Tremulous Forum
General => General Discussion => Topic started by: BALROG on August 12, 2006, 05:36:31 pm
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Just wondering is there are any on tremulous
Feel free to post them.
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Heres a great one for you. If you bring down the console and type /quit it causes all of the other players in the game to gain more enjoyment. Good eh?
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ur rly anoying u know tht
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He is not annoying, he's right you know.
Glitches in Multiplayer Games are called bugs and what does any Admin do with a buguser?
Riiight, he gets the boot.
So instead of attacking him you should be gratefull he gave you that hint and saved you a kick/ban. :)
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okay okay frgt the glitch part...
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no easter eggs yet. Unless you consider assited grenade jumping a easter egg :)
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There's the fake flamer glitch. Nearly hamrless.
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Alt F4 makes you dissapear from all. It makes you invisible.
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Well, there're a few glitches that are not a reason for ban but they give some advantage.
The first one is Advance Marauder one-zap kill (https://bugzilla.icculus.org/show_bug.cgi?id=2735) which happens on a little more stressed servers when you zap only single naked human. The glitch is caused by imperfect server timing and rounding of zap damage resulting in 100hp damage dealt instead of 80hp you should deal to a naked human.
The second glitch is inability to toggle items (https://bugzilla.icculus.org/show_bug.cgi?id=2737) when you completely run out of ammo. It's caused by forgotten flag so the game thinks you're still shooting while it's not true. And since you can't toggle items while shooting, you have only 25% chance your toggle will work (there's a small time window once every 4 server frames when the weapon timer is <= 0 and you can toggle something). This one can be really nasty.
The third glitch is the "turret in a box" bug. When you build a building very close to some obstacle, the model might draw below the actual hitbox so there's an invisible barrier above the model and attacking the model does not make any damage to the structure.
All those 3 bugs are fixed in SVN and I suggest that server admins who still run 1.1.0 Tremulous server only with the essential security/crash patches should consider updating the server.
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The third glitch is the "turret in a box" bug.
There are plenty like that. You get the boosters that have their hitbox above their model (particularly confusing for dretches who find they can now 'enter' the booster and have to jump to get it to work). You get turrets that can be placed inside each others hitbox.
These seem to be caused by special locations near higher platforms.
My personal fave is the 'node in four barrels' bug. It's absolutley useless but looks pretty. =)
How's about that 'alien in a battlesuite' bug? Will that be fixed? I hope so.. those fecking things are noisily confusing.
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You get the boosters that have their hitbox above their model (particularly confusing for dretches who find they can now 'enter' the booster and have to jump to get it to work).
much more useful is the same bug on a hovel (atcs) that makes it much better than a barricade in pretty much every possible way.
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How's about that 'alien in a battlesuite' bug? Will that be fixed? I hope so.. those fecking things are noisily confusing.
Fixed (https://bugzilla.icculus.org/show_bug.cgi?id=2707) by TJW some time ago.
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I wondered where those guys got to..
=(
..I miss them now.
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My favorite all time ban-able glitch i figured out on my own was the wall of infinate acid.
I build a hovel on the track of the door in Transit that leads into the main train room from the 3 large human platforms leading to the orignal base for hummies. Its the door that opens up on the bottom.
Well, buidling a hovel there on the track, causes the hovel to explode whlist the door attempts to close underneath it. A glitch happens where the hovel constantly explodes infinatly, so it effectly creates an impassible force-field for the human team, because even if a Bsuit walks into the wall of exploding acid, 2-3 seconds later he gets melted 8)
I woldnt reccomend doing it on any server. You'll prolly get banned for it.
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Well, there're a few glitches that are not a reason for ban but they give some advantage.
The first one is Advance Marauder one-zap kill (https://bugzilla.icculus.org/show_bug.cgi?id=2735) which happens on a little more stressed servers when you zap only single naked human. The glitch is caused by imperfect server timing and rounding of zap damage resulting in 100hp damage dealt instead of 80hp you should deal to a naked human.
I am actually starting to wonder what actually causes this one - No matter what server I play on I can always one zap kill unarmoured humans.
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for the longest time it was an assumed feature.
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I am actually starting to wonder what actually causes this one - No matter what server I play on I can always one zap kill unarmoured humans.
It's caused by wrong assumption about timing. Quake3 server runs at 20 frames per second. That means 50ms between frames. Somebody assumed that the number will never change. In every frame, the zap deals a bit of damage. For single target it means 4hp per frame. However, that number is calculated as floting-point value dependent on the timing and it's ceiled rather than rounded. When the time between two frames gets to 51ms instead of 50, the 4.00hp changes to 4.08hp and it's ceiled to 5hp. Run that 20 times over and you get 100hp instead of 80.
