Tremulous Forum
Media => Modeling Center => Topic started by: Firstinaction on July 30, 2011, 12:22:24 am
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Instead just leaving these concepts for my self, I will just throw them out there for feedback
(http://img35.imageshack.us/img35/744/screenshot20110724at809.png) (http://imageshack.us/photo/my-images/35/screenshot20110724at809.png/)
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(http://img842.imageshack.us/img842/9831/screenshot20110729at422.png) (http://imageshack.us/photo/my-images/842/screenshot20110729at422.png/)
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(http://img233.imageshack.us/img233/2984/screenshot20110729at429.png) (http://imageshack.us/photo/my-images/233/screenshot20110729at429.png/)
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(http://img220.imageshack.us/img220/8522/screenshot20110729at547.png) (http://imageshack.us/photo/my-images/220/screenshot20110729at547.png/)
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(http://img9.imageshack.us/img9/5798/screenshot20110729at548.png) (http://imageshack.us/photo/my-images/9/screenshot20110729at548.png/)
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I like :)
Mind if you show a tutorial on how to get your custom models in Trem? Also, are the hands actually in-game too? If so, how did you not exceed the poly limit? Or you increased the limit?
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http://screensnapr.com/v/GnBX5w.png
http://screensnapr.com/v/iciKLi.png
Still sculpting...
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Keep at it, you have a knack for modeling, unlike myself.
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(http://img692.imageshack.us/img692/1527/screenshot20110730at725.png) (http://imageshack.us/photo/my-images/692/screenshot20110730at725.png/)
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An MD that needs texturing.
I have been working in gimp for a while but I still suck in texturing
The texture on it now is an ambient bake, so nothing special
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(http://img705.imageshack.us/img705/9428/screenshot20110805at831.png) (http://imageshack.us/photo/my-images/705/screenshot20110805at831.png/)
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P-rifle- and I had a go at textureing again
(http://img600.imageshack.us/img600/3020/screenshot20110805at821.png) (http://imageshack.us/photo/my-images/600/screenshot20110805at821.png/)
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good
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Lol, seems to be quite heavy to lug that prifle. :laugh:
Those textures don't look bad at all. But keep it rolling man, every time you start getting better.
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Maybe a bit more detail and grunge?
It is looking great.
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Where can download??
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F1rst19, great looking models, but as for your textures, you need to raise the contrast, sharpen things up, and add more fine dark lines in the cracks, and more shine/brightness on the outer corners of things. And of course, more grunge is always nice. remember, the more time you spend on the fine details of a texture, the better it will look. ;D
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F1rst19, great looking models, but as for your textures, you need to raise the contrast, sharpen things up, and add more fine dark lines in the cracks, and more shine/brightness on the outer corners of things. And of course, more grunge is always nice. remember, the more time you spend on the fine details of a texture, the better it will look. ;D
Indeed, they look a bit cartoony right now :P.