubt that'd be anything less than tedious.
Not having to open tremulous is one of the advantages with the program, imo.

Will run on wine/crossover. For all you mac users.
Nice. Hopefully there will be a real mac build soon. Ingar and Kiwi have said they are looking into it too.

Great job, Cadynum. It's interesting that all your projects are written in Haskell (most people who criticize it don't understand what Haskell is meant for/usually don't know what they're talking about).
Thanks. I think Haskell is a great language. The initial learning curve is probably steeper than for most language but i think it's a worthy investment of time.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Menace13 on July 16, 2011, 04:53:32 am
Should we expect that after 1.1, 1.2 will be in 5 years or so?
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Qrntz on July 16, 2011, 07:32:20 am
Should we expect that after 1.1, 1.2 will be in 5 years or so?
You didn't note that Cadynum has a much more intensive sense of Thursday, so it will probably be much sooner.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Tremulant on July 16, 2011, 10:19:30 am
Not even bro, found that out myself.
How proficient a coder are you, then?

Not very, but I can understand quite well. I'm learning, so get off my back.  :police:
Get off the devs collective backs and stop pretending that they spend their time actively obfuscating?

No, these are forums. This is my opinion, if you don't like it, too bad. :)
No, could be implemented, but the dev's are too busy making their code hard to read.
You didn't make it entirely clear that you only found it hard to read because you're a completely clueless cretin, not terribly fair on the devs.

Cadynum has a much more intensive sense of Thursday
heh
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: c4 on July 16, 2011, 11:52:31 am
No, could be implemented, but the dev's are too busy making their code hard to read.


Quote from: volt@irc
fuckin devs making the code hard to read

OhaiReapd's views are his and only his, PLEASE KEEP ME THE FUCK OUT OF THIS! thanks
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Volt on July 16, 2011, 01:27:20 pm
No, could be implemented, but the dev's are too busy making their code hard to read.


Quote from: volt@irc
fuckin devs making the code hard to read

Listen you dumbass there you go quoting out of context again. When i wrote that it was in regards to the way the menu code was being handled on the svn EXAMPLE (http://svn.icculus.org/tremulous/trunk/assets/ui/ingame_options.menu?revision=2219&view=markup) where there is a shit ton of #define's that apparently is suppose to make it easier to position stuff but just makes it harder to read *IMO*

OhaiReapd was talking about something entirety different all together and that is editing ui_main.c and stuff in the SRC/UI (http://svn.icculus.org/tremulous/trunk/src/ui/) to include features from Apelsin which made no sense.

Stop trying to be a smartass duck and hop the fuck off my dick, shit. If you have an issue with bring it in a private chat or IRC stop trying to come at me on Cadynum's topic. I'm not vape and i will call you out on your bullshit when i see it.
don't push me, " cause I'm close to the edge I'm trying not to lose my head, ah huh-huh-huh " (http://www.youtube.com/watch?v=O4o8TeqKhgY#t=01m04s)

Anyways Cadynum great program great release, i hope things get back on topic from here down.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: vcxzet on July 16, 2011, 07:11:11 pm
O lord... Apelsin is written in Haskell, Tremulous is written in QuakeC

No, QC was only used with Quake 1. Tremulous is standard C
right. it is a little more restricted version of old standard C.
probably that is why some people incorrectly refer to it as quakeC

anyway... why someone uses haskell to code a server browser is beyond my imagination. end user wouldn't care though (as long as it runs smoothly)
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: Tremulant on July 16, 2011, 10:50:58 pm
anyway... why someone uses haskell to code a server browser is beyond my imagination. end user wouldn't care though (as long as it runs smoothly)
I don't have a particularly good imagination but i'm going to go for "because the author happens to like haskell and wishes to code their server browser in it", that seems fairly straightforward.
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: RAKninja-Decepticon on July 16, 2011, 11:33:22 pm
I don't have a particularly good imagination but i'm going to go for "because the author happens to like haskell and wishes to code their server browser in it", that seems fairly straightforward.

i can see the headlines now -

"PROGRAMMER CHOOSES THE LANGUAGE HE PROGRAMS IN BY WAY OF PERSONAL PREFERENCE!!!   details at 11."
Title: Re: Apelsin - a server and clan browser for linux and windows (mac coming)
Post by: OhaiReapd on July 17, 2011, 03:59:32 am
I don't have a particularly good imagination but i'm going to go for "because the author happens to like haskell and wishes to code their server browser in it", that seems fairly straightforward.

i can see the headlines now -

"PROGRAMMER CHOOSES THE LANGUAGE HE PROGRAMS IN BY WAY OF PERSONAL PREFERENCE!!!   details at 11."

+1 for non-sequitur
Title: Apelsin 1.1
Post by: Cadynum on July 19, 2011, 12:45:27 am
Apelsin 1.1 has been released!
Downloads have been updated in the original post.
Unfortunately, due to the way i parse the config file, your old config is likely broken now. I will address this problem in a future release.


