While playing Tremulous, I thought it would be a neat idea if there was some kind of storage for credits/evolution points where players could save their credits/evolution points and gain interest on them over time. In addition, players would be able to transfer credits/evolution points to another teammates account or a universal team account. In the universal team account, no interest is gained but all teammates, including the guy who just joined with no credits/evolution points, could withdraw from the ATM/Egg Sack. In order to prevent players from wasting credits/evolution points, a team vote can be called to prevent a specific teammate from withdrawing credits. When an ATM/Egg Sack is destroyed by the enemy team, all the credits/evolution points put into the ATM/Egg Sack will be lost. Deconstruction would, however, lead to no penalty.
Quote from: MoronicAcid on June 30, 2012, 03:31:18 AM
While playing Tremulous, I thought it would be a neat idea if there was some kind of storage for credits/evolution points where players could save their credits/evolution points and gain interest on them over time. In addition, players would be able to transfer credits/evolution points to another teammates account or a universal team account. In the universal team account, no interest is gained but all teammates, including the guy who just joined with no credits/evolution points, could withdraw from the ATM/Egg Sack. In order to prevent players from wasting credits/evolution points, a team vote can be called to prevent a specific teammate from withdrawing credits. When an ATM/Egg Sack is destroyed by the enemy team, all the credits/evolution points put into the ATM/Egg Sack will be lost. Deconstruction would, however, lead to no penalty.
aka. the bank buildable in older versions of Tremulous?
Quote from: /dev/humancontroller on June 30, 2012, 07:00:42 AM
Quote from: MoronicAcid on June 30, 2012, 03:31:18 AM
While playing Tremulous, I thought it would be a neat idea if there was some kind of storage for credits/evolution points where players could save their credits/evolution points and gain interest on them over time. In addition, players would be able to transfer credits/evolution points to another teammates account or a universal team account. In the universal team account, no interest is gained but all teammates, including the guy who just joined with no credits/evolution points, could withdraw from the ATM/Egg Sack. In order to prevent players from wasting credits/evolution points, a team vote can be called to prevent a specific teammate from withdrawing credits. When an ATM/Egg Sack is destroyed by the enemy team, all the credits/evolution points put into the ATM/Egg Sack will be lost. Deconstruction would, however, lead to no penalty.
aka. the bank buildable in older versions of Tremulous?
Assuming, I played that older version.
Quote from: /dev/humancontroller on June 30, 2012, 07:00:42 AM
aka. the bank buildable in older versions of Tremulous?
I had no idea this existed.
Also, I've always opted for distributing my investments among teammates. The returns can be unreliable but at least it promotes economic prosperity in your team.
Quote from: MoronicAcid on June 30, 2012, 03:31:18 AM
While playing Tremulous, I thought it would be a neat idea if there was some kind of storage for credits/evolution points where players could save their credits/evolution points and gain interest on them over time. In addition, players would be able to transfer credits/evolution points to another teammates account or a universal team account. In the universal team account, no interest is gained but all teammates, including the guy who just joined with no credits/evolution points, could withdraw from the ATM/Egg Sack. In order to prevent players from wasting credits/evolution points, a team vote can be called to prevent a specific teammate from withdrawing credits. When an ATM/Egg Sack is destroyed by the enemy team, all the credits/evolution points put into the ATM/Egg Sack will be lost. Deconstruction would, however, lead to no penalty.
r u from Israil?
That's not funny.
Oh, actually it is a little bit funny.
Or not.
On the grade of funny it's about at the scale of «baybal».
Quote from: Asvarox on July 05, 2012, 09:45:16 AM
That's not funny.
Oh, actually it is a little bit funny.
Or not.
??? ???
Please tell me where I might be able to find this bit of humour.
Men, i beleev is bad idear to do this, kkkk. raisin y? cuz, usa will have to bailout eggs wen they go bewm, gg. I DUN WANT TAXZ GO 2 BAILOUT ALIEN SCUM EGGS, KK.
The only banking servers that I know of (1.1), and I'm certain they are others, are "A Server Returns" and "W". AA is vanilla, I believe "Skittles" is also; "Kor" I believe (it's been a long time since I played there, is not bankable, "X" does not bank, "Z" does not, "L/D does not either". But there is usually a server for just about everything a person wants--such is the diversity of this game.