Tremulous Forum

General => General Discussion => Topic started by: rotacak on March 19, 2012, 02:29:53 pm

Title: MG 64bit tremded problem
Post by: rotacak on March 19, 2012, 02:29:53 pm
Hi,

I was using this tremded http://releases.mercenariesguild.net/tremded/tremded.x86 for long time without problems on 64bit CentOS. But now I am forced to use 64bit version compiled by myself. Problem is, that with new 64bit tremded is server start slower (about 2x - 3x slower). And after some time (maybe map change) will vanish from master server list. After that you can only connect by entering ip adress.

Can anyone help me with this problem? What can cause that? Or it is possible to compile 32bit tremded on 64bit OS?
Title: Re: MG 64bit tremded problem
Post by: /dev/humancontroller on March 19, 2012, 06:32:31 pm
And after some time (maybe map change) will vanish from master server list.
is the "ioq3 server drops off master list after ~23 days (https://bugzilla.icculus.org/show_bug.cgi?id=5272)" ioq3 bug report relevant?
Title: Re: MG 64bit tremded problem
Post by: rotacak on March 20, 2012, 09:13:29 am
Not sure, but I will try to investigate it. Thanx.
Title: Re: MG 64bit tremded problem
Post by: Flux on March 25, 2012, 10:18:55 am
Yes, trem is ded. Har har..
Title: Re: MG 64bit tremded problem
Post by: /dev/humancontroller on March 25, 2012, 03:52:01 pm
Yes, trem is ded. Har har..
that is WRONG and completely irrelevant to this topic.
even a list of troll posts (http://tremulous.net/forum/index.php?action=profile;u=7438;sa=showPosts) is more relevant.
Title: Re: MG 64bit tremded problem
Post by: danmal on March 26, 2012, 04:31:41 am
You missed the joke, bro!