Tremulous Forum

Mods => Mod Releases => Non-Gameplay Changing => Topic started by: nalf on May 31, 2012, 01:06:51 pm

Title: Simple mods: list team's credits, contagion, kill/death ratio and others
Post by: nalf on May 31, 2012, 01:06:51 pm
   Hi,

I apologise for cross-posting, but I assume most people here don't read the R Unlimited CZ forum.

I made a few simple mods, all running now on [N7] GPP server. All are available on github (https://github.com/ppetr/tremulous-gpp-mods) as separate branches. Some of them try to balance UBP so I wont mention them here. Others add some features that I found missing in the game, or are just for fun.

Title: Re: Simple mods: list team's credits, contagion, kill/death ratio and others
Post by: Undeference on May 31, 2012, 08:12:37 pm
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Disables grangers during Sudden death (with an exception when there is no OM).
(Ignoring the non-gpp sudden death rules) dretches can't destroy structures and no camper points are given during sudden death, so if none of the aliens can evolve and the humans refuse to spawn, that's an automatic draw with this change.

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List team' evos by issuing a new command /listteam. Useful for organizing rushes.
Or, you know, actually communicate, which is necessary for organising anything anyway.

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The Granger dance.
Scaring/nade.
Contagion.
How are these "Non-Gameplay Changing"?

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Teaches players by showing them a large message with their kill/death ratio at every death.
Doesn't teach players how to play; only encourages killwhoring.
Title: Re: Simple mods: list team's credits, contagion, kill/death ratio and others
Post by: 42 on June 01, 2012, 12:16:13 pm
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Teaches players by showing them a large message with their kill/death ratio at every death.
Doesn't teach players how to play; only encourages killwhoring.

This is one of the better bits on this server, because then you can see immediately if you're feeding the other team.