Tremulous Forum

General => Feedback => Topic started by: Odin on August 30, 2006, 12:50:06 am

Title: The knife.
Post by: Odin on August 30, 2006, 12:50:06 am
We fuckin' need one. Period.
Title: Re: The knife.
Post by: Ranger on August 30, 2006, 12:51:46 am
Quote from: "Odin"
We fuckin' need one. Period.


Painsaw?
Title: Re: The knife.
Post by: Lava Croft on August 30, 2006, 12:53:58 am
Quote from: "Odin"
We fuckin' need one. Period.

The blaster is very effective as a 'standard' weapon, a knife would only complicate things needlessly. Besides, like stated above, we got ourselves a fancy bzzing knife already ;)
Title: The knife.
Post by: Odin on August 30, 2006, 12:59:43 am
But you pay for that, and it's not as badass. I wanna fuckin' slice Dretches.
Title: The knife.
Post by: Ranger on August 30, 2006, 01:06:19 am
Quote from: "Odin"
But you pay for that, and it's not as badass. I wanna fuckin' slice Dretches.


You can't argue with that logic, Lava.
Title: The knife.
Post by: Odin on August 30, 2006, 01:13:26 am
Yea, like that one guy who got his arm stuck underneath a boulder, and he cut it off with a pocket knife, then fights off a bear with one arm. That's badass.
Title: The knife.
Post by: PIE on August 30, 2006, 01:14:26 am
Sword, axe crowbar ;) would be neat... but you'll never convince them to add it since there is a painsaw already..
Title: The knife.
Post by: Ranger on August 30, 2006, 01:21:10 am
Quote from: "PIE"
crowbar ;)


Oh hell yes.
Title: The knife.
Post by: Bajsefar on August 30, 2006, 07:09:34 am
But i must say that the paisaw is just as badass against dretches as a knife would be; For once, i dont think the paisaw is easy to aim at that dretch, and you wouldn't have one arm free to fend off the dretch.

In my opinion, figting dretches with a painsaw is much like trying to kill flies with a chainsaw.

so... ..conclusion reached: the painsaw is WAY more badass against dretches than the knife will ever be, and just badass enough against tyrants.
Title: The knife.
Post by: vcxzet on August 30, 2006, 09:17:14 am
I can imagine psycho humans trying to stap a dretch, running around like crazy.
Title: The knife.
Post by: PHREAK on August 30, 2006, 10:17:08 am
How about a baseball bat?

Smack! right when he jumps at you.

Imagine the fun!
Title: The knife.
Post by: next_ghost on August 30, 2006, 12:09:48 pm
Quote from: "PHREAK"
How about a baseball bat?

Smack! right when he jumps at you.

Imagine the fun!


Yeah! Aliens vs. Humans Dretchball match!
Title: The knife.
Post by: Howitzer on August 30, 2006, 12:15:51 pm
HOMERUN
Title: The knife.
Post by: Stof on August 30, 2006, 12:19:32 pm
Quote from: "PHREAK"
How about a baseball bat?

Smack! right when he jumps at you.

Imagine the fun!

It reminds me of the Chaos mod for Quake 2. There was a "kick" key which you could use to kick around other players, ammo boxes, weapons, skulls and even rockets for the more adventurous lot.

And on that topic, 1 skull was generated for each frag in the game. There has been tales of CTF flag defenders playing a few soccer games between them with the skulls of fallen attackers :)
Title: The knife.
Post by: Lava Croft on August 31, 2006, 06:41:33 pm
Knives are for psychopaths.
Title: The knife.
Post by: Odin on August 31, 2006, 08:30:15 pm
Quote from: "Lava Croft"
Knives are for psychopaths.
Exactly. Who the hell would want to fight the aliens? Only an army of cloned psychopaths, of course.
Title: The knife.
Post by: Juno on August 31, 2006, 08:40:00 pm
Quote from: "PIE"
crowbar ;)



lol



as much as dretches look like headcrabs, this is not half life  :P
Title: The knife.
Post by: Paradox on September 01, 2006, 12:25:53 am
Then dretches should have a horn on their feet, so you back into a dretch and they stab you through the chest.
Title: The knife.
Post by: hodge on September 06, 2006, 07:46:41 pm
Yet another stupid idea, the painsaw is the cheapest weapon you can buy at a ultra cheap $100 (exactly half of what you get for fragging a granger) and as others side the blaster is the only side weapon the humans need. A knife doesn't fit into the Tremulous world and no experienced player would use a melee weapon weaker then the extremly affordable painsaw. I mean what would you use it for when you can always get a painsaw?