Change Log
General

Find Players:

Online clans:

Clan List:

Windows specific:

New Keyboard shortcuts
Alt+1-5Change tab
Ctrl+R or F5Refresh all servers
Ctrl+S or F6Sync clan list
F7About
Ctrl+L or Ctrl+FFocus Filter
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on July 25, 2011, 01:46:47 am
Apelsin 1.1-2 is out!
This release adds no new features, it fixes a bug that may cause a lot of servers not to respond in certain Windows configurations.
If you use linux the only difference you will notice is a slightly lower RAM usage.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: OhaiReapd on July 25, 2011, 10:50:51 pm
still no mac.....  :'(
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Silver on July 28, 2011, 04:37:10 am
Great release cady.

Rest of the forum users, glad to see you're still hashing it out with immaturity.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Pazuzu on July 28, 2011, 04:20:24 pm
Great release cady.

Rest of the forum users, glad to see you're still hashing it out with immaturity.
Still on your high horse, Silver?
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Loki on August 05, 2011, 08:23:09 am
It works like charm. Thanks
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Loki on August 13, 2011, 01:56:21 pm
Can't connect in 1.1 version. It just starts up and nothing does. FFFFFFFFFFFFFFFFIIIIXXXXXXX :b
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on August 13, 2011, 03:59:03 pm
Can't connect in 1.1 version. It just starts up and nothing does. FFFFFFFFFFFFFFFFIIIIXXXXXXX :b
Are you using the latest version of Apelsin, 1.1-2?
If you are:
What operating system do you use?
Which version of tremulous 1.1?
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Loki on August 16, 2011, 04:21:58 pm
Version of tremulous 1.1? Idk what you mean but i think that it's the classic, i dont have tremfusion.

os is win xp
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on August 18, 2011, 05:32:45 pm
Version of tremulous 1.1? Idk what you mean but i think that it's the classic, i dont have tremfusion.

os is win xp
Do you have your tremulous path set directly to the tremulous.exe and not some shortcut?
Also, which apelsin version?
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on September 10, 2012, 04:52:48 pm
I have over the year made a bunch of changes but never gotten around to release them.
I'm not sure if anyone is still active here, but if you would like to see the next apelsin version and knows how to package for ubuntu, mac or your OS of choice your help would be welcome :)

(it now also optionally includes Unvanquished servers!)

https://github.com/Cadynum/Apelsin
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Purgatory on September 18, 2012, 03:58:03 pm
awesome and cool work (: does this work on mac?  :D
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on September 18, 2012, 11:53:29 pm
awesome and cool work (: does this work on mac?  :D

It does (theoretically) work on mac, but someone needs to compile it. I can't do it myself as I don't have a mac.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on September 19, 2012, 01:15:52 pm
I have over the year made a bunch of changes but never gotten around to release them.
I'm not sure if anyone is still active here, but if you would like to see the next apelsin version and knows how to package for ubuntu, mac or your OS of choice your help would be welcome :)

(it now also optionally includes Unvanquished servers!)

https://github.com/Cadynum/Apelsin
Can you please compile? :D
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: jr2 on September 20, 2012, 01:46:32 am
If you happen to have the right hardware, maybe you can run OSX as a hackintosh multi-boot.

http://lifehacker.com/5841604/the-always-up+to+date-guide-to-building-a-hackintosh
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on September 20, 2012, 01:06:09 pm
My RAM is small, trem hardly runs on it. I better not use virtual machines to run big operating systems like that. I can't partitian my hard disk either so yeah.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: danmal on September 25, 2012, 05:42:41 pm
I can do a Mac build. I have exams so no guarantees about when I'll do it. Do I have to manually create the bundle or can the build tools handle that?
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on September 25, 2012, 11:52:50 pm
I can do a Mac build. I have exams so no guarantees about when I'll do it. Do I have to manually create the bundle or can the build tools handle that?

Nice! The build tools will fetch most dependencies and compile the binary, but I think you have to package it manually.

What you need is:
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on September 25, 2012, 11:54:36 pm
Here's a beta windows installer for the new version: http://ojeling.net/apelsin/bleeding/apelsin-setup-20120820-1.2.1.exe
If you find any bugs please tell me.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on September 26, 2012, 09:31:50 am
Here's a beta windows installer for the new version: http://ojeling.net/apelsin/bleeding/apelsin-setup-20120820-1.2.1.exe
If you find any bugs please tell me.
Thx ;D
I'll use it now. According to chrome it is not commonly downloaded and thinks its a virus, but i'll trust you.
_______________
Works perfectly so far...
Only problem i found is that i can't adjust the column header things like, the ping only shows values 2 digits or under, and i cannot expand the column.
It would be nice if we could see the serverstatus and cvars in something like a 'advance server settings' button of some sort...
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on September 29, 2012, 09:17:43 pm
Here's a beta windows installer for the new version: http://ojeling.net/apelsin/bleeding/apelsin-setup-20120820-1.2.1.exe
If you find any bugs please tell me.
Thx ;D
I'll use it now. According to chrome it is not commonly downloaded and thinks its a virus, but i'll trust you.
_______________
Works perfectly so far...
Only problem i found is that i can't adjust the column header things like, the ping only shows values 2 digits or under, and i cannot expand the column.
It would be nice if we could see the serverstatus and cvars in something like a 'advance server settings' button of some sort...

