Tremulous Forum

Mods => Modding Center => Topic started by: UB|FuN Damcgee on November 19, 2011, 01:52:39 am

Title: Even more compiling errors :(
Post by: UB|FuN Damcgee on November 19, 2011, 01:52:39 am
same old QVM, still not compiled :(

Code: [Select]
make -C src/tools/lcc install
install -s -m 0755 build-darwin-x86/q3lcc ../
install -s -m 0755 build-darwin-x86/q3cpp ../
install -s -m 0755 build-darwin-x86/q3rcc ../
make -C src/tools/asm install
install -s -m 0755 q3asm ../

Building Tremulous in build/release-darwin-x86:
  CC: cc

  CFLAGS:
    -Wall
    -Wimplicit
    -Wstrict-prototypes
    -mstackrealign
    -fno-strict-aliasing
    -DMACOS_X
    -fno-common
    -pipe
    -gfull
    -DUSE_OPENAL=1
    -DUSE_CURL=1
    -DUSE_CURL_DLOPEN=1
    -DUSE_SDL_VIDEO=1
    -DUSE_SDL_SOUND=1
    -D_THREAD_SAFE=1
    -Isrc/SDL12/include
    -DUSE_LOCAL_HEADERS=1
    -MMD
    -DSVN_VERSION="1.1.0_SVN966M"
    -DNDEBUG
    -march=prescott
    -mfpmath=sse
    -ffast-math
    -falign-loops=16

  Output:
    build/release-darwin-x86/tremded.x86
    build/release-darwin-x86/tremulous.x86
    build/release-darwin-x86/tremulous-smp.x86
    build/release-darwin-x86/base/cgamex86.dylib
    build/release-darwin-x86/base/gamex86.dylib
    build/release-darwin-x86/base/uix86.dylib
    build/release-darwin-x86/base/vm/cgame.qvm
    build/release-darwin-x86/base/vm/game.qvm
    build/release-darwin-x86/base/vm/ui.qvm

make[2]: `build/release-darwin-x86/tremded.x86' is up to date.
CC src/unix/sdl_glimp.c
src/unix/sdl_glimp.c:89:41: error: drivers/event_status_driver.h: No such file or directory
src/unix/sdl_glimp.c:445: warning: function declaration isn’t a prototype
make[2]: *** [build/release-darwin-x86/client/sdl_glimp.o] Error 1
make[1]: *** [targets] Error 2
make: *** [release] Error 2
imac-4:qvm dylan$ /Users/dylan/QVM/drivers Users/dylan/QVM/drivers
-bash: /Users/dylan/QVM/drivers: is a directory
imac-4:qvm dylan$ make
make -C src/tools/lcc install
install -s -m 0755 build-darwin-x86/q3lcc ../
install -s -m 0755 build-darwin-x86/q3cpp ../
install -s -m 0755 build-darwin-x86/q3rcc ../
make -C src/tools/asm install
install -s -m 0755 q3asm ../

Building Tremulous in build/release-darwin-x86:
  CC: cc

  CFLAGS:
    -Wall
    -Wimplicit
    -Wstrict-prototypes
    -mstackrealign
    -fno-strict-aliasing
    -DMACOS_X
    -fno-common
    -pipe
    -gfull
    -DUSE_OPENAL=1
    -DUSE_CURL=1
    -DUSE_CURL_DLOPEN=1
    -DUSE_SDL_VIDEO=1
    -DUSE_SDL_SOUND=1
    -D_THREAD_SAFE=1
    -Isrc/SDL12/include
    -DUSE_LOCAL_HEADERS=1
    -MMD
    -DSVN_VERSION="1.1.0_SVN966M"
    -DNDEBUG
    -march=prescott
    -mfpmath=sse
    -ffast-math
    -falign-loops=16

  Output:
    build/release-darwin-x86/tremded.x86
    build/release-darwin-x86/tremulous.x86
    build/release-darwin-x86/tremulous-smp.x86
    build/release-darwin-x86/base/cgamex86.dylib
    build/release-darwin-x86/base/gamex86.dylib
    build/release-darwin-x86/base/uix86.dylib
    build/release-darwin-x86/base/vm/cgame.qvm
    build/release-darwin-x86/base/vm/game.qvm
    build/release-darwin-x86/base/vm/ui.qvm

