Tremulous Forum

Media => Mapping Center => Topic started by: slux_ITA on September 19, 2006, 08:44:31 pm

Title: Animated goon in my map! Is it possible?
Post by: slux_ITA on September 19, 2006, 08:44:31 pm
Hi guys!  :D
cai i put into my map an animated goon model?? i try to include the md3 model, but i see the goon without textures! :(
please, see these shots!

http://www.capponcino.it/tremulous/img/player_shot/shot_0_71.jpg
http://www.capponcino.it/tremulous/img/player_shot/shot_0_73.jpg

someone can help me?

I wish for final result a goon that it is complained, because is captive!

PS: my english is too poor  :oops:

Tnks, slux
Title: Animated goon in my map! Is it possible?
Post by: slux_ITA on September 19, 2006, 11:12:46 pm
I've find a likeable thread... http://www.tremulous.net/phpBB2/viewtopic.php?t=1053&start=0  :eek:
the member Satannum use a tyrant statue... I would be satisfied also of a goon static!

 :granger:
Title: Animated goon in my map! Is it possible?
Post by: poto killer on October 16, 2006, 07:37:32 pm
YOU REALLY NEED TO ADD SOME STYLE, BUILDAN OUTSIDE AREA WITH TANKS OR SOMETHING :advmarauder:
Title: Animated goon in my map! Is it possible?
Post by: Ksempac on October 17, 2006, 04:21:35 am
First release the caps lock.

Second, if you wanna do your map with tanks, do it but let others mappers decide what they want in their map.
Title: Animated goon in my map! Is it possible?
Post by: Vector_Matt on October 17, 2006, 03:04:18 pm
Quote from: "poto killer"
YOU REALLY NEED TO ADD SOME STYLE, BUILDAN OUTSIDE AREA WITH TANKS OR SOMETHING :advmarauder:
To fixated on tanks. And why the heck is that advanced maurader smiley in there?

Quote from: "slux_ITA"
...
The goon is untextured because the textures are not in a textures folder (probably), the goon textures are in the data-1.1.0.pk3 (open as a zip file) they should be in models/lvl4 or something like that.
Title: Animated goon in my map! Is it possible?
Post by: DIGI_Byte on October 20, 2006, 05:30:02 am
i could make an animated one in a Holding cell/tube but I'm sure Timbo or who ever didn't allow for 'idle' animations in game so i could make the model and hand it over to some one who could animate it in game.

Please can some one else help me out with this?
Title: Animated goon in my map! Is it possible?
Post by: OverFlow on October 20, 2006, 07:01:17 am
There is an animated model entity...

Just read the instructions in the .def file and it should work fine, I use some in my siege map.  You can look up which frames you want to use and such in the models/players/level#/animation.cfg file
Title: Animated goon in my map! Is it possible?
Post by: Dersaidin on October 21, 2006, 04:12:41 am
This question makes me realize that a singleplayer would be cool.

Especialy as an alien. goon FTW!!!!!!
That'd be heaps of fun, "your mission: kill 100 humans. k go"
Title: Animated goon in my map! Is it possible?
Post by: benplaut on October 22, 2006, 01:37:16 pm
Quote from: "Dersaidin"
This question makes me realize that a singleplayer would be cool.

Especialy as an alien. goon FTW!!!!!!
That'd be heaps of fun, "your mission: kill 100 humans. k go"


"In an open area.  They all have bsuit and luci. k go"
Title: Animated goon in my map! Is it possible?
Post by: Stof on October 22, 2006, 02:23:05 pm
Quote from: "benplaut"
Quote from: "Dersaidin"
This question makes me realize that a singleplayer would be cool.

Especialy as an alien. goon FTW!!!!!!
That'd be heaps of fun, "your mission: kill 100 humans. k go"


"In an open area.  They all have bsuit and luci. k go"

Could be worse, they could all have only a simple rifle. Not only would it be impossible then, it would be also much more humiliating :)