Oh and the game doesn't need a advance painsaw.
Title: The knife.
Post by: tomek-k on September 06, 2006, 10:30:57 pm
I think kicking would be a great idea! Just like it was in Duke Nukem 3D :D
Imagine kicking a dretch that is jumping towards you!

And of course there should be some toilets (same as in DN 3D of course :wink: ) that you could kick to relieve your frustration
Title: The knife.
Post by: Odin on September 07, 2006, 01:34:34 am
Quote from: "hodge"
Yet another stupid idea, the painsaw is the cheapest weapon you can buy at a ultra cheap $100 (exactly half of what you get for fragging a granger) and as others side the blaster is the only side weapon the humans need. A knife doesn't fit into the Tremulous world and no experienced player would use a melee weapon weaker then the extremly affordable painsaw. I mean what would you use it for when you can always get a painsaw?

Oh and the game doesn't need a advance painsaw.
I suggested this because I thought it would be easy enough to implement, and that I thought it'd be pretty cool.
Title: The knife.
Post by: TyrranzzX on September 16, 2006, 07:41:10 am
I'll take a combat shovel myself.  It'd be more effective for the range.
Title: The knife.
Post by: |Nex|TrEmMa on September 16, 2006, 07:47:41 am
Or we could make the painsaw free.  That wouldn't affect balance in any way  what-so-ever.  Painsaws suck tbh imho lol irl.

I've always thought whacking aliens with my construction kit would be more effective than a blaster.  Of course I'd break it and have to go get a new one.  But it'd totally be worth it.
Title: The knife.
Post by: Captain Ventris on September 16, 2006, 05:44:39 pm
Quote from: "hodge"
(exactly half of what you get for fragging a granger)


Hmm...I got 350 for killing a granger once.
Title: The knife.
Post by: temple on September 16, 2006, 07:09:11 pm
Painsaw can't be free, it would be too effective late game.  I wouldn't mind the painsaw being a holdable like the grenade or something so you can get a regular weapon + painsaw.  To balance, once you switch to it, you have to discard it to switch back to the regular weapon.

I can't think of a good situation for a knife outside of ammo-less egg killing.
Title: The knife.
Post by: PHREAK on September 16, 2006, 11:51:07 pm
If the Psawer could carry another weapon aside from the blaster, anyone playing tremma as a human would be extremly fucked.
Hell, I vote for tremma to be unable to buy a granade when he carries the saw, just to balance things out. :P
Title: The knife.
Post by: Rippy on September 17, 2006, 03:19:50 am
Quote from: "tomek-k"
I think kicking would be a great idea! Just like it was in Duke Nukem 3D :D
Imagine kicking a dretch that is jumping towards you!

And of course there should be some toilets (same as in DN 3D of course :wink: ) that you could kick to relieve your frustration

Yeah, breakable ceramic toilets is a must.
Title: The knife.
Post by: |Nex|TrEmMa on September 17, 2006, 03:24:39 am
Quote from: "PHREAK"
If the Psawer could carry another weapon aside from the blaster, anyone playing tremma as a human would be extremly fucked.
Hell, I vote for tremma to be unable to buy a granade when he carries the saw, just to balance things out. :P

And I vote to allow me to carry unlimited grenades.  I mean if you all fall on them to give me enough credits to afford 8 grenades (thats the max  can get with 2k credits minus saw, helmet, and armor :P) it's not my fault  8) .

I'm willing to comprimise somewhere around double saw range though.
Title: The knife.
Post by: tomek-k on September 17, 2006, 02:12:50 pm
Quote from: "|Nex|TrEmMa"
I'm willing to comprimise somewhere around double saw range though.


Yeah... The painsaw range is to small. Humans carying painsaw must get to close to an alien (I mean the smaller ones) to hurt it - the painsaw should give some insurance that attacking small aliens is less risky than attacking the bigger ones. All in all it is a painSAW, not a "painknife".
Title: The knife.
Post by: Rippy on September 17, 2006, 03:59:03 pm
I still think mouse2 of the painsaw should be a jab. You could jab every 3 seconds or so, and that'd momentarily multiply your range by something like 1.5, or even 2.

And temple... isn't painsaw ammo-less egg killing? :P
Title: The knife.
Post by: David on September 17, 2006, 05:23:04 pm
there should be an advanced painsaw, where 2 people can alt-fire to make the power go from one to the other, killing stuff between. take skill, but can slaughter stuff.
Title: The knife.
Post by: kevlarman on September 17, 2006, 05:30:24 pm
Quote from: "tomek-k"
Quote from: "|Nex|TrEmMa"
I'm willing to comprimise somewhere around double saw range though.


