Tremulous Forum
Media => Mapping Center => Topic started by: Ignus Jade on December 03, 2011, 01:05:43 am
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Warsow 6.1 has really nice maps and layouts, and there's a big big bunch of maps, not to mention it's made in Quake 2 engine, so it shouldn't be too hard to port the maps to Tremulous.
I was wondering if anyone would be willing to port the maps taken from the pk3s into the Tremulous map editor, removing invalid Warsow entities and Tremifying it a bit, AKA adding alien and human bases, maybe changing the lighting and SOME textures, to retain the cartoonish look a bit.
Since the maps and textures are packed seperately, you might want to pack all the maps up into a big bundle, as we don't know which textures are which.
POSSIBLY USEFUL LINKS:
Warsow 0.61: http://www.zcdn.org/dl/warsow_0.61_unified.zip
Warsow SDK: http://www.zcdn.org/dl/warsow_0.61_sdk.zip
Thanks in advance. ;)
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I like the cartoonish aesthetic of Warsow, but the maps would probably have to be modified a lot to be playable under Trem.
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Awesome, but... stamina? open places? fancy jumps? :(
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We have jetpacks.
>:>
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no, we have hot air balloons. With the model of a jetpack :P
This can be fixed by editing values through the qvm, but that doesn't really matter.