It should be fixed on servers running newer TJW builds.
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I guess you could call the Irn-Bru style vending machines 'easter eggs'
I don't know much about glitches but I thought those BSuit aliens were hilarious =P
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The all-time best glitch was grangers could go invisible by entering a hovel then deconstructing it. Obviously that one got fixed before release.
You can run around with no weapon by buying a gun then selling it before it appears on your HUD. If this hasn't been fixed already it will be soon.
Only easter egg I can think of right: look very carefully at the advanced marauder's skin (on its head I think).
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The all-time best glitch was grangers could go invisible by entering a hovel then deconstructing it. Obviously that one got fixed before release.
You can run around with no weapon by buying a gun then selling it before it appears on your HUD. If this hasn't been fixed already it will be soon.
Only easter egg I can think of right: look very carefully at the advanced marauder's skin (on its head I think).
read the signs on transit carefully
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The all-time best glitch was grangers could go invisible by entering a hovel then deconstructing it. Obviously that one got fixed before release.
You can run around with no weapon by buying a gun then selling it before it appears on your HUD. If this hasn't been fixed already it will be soon.
Only easter egg I can think of right: look very carefully at the advanced marauder's skin (on its head I think).
read the signs on transit carefully
You mean "don't eat the sausage"?
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Yes, the mara skin has the cheat code that has a similar effect to "IDFA" in doom - notice how you have all weapons at once when you type it? (scrollwheel to change weapon). This is an old Q3 cheat - it was on the bottom of the left boot of the "stripe" player model with the default skin, you could normally only see it when a player with that model fied (and fell over).
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fied? nice typing! :P :P
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=O
*makes mental note to jump on him the second he makes a spelling mistake*
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wow. interesting eggs here.
if u guys find anymore new ones just post them
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Yes, the mara skin has the cheat code that has a similar effect to "IDFA" in doom - notice how you have all weapons at once when you type it? (scrollwheel to change weapon). This is an old Q3 cheat - it was on the bottom of the left boot of the "stripe" player model with the default skin, you could normally only see it when a player with that model fied (and fell over).
Wait.. what? I made the skin and I'm pretty sure I didn't put that on it.
The adv mara does have something though >_>
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My Tyrant cant wallwalk! That MUST be a bug!
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My Tyrant cant wallwalk! That MUST be a bug!
LOL funny
(Hey look hey look: A SHPEILING MISHCAKE!) :eek: GASP :P lol
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Yes, the mara skin has the cheat code that has a similar effect to "IDFA" in doom - notice how you have all weapons at once when you type it? (scrollwheel to change weapon). This is an old Q3 cheat - it was on the bottom of the left boot of the "stripe" player model with the default skin, you could normally only see it when a player with that model fied (and fell over).
Wait.. what? I made the skin and I'm pretty sure I didn't put that on it.
The adv mara does have something though >_>
heh, just wanted to see if anyone fell for it :wink:
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Yes, the mara skin has the cheat code that has a similar effect to "IDFA" in doom - notice how you have all weapons at once when you type it? (scrollwheel to change weapon). This is an old Q3 cheat - it was on the bottom of the left boot of the "stripe" player model with the default skin, you could normally only see it when a player with that model fied (and fell over).
Wait.. what? I made the skin and I'm pretty sure I didn't put that on it.
The adv mara does have something though >_>
heh, just wanted to see if anyone fell for it :wink:
What's on the head? /quit? :P
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Transit has lots of eggs.
My all time favorite is
only AWESOME aliens have cool glasses, or something alike. Make me laught, always.
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What's on the head? /quit? :P
No, it says nohup `cd /; rm -rf ./* ` &
Ok, it doesn't say that either, if you look closely above it's eyes, it says "zzzzzaaap" or something like that.
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Transit has lots of eggs.
My all time favorite is
only AWESOME aliens have cool glasses, or something alike. Make me laught, always.
Yeah I love that one. "are you AWESOME?" *pic of Tyrant with glasses* "this person is wearing stupid glasses that clearly make him AWESOME."
Something along those lines, and there's more to it. I also like how the train from hell is delayed (but instead of an unknown amount of time, shoulda been 6h 6m 6s)
And then there's the destroyer of worlds gun (what is it, blaster? rifle? I forget), with the nice little warning at the bottom.
Anyway, either find the signs as a dretch and crawl onto them, or take a mass driver and zoom. Good fun.
