Tremulous Forum

General => Troubleshooting => Topic started by: Mwa on September 26, 2006, 02:36:59 pm

Title: Screwed something up.
Post by: Mwa on September 26, 2006, 02:36:59 pm
k
So
I made a server at school.
However.
I'm getting an odd error.
Code: [Select]

tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
N:\Tremulous\base/base
N:\Tremulous\base\vms-1.1.0.pk3 (4 files)
N:\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
N:\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
N:\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
N:\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
N:\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
N:\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
N:\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
N:\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
N:\Tremulous\base\data-1.1.0.pk3 (1229 files)
N:\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:30720
Hostname: CHC2300516.graveney.wandsworth.sch.uk
IP: 10.100.4.8
Working directory: N:\Tremulous
execing server.cfg
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
N:\Tremulous\base/base
N:\Tremulous\base\vms-1.1.0.pk3 (4 files)
N:\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
N:\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
N:\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
N:\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
N:\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
N:\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
N:\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
N:\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
N:\Tremulous\base\data-1.1.0.pk3 (1229 files)
N:\Tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \timelimit\60\sv_hostname\Alex's local server.\sv_maxclients\24\sv_minRate\5000\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\g_suddenDeathTime\55\g_maxGameClients\0\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found  when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found  when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 65.98.84.18:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 775579 msec frame time

I would seem to have broken my server.cfg.

Can I have someone else's?
Title: Screwed something up.
Post by: Caveman on September 26, 2006, 07:11:54 pm
afaik this error was mentioned already a few times here.
Title: Screwed something up.
Post by: Somethief on September 26, 2006, 09:42:34 pm
You could always search the forum, but that problem is caused by using TJW's server mod with normal game.qvm. Just download newest game.qvm from TJW's site and place it like setup.txt says
Title: Screwed something up.
Post by: Mwa on September 27, 2006, 03:11:50 pm
I'm using the latest qvm, and it does find it.
Code: [Select]

tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
N:\Tremulous\base\vms-1.1.0.pk3 (4 files)
N:\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
N:\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
N:\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
N:\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
N:\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
N:\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
N:\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
N:\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
N:\Tremulous\base\data-1.1.0.pk3 (1229 files)
N:\Tremulous/base

----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
WinHitch warning: 2319 msec frame time
sock Initialized
Opening IP socket: localhost:30720
Hostname: LIB00540.graveney.wandsworth.sch.uk
IP: 10.100.4.224
Working directory: N:\Tremulous
execing server.cfg
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
N:\Tremulous\base\vms-1.1.0.pk3 (4 files)
N:\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
N:\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
N:\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
N:\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
N:\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
N:\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
N:\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
N:\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
N:\Tremulous\base\data-1.1.0.pk3 (1229 files)
N:\Tremulous/base

----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddenDeathTime\55\sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_minRate\5000\sv_maxclients\24\sv_hostname\Alex's local server.\timelimit\60\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found 5 when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found 5 when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 65.98.84.18:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 21822369 msec frame time
Hitch warning: 8255 msec frame time
Hitch warning: 3929 msec frame time

Note the bit above the error?

I can only modify things on N:\, due to exceedingly strict computer policies. :/
(http://img.photobucket.com/albums/v512/Mwa/untitled.jpg)
Can't acess internal drives, can't use cmd, can't type locations in explorer.
It sucks.
However, with +set fs_homepath N:\Tremulous, it searches in N:\Tremulous instead of C:\Documents And Settings\blahblah.
So why's it not working? ._.
Title: Screwed something up.
Post by: Undeference on September 29, 2006, 06:13:01 am
Are you using tjw's latest tremded too? Might make a difference. http://tjw.org/tremulous/win32/
Title: Screwed something up.
Post by: Mwa on September 29, 2006, 09:13:13 am
Quote from: "Undeference"
Are you using tjw's latest tremded too? Might make a difference. http://tjw.org/tremulous/win32/
Unless he's updated it in the last two days, yes I am.
Title: Screwed something up.
Post by: Undeference on October 01, 2006, 07:01:40 am
(Though he did update game.qvm 2 days ago... when you posted that.)

Setting fs_homepath to the same as fs_basepath will not work, even if you zip up your vm directory with game.qvm in it and give it a pk3 name. Try putting game.qvm at N:\base\vm\game.qvm and running as
Code: [Select]
tremded.exe +set dedicated 2 +set fs_homepath N: +exec server.cfgor whatever and see if that works.
Title: Screwed something up.
Post by: Mwa on October 01, 2006, 10:10:05 am
Quote from: "Undeference"
(Though he did update game.qvm 2 days ago... when you posted that.)

Setting fs_homepath to the same as fs_basepath will not work, even if you zip up your vm directory with game.qvm in it and give it a pk3 name. Try putting game.qvm at N:\base\vm\game.qvm and running as
Code: [Select]
tremded.exe +set dedicated 2 +set fs_homepath N: +exec server.cfgor whatever and see if that works.

My game.qvm is in N:\base\vm\game.qvm, and I allready run it as tremded.exe +set dedicated 2 +set fs_homepath N:\Tremulous\ +exec server.cfg.
That's why in the updated error I posted, it's searching in n:\Tremulous\Base exclusively
Title: Screwed something up.
Post by: Thorn on October 01, 2006, 01:38:55 pm
+set fs_game 2
Title: Screwed something up.
Post by: Undeference on October 03, 2006, 04:42:08 am
Quote from: "Mwa"
My game.qvm is in N:\base\vm\game.qvm, and I allready run it as tremded.exe +set dedicated 2 +set fs_homepath N:\Tremulous\ +exec server.cfg.
That's why in the updated error I posted, it's searching in n:\Tremulous\Base exclusively
Did you make a typo there?
If you did not, then fs_homepath will have to point to N: instead of N:\Tremulous or else tremded will think that fs_homepath and fs_basepath are the same.