Tremulous Forum

General => Official Servers => Topic started by: kharnov on September 11, 2011, 04:22:47 am

Title: Maps we can probably do without.
Post by: kharnov on September 11, 2011, 04:22:47 am
There are a handful of maps that I believe are of very low quality and questionable playability, that I think are only there to clog up /listmaps and annoy people when they're called as jokes. These are listed in the poll above. Hopefully whoever is in charge of the map repository for US Main can use the poll to figure out which ones aren't wanted around.

Also, cruz-b5 is on the list, but we have -b6 now. Probably want to get rid of -b5. There's also ascendancy-12 and ascendancyb2 on the list, which one is more recent?
Title: Re: Maps we can probably do without.
Post by: ziplocpeople on September 11, 2011, 04:29:20 am
You forgot temple.
Title: Re: Maps we can probably do without.
Post by: kharnov on September 11, 2011, 04:31:42 am
You forgot temple.

Temple looks fantastic, although yes, it does have shitty gameplay.
Title: Re: Maps we can probably do without.
Post by: RAKninja-Decepticon on September 11, 2011, 06:57:31 am
all of the above and more.
Title: Re: Maps we can probably do without.
Post by: Qrntz on September 11, 2011, 10:56:48 am
Quote
megaprocyon
/me summons Ingar
Title: Re: Maps we can probably do without.
Post by: Undeference on September 11, 2011, 04:29:25 pm
Quote
megaprocyon
/me summons Ingar
Not his (http://tremulous.net/forum/index.php?topic=12899.0) map
Title: Re: Maps we can probably do without.
Post by: Lecavalier on September 11, 2011, 06:15:52 pm
nano and pulse
Title: Re: Maps we can probably do without.
Post by: RAKninja-Decepticon on September 11, 2011, 09:26:40 pm
Quote
megaprocyon
/me summons Ingar
Not his (http://tremulous.net/forum/index.php?topic=12899.0) map

i can think of at least one of ingar's maps that has to go.  the new one.
Title: Re: Maps we can probably do without.
Post by: CreatureofHell on September 11, 2011, 10:07:19 pm
I don't even remember what half of those maps look like...
Title: Re: Maps we can probably do without.
Post by: Qrntz on September 12, 2011, 05:19:08 pm
Quote
megaprocyon
/me summons Ingar
Not his (http://tremulous.net/forum/index.php?topic=12899.0) map
/me continues to summon Ingar as if nothing happened
Title: Re: Maps we can probably do without.
Post by: Menace13 on September 12, 2011, 09:32:54 pm
My brother already said you could take ship_b1 down. Other than that, why bother? Not getting played much isn't a reason to delete it.

Although megaprocyon and librelous should die.
Title: Re: Maps we can probably do without.
Post by: Saliva on September 13, 2011, 12:51:21 pm
All the oversized 64 player maps should go. I don't remember them all right now but at least procyon and methane are way too big for proper games.
Title: Re: Maps we can probably do without.
Post by: Lakitu7 on September 23, 2011, 08:13:48 am
15 felt like a good cutoff number, so I've closed the polls and removed battlezone, librelous, ship, uranium, megaprocyon, due to popular demand.
Title: Re: Maps we can probably do without.
Post by: your face on September 23, 2011, 05:48:09 pm
could you please remove cargoport-106 also?  if I remember correctly, it's pretty much unplayable due to having no vis optimizating.
Title: Re: Maps we can probably do without.
Post by: Lakitu7 on September 25, 2011, 06:17:27 am
Yeah, you're right. There's no vis on that at all. I can get the FPS down to 60 on my system and it never gets anywhere near that low so I assume it's unplayable for like half of the playerbase. Removed.
Title: Re: Maps we can probably do without.
Post by: Menace13 on September 26, 2011, 02:20:15 am
Awwwwh, I really liked uranium. Hiding in the back room was tons of fun!
Title: Re: Maps we can probably do without.
Post by: Garion on September 26, 2011, 04:04:07 pm
I suggest we say which map should stay, the opposite is a bigger task.
Title: Re: Maps we can probably do without.
Post by: StevenM on September 26, 2011, 11:25:09 pm
atcs & tremor should be gone.