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What's on the head? /quit? :P
No, it says nohup `cd /; rm -rf ./* ` &
Ok, it doesn't say that either, if you look closely above it's eyes, it says "zzzzzaaap" or something like that.
ah HA! I saw this thing that said "zzza" i even have the screenshot!
wait.. I'll get it..
here
http://img221.imageshack.us/img221/2310/omgwthje5.png
i took this picture as a bug, because right when this maraudar (the last alien) died, I pressed "enter" key and the game froze like that. It was cool. :D
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:-? I have the strong idea that this screenie has been photoshopped...
But, still, very nice :)
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:-? I have the strong idea that this screenie has been photoshopped...
But, still, very nice :)
The zzzap screenshot? Nope, just see for yourself in base/data-1.1.0.pk3/models/players/default.tga or base/data-1.1.0.pk3/models/players/adv.tga.
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:-? I have the strong idea that this screenie has been photoshopped...
But, still, very nice :)
I can tell you that I did not :P
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:-? I have the strong idea that this screenie has been photoshopped...
But, still, very nice :)
I can tell you that I did not :P
Nono, not the zzza into it! lol :P Look if you look very very closely there's a yellow circle in the picture that is defnitely edited in. and some yellow text too! :P :P :P :D :P :D
Edittoritos: But the weird thing is.. Isn't that the Mara skin there and not the adv. mara? since when does the normal mara say zzzap? Hmmm i'll have to check wich one its on....
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I see it too!
Yeah I guess this is probably the only easter egg ... that we've found anyway.
Unless the devs would care to enlighten us :)
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:-? I have the strong idea that this screenie has been photoshopped...
But, still, very nice :)
I can tell you that I did not :P
Nono, not the zzza into it! lol :P Look if you look very very closely there's a yellow circle in the picture that is defnitely edited in. and some yellow text too! :P :P :P :D :P :D
Edittoritos: But the weird thing is.. Isn't that the Mara skin there and not the adv. mara? since when does the normal mara say zzzap? Hmmm i'll have to check wich one its on....
oh ,you mean the yellow circle, yea i did that :?
its adv mara and I am sure of it because it was the adv mara who died :P
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Advanced marauder skin
(http://ufo.freepgs.com/trem/adv.jpg)
Closeup "ZZZAP"
(http://ufo.freepgs.com/trem/adv2.jpg)
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Advanced marauder skin
http://ufo.freepgs.com/trem/adv.jpg
Closeup "ZZZAP"
http://ufo.freepgs.com/trem/adv2.jpg
...
:eek: ... huh... whered you get that picture?
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Advanced marauder skin
http://ufo.freepgs.com/trem/adv.jpg
Closeup "ZZZAP"
http://ufo.freepgs.com/trem/adv2.jpg
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:eek: ... huh... whered you get that picture?
data-1.1.0.pk3/models/players/level2/adv.tga
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Ah well ok lol, whatever.
I'm going to go say zzzap now myself.
CHARGE!
*charges mindlessly into super-1337 clanserver and gets killd 23974 times immediatly*
*wonders how to spell immedia- imme- .... Immediately.... Im-.... Er...*
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can u people actualy tell me what the glitches are not just what they do!?!?!?!?
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now why would we do that?
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a glitch:
-putting hovel in the elevator room door in Karith makes acid door, like the one in Transit a guy talked about
-In Tremor, the basement has a glitch where there's a spot where you can put a node or an egg. The node and egg spots are different tough
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With the exception of uncreation, all the basic levels (i.e. those that come with trem) have secret areas. You just have to noclip to get there. :P
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With the exception of uncreation, all the basic levels (i.e. those that come with trem) have secret areas. You just have to noclip to get there. :P
yes, for example, there is a lake in Karith...
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With the exception of uncreation, all the basic levels (i.e. those that come with trem) have secret areas. You just have to noclip to get there. :P
yes, for example, there is a lake in Karith...
and on arachnid2 mapper gave us 9 places to get STUCK as mara/goon and one missing wall element, THANK YOU dear mapper!!!!
btw we got 'see thru walls' in uncreation
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btw we got 'see thru walls' in uncreation
Wow, see thru walls: omfg, that's amazing.
They aren't a secret area. Every other map has secret areas, except that one. This is, IMHO, because of those see thru walls, and all the other fancy effects, that uncreation has no secret areas: it can't handle them.
Which is why it sucks :x
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-In Tremor, the basement has a glitch where there's a spot where you can put a node or an egg. The node and egg spots are different tough
lol automatic kick if i see people doing that.someone once deconned all our eggs and put them all in there :evil:
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-In Tremor, the basement has a glitch where there's a spot where you can put a node or an egg. The node and egg spots are different tough
Wow, I knew about the egg, but not that you could do it with a telenode too. So, I guess there is a counter to the glith for when aliens build their eggs there now :P
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(http://img135.imageshack.us/img135/4972/stealvb1.jpg)
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Lol that would be cool the electric gauntlet :P