make[2]: `build/release-darwin-x86/tremded.x86' is up to date.
CC src/unix/sdl_glimp.c
src/unix/sdl_glimp.c:445: warning: function declaration isn’t a prototype
cp src/libs/macosx/libSDLmain.a build/release-darwin-x86/libSDLmain.a
ranlib build/release-darwin-x86/libSDLmain.a
LD build/release-darwin-x86/tremulous.x86
ld warning: in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture
Undefined symbols:
  "_alSourcePlay", referenced from:
      _S_AL_StartLocalSound in snd_openal.o
      _S_AL_StartSound in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alcIsExtensionPresent", referenced from:
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alSource3f", referenced from:
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
  "_alSourcefv", referenced from:
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_StartSound in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcLoop in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
  "_alSourceStop", referenced from:
      _S_AL_SrcShutdown in snd_openal.o
      _S_AL_SrcKill in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_StreamDie in snd_openal.o
      _S_AL_StopBackgroundTrack in snd_openal.o
  "_alcCreateContext", referenced from:
      _S_AL_Init in snd_openal.o
  "_alcMakeContextCurrent", referenced from:
      _S_AL_Shutdown in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alSourceUnqueueBuffers", referenced from:
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StopBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alGenSources", referenced from:
      _S_AL_SrcInit in snd_openal.o
  "_alGenBuffers", referenced from:
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_RawSamples in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
  "_alDopplerFactor", referenced from:
      _S_AL_Update in snd_openal.o
      _S_AL_Update in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alBufferData", referenced from:
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_RawSamples in snd_openal.o
      _S_AL_MusicProcess in snd_openal.o
      _S_AL_MusicProcess in snd_openal.o
  "_alcGetString", referenced from:
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_Init in snd_openal.o
      _S_AL_Init in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alGetSourcei", referenced from:
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alSourceQueueBuffers", referenced from:
      _S_AL_RawSamples in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alDistanceModel", referenced from:
      _S_AL_Init in snd_openal.o
  "_alcCloseDevice", referenced from:
      _S_AL_Shutdown in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alGetString", referenced from:
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_SoundInfo in snd_openal.o
      _S_AL_Shutdown in snd_openal.o
  "_alDeleteSources", referenced from:
      _S_AL_SrcShutdown in snd_openal.o
  "_alDeleteBuffers", referenced from:
      _S_AL_BufferUnload in snd_openal.o
      _S_AL_StreamUpdate in snd_openal.o
      _S_AL_StopBackgroundTrack in snd_openal.o
  "_alSourcef", referenced from:
      _S_AL_ScaleGain in snd_openal.o
      _S_AL_ScaleGain in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_RawSamples in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
      _S_AL_StartBackgroundTrack in snd_openal.o
      _S_AL_MusicUpdate in snd_openal.o
  "_alSourcei", referenced from:
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcSetup in snd_openal.o
      _S_AL_SrcKill in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_SrcUpdate in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_AllocateStreamChannel in snd_openal.o
      _S_AL_MusicSourceGet in snd_openal.o
  "_alcDestroyContext", referenced from:
      _S_AL_Shutdown in snd_openal.o
  "_alcOpenDevice", referenced from:
      _S_AL_Init in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alGetError", referenced from:
      _S_AL_BufferUnload in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_BufferLoad in snd_openal.o
      _S_AL_SrcInit in snd_openal.o
      _S_AL_MusicProcess in snd_openal.o
  "_alDopplerVelocity", referenced from:
      _S_AL_Update in snd_openal.o
      _S_AL_Init in snd_openal.o
  "_alListenerfv", referenced from:
      _S_AL_Respatialize in snd_openal.o
      _S_AL_Respatialize in snd_openal.o
      _S_AL_Respatialize in snd_openal.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
make[2]: *** [build/release-darwin-x86/tremulous.x86] Error 1
make[1]: *** [targets] Error 2
make: *** [release] Error 2

i've fixed alot of other things, but this one stumps me =P
Title: Re: Even more compiling errors :(
Post by: David on November 19, 2011, 08:19:43 am
ld warning: in /Library/Frameworks//OpenAL.framework/OpenAL, file is not of required architecture


You need to install the openal bits for whatever architecture you're compiling for.
Title: Re: Even more compiling errors :(
Post by: UB|FuN Damcgee on November 19, 2011, 11:33:24 am
any ideas on how to do that? im mac lepard, the uncompilable os, but i'll try
Title: Re: Even more compiling errors :(
Post by: UB|FuN Damcgee on November 19, 2011, 02:42:49 pm
fixed, i just put 22345] on the end of the name, and it fixed, its fully compiled now
Title: Re: Even more compiling errors :(
Post by: Qrntz on November 19, 2011, 06:35:37 pm
im mac lepard, the uncompilable os
Would've put this into signature if wasn't afraid of it overgrowing again.