Hmm, that sounds like a bug in the windows version of gtk. Can you provide a screenshot?
Showing the /serverstatus and the cvars would be the same thing. To not clutter everything down with mostly irrelevant information i made a decision to only should the cvars most people care about. Is there anything important you think it's missing?
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on September 30, 2012, 09:13:15 am
(http://imageshack.us/a/img201/3325/apelsinthing.jpg)
Woah thats some low ping i got there on aussie assault and asia unofficials.

Anyway, i was thinking of you adding a button somewhere titled' advance server settings' or so, showing the cvar names and the value, since some servers have cvars that some others don't like g_extremesuddendeathtime

and the title 'unlagged' just by itself seems a little weird. It took me a while before i figured out where i can tell if it was unlagged was enabled or not.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: E-Mxp on October 11, 2012, 07:37:35 pm
This program is great and the fact that you have added Unvanquished as well is simply amazing, well done! :D

My only wish is that it would support command line options like +set fs_basepath . or +set fs_homepath ./
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on October 13, 2012, 12:18:47 am
Woah thats some low ping i got there on aussie assault and asia unofficials.

Anyway, i was thinking of you adding a button somewhere titled' advance server settings' or so, showing the cvar names and the value, since some servers have cvars that some others don't like g_extremesuddendeathtime

and the title 'unlagged' just by itself seems a little weird. It took me a while before i figured out where i can tell if it was unlagged was enabled or not.
It should resize automatically. The windows gtk rendering engine that "impersonates" windows is likely bugged or just doesn't work with your theme. As the engine was last updated in 2005 I'm afraid I can't do much to fix the issue except switching to another engine by default. This would make the program look out of place, but it's probably better than not showing the information you want to see.
I will think about how to make it more clear about unlagged. Worst case I'll just make some "full cvar" info, even though I don't know how to make that in an uncluttered way.. yet.


This program is great and the fact that you have added Unvanquished as well is simply amazing, well done! :D

My only wish is that it would support command line options like +set fs_basepath . or +set fs_homepath ./
Thanks!
It had that for a while but it never worked properly with windows so I removed it. I'll see if i can fix it now though. At the very least I can make it work with linux.


I think I will have time to make the final release in 2 weeks :)
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on October 13, 2012, 06:19:28 am
It does automatically resize, that is the spectators column.  But the taps like 'ping' don't.

Also, theme? How do i change the theme?

EDIT: Also, how does the clan thing work? I don't appear on it, ever.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Meisseli on October 25, 2012, 06:09:47 pm
Always try to read, it helps:

Clan list
A list of all known Tremulous clans, and their servers.
The list is generated dynamically from the ddos river-tam database.
Is your clan missing or the information outdated? Send a mail to clans@ddos-tremulous.eu or poke a ddos member in irc: ##ddos @ irc.freenode.net
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on October 26, 2012, 02:45:41 pm
I sent a request to add me to the clan 'contra' to the email.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Meisseli on October 30, 2012, 01:51:23 am
Contra has been added a long time ago, and the syntax of the clan tag can be seen inside the program: Contra|*

If you haven't named yourself this way: "Contra|nickname", you won't appear in Apelsin.
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: Cadynum on October 30, 2012, 02:32:59 am
It does automatically resize, that is the spectators column.  But the taps like 'ping' don't.

Also, theme? How do i change the theme?

EDIT: Also, how does the clan thing work? I don't appear on it, ever.

I looked into it and it turned out it was a bug and the theme worked fine. It's fixed now!
Title: Re: Apelsin - a server and clan browser [1.1-2 released]
Post by: ULTRA Random ViruS on November 05, 2012, 12:47:17 pm
Contra has been added a long time ago, and the syntax of the clan tag can be seen inside the program: Contra|*

If you haven't named yourself this way: "Contra|nickname", you won't appear in Apelsin.
My name is usually in various colours of "Contra|*ViruS" in trem 1.1, gpp and unvanquished. U sure that it's not the other way around?
Btw, Contra| and Contra* are also various tags, although i never really see Contra| that much.
[Sry, i rethought this around, contra| should also include contra|* so... hm... i dunno?]