Yeah... The painsaw range is to small. Humans carying painsaw must get to close to an alien (I mean the smaller ones) to hurt it - the painsaw should give some insurance that attacking small aliens is less risky than attacking the bigger ones. All in all it is a painSAW, not a "painknife".
you do realise that painsaw already kills a tyrant in 2 seconds, adv goon in barely over 1 second, and everything else in 1 second or less. any more range and the painsaw becomes the best melee weapon in the game, and humans will be able to take on any alien with it, after they get a helmet, in fact, there would be pretty much no reason to get any weapon other than painsaw.
Title: The knife.
Post by: temple on September 17, 2006, 06:55:14 pm
Quote from: "Rippy"
And temple... isn't painsaw ammo-less egg killing? :P

Yes and its your only weapon.  I don't the current limit on painsaws as main weapons or limited range is a problem.  I just wouldn't mind something more for the solo human commandos out there that dare leave the base.  Maybe an advanced painsaw with 1.5x more range and a 300 credit cost (or more).
Title: The knife.
Post by: tomek-k on September 17, 2006, 09:31:42 pm
Quote from: "kevlarman"
Quote from: "tomek-k"
Quote from: "|Nex|TrEmMa"
I'm willing to comprimise somewhere around double saw range though.


Yeah... The painsaw range is to small. Humans carying painsaw must get to close to an alien (I mean the smaller ones) to hurt it - the painsaw should give some insurance that attacking small aliens is less risky than attacking the bigger ones. All in all it is a painSAW, not a "painknife".
you do realise that painsaw already kills a tyrant in 2 seconds, adv goon in barely over 1 second, and everything else in 1 second or less. any more range and the painsaw becomes the best melee weapon in the game, and humans will be able to take on any alien with it, after they get a helmet, in fact, there would be pretty much no reason to get any weapon other than painsaw.


 :eek: tyrant in 2 seconds? You are joking, right?

Or maby I haven't pressed the mousebutton hard enough...

My experiance with painsawing tyrants is that after 2 seconds I was already dead and the tyrant have always managed to retreat from the base safely even when under heavy fire (or maby the fire was not heavy enough...)
Title: The knife.
Post by: Rippy on September 17, 2006, 10:06:15 pm
Yeah, painsaw does 200 damage per second, more than any other weapon in the game. Tyrant = 400hp = 2 seconds, OM = 800 hp = 8 seconds. The reason you die a lot is probably because
a) Pretty much one slash and you're dead, unless you've got a bsuit
b) Remember the very short range, often you'll be a little too far back to be able to saw
Title: The knife.
Post by: kozak6 on September 17, 2006, 10:58:31 pm
Heh, the painsaw does have a rather short range.

It makes defending vents as a basilisk so much more interesting because the basilisk actually has more reach than the painsaw.

I think I prefer the short range with the psaw, though.  It's really a nasty base zapper.  It's plenty strong, and it's one of the few things the basilisk is actually good for.
Title: The knife.
Post by: benplaut on September 17, 2006, 11:15:52 pm
200 per second? holy hell!

i really must try it again some time...

<edit>
wait, that can't be right...
i've been a dretch against psaw, been hit multiple times, and lived...
Title: The knife.
Post by: kevlarman on September 17, 2006, 11:51:50 pm
Quote from: "benplaut"
200 per second? holy hell!

i really must try it again some time...

<edit>
wait, that can't be right...
i've been a dretch against psaw, been hit multiple times, and lived...

from tremulous.h:
Code: [Select]

#define PAINSAW_REPEAT              75
#define PAINSAW_DAMAGE              HDM(15)

that means that every 75 milliseconds the painsaw deals 15 damage, in 1 second, that adds up to exactly 200.
Title: The knife.
Post by: benplaut on September 22, 2006, 06:12:05 am
Quote from: "kevlarman"
Quote from: "benplaut"
200 per second? holy hell!

i really must try it again some time...

<edit>
wait, that can't be right...
i've been a dretch against psaw, been hit multiple times, and lived...

from tremulous.h:
Code: [Select]

#define PAINSAW_REPEAT              75
#define PAINSAW_DAMAGE              HDM(15)

that means that every 75 milliseconds the painsaw deals 15 damage, in 1 second, that adds up to exactly 200.


so being glanced while zipping by would'nt automatically kill... ok  :)
Title: The knife.
Post by: tomek-k on September 22, 2006, 09:47:26 pm
hmm. but I still think that the toilets should be added to the Trem...

Edit: misspelling :P