Tremulous Forum

Media => Mapping Center => Topic started by: whitebear on August 14, 2006, 06:07:02 pm

Title: Platform Sounds
Post by: whitebear on August 14, 2006, 06:07:02 pm
How can I change the sound of func_plat. (end and start)
If phossible I would like to use some default sounds in tremulous.
Title: Platform Sounds
Post by: krom on August 14, 2006, 10:23:50 pm
From Q3 i remember that:
Code: [Select]
[b]Design Notes:
     Clip brushes can be used to create the additional size for "thin" plats. Func_plats were pulled from all maps in the final build of Quake 3 Arena due to some problems in their operation, particularly as it related to bot function.  The id designers recommend using plats with care and that plats be built as "solid" pillar-like lifts (more like those in Doom).
     There is a way to make plats play proper sounds. Just create a sound\movers\plats folder under baseq3 and put 2 sounds named pt1_start.wav and pt1_end.wav in it.[/b]


Taken from here:
http://www.qeradiant.com/manual/Q3Rad_Manual/appndx/appn_b_2.htm

This is confusing since in trem, the def file hase 4 different sounds for a plateform...[/b]