Tremulous Forum
General => Troubleshooting => Topic started by: 1337 1 on September 30, 2006, 12:15:19 pm
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I have been playing Trem for a while, but just recently, I have been experiencing extremely slow games, no matter what server I go to. At random times, the game will just not move, then start "dancing) (it just moves randomly, sometimes firing by itself). It is really not possible to actually play a game with this problem. Does anyone have any ideas what could be wrong?
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unpatched server + ppl with dots in nicks?
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Sometimes it happens to me too (not the dancing, just the crazy gun) in sst and other patched servers. Maybe it has something to do with the tjw patch :|
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Sometimes it happens to me too (not the dancing, just the crazy gun) in sst and other patched servers. Maybe it has something to do with the tjw patch :|
Its good to know that its not just me, thanks.
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My roommate and I have also just started having this problem yesterday, it's absolutely bizarre. We figured it was our network, but other online games (ie, Enemy Territory) don't seem to be suffering from lag or packetloss.
Anyway, a more detailed description of the movement problem is this. All of your movements are mirrored. Hold down forward for 1 second, release. Pause for the lag, and then walk forwards, then watch yourself walk backwards. Our ping as displayed by the scores screen is vastly higher than as displayed in the server browser, and there is a significant lag between sending a message and seeing it displayed, though the ping should technically [and was in the past] be less than 100.
We are on a University network, so it is entirely possible something was changed on our end, but seeing that others have this problem makes me suspicious that something else is at fault. Assuming it /is/ a network problem here, how could we pinpoint it?
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do point a mtr toward the server while you play, that way you can see if its the server, you or one of the hops in between.
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I'm not really getting anything useful from mtr. Connecting to your server gives me output like this:
Host Loss% Snt Last Avg Best Wrst StDev
1. 128.120.171.254 0.0% 514 0.2 0.2 0.2 1.2 0.1
2. area12-20--area12.ucdavis.edu 0.0% 514 2.6 0.3 0.2 8.0 0.6
3. area12--a12.ucdavis.edu 16.2% 514 3456. 3251. 0.5 3634. 546.8
4. a12--ucd-isp.ucdavis.edu 14.4% 514 3397. 3257. 0.6 3643. 539.9
5. inet-oak-isp--ucd-ge.cenic.net 15.2% 514 3368. 3265. 1.9 3658. 542.9
6. dc-svl-isp--oak-isp-t2.cenic.net 15.6% 514 3369. 3272. 3.3 3673. 542.9
7. 4.79.44.5 17.7% 514 3455. 3275. 49.9 3686. 540.6
8. ae-24-56.car4.SanJose1.Level3.ne 17.2% 514 3469. 3288. 50.7 3712. 540.0
9. sprint-level3-oc48.SanJose1.Leve 16.8% 514 3490. 3294. 52.9 3706. 535.0
10. sl-bb25-sj-10-0.sprintlink.net 17.5% 514 3503. 3301. 52.4 3726. 536.1
11. sl-bb20-sj-13-0.sprintlink.net 13.3% 514 3475. 3306. 51.6 3647. 523.1
12. sl-bb20-stk-12-0.sprintlink.net 20.5% 514 3476. 3305. 53.5 3749. 547.1
13. sl-bb25-pen-12-0.sprintlink.net 18.2% 513 3521. 3388. 81.3 3792. 548.0
14. sl-bb24-pen-14-0.sprintlink.net 14.2% 513 3520. 3401. 81.3 4176. 538.8
15. sl-bb23-pen-8-0.sprintlink.net 18.7% 513 3533. 3393. 89.1 4207. 546.2
16. sl-bb26-nyc-4-0.sprintlink.net 18.9% 513 3547. 3400. 83.8 4164. 544.5
17. sl-gw40-nyc-15-0.sprintlink.net 17.5% 513 3698. 3406. 82.9 4229. 542.0
18. ???
but I have other mtr windows going to other Tremulous servers showing no packetloss anywhere. Running Tremulous and getting the dancing and finally getting frozen seems to have no effect on anything.
Would Ethereal/Wireshark be worth installing to look at this? I'm not a real networking guru.
In the end, my gut feeling is that this is a sysadmin problem in my network, but the fact that other people are having this problem intrigues me.
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What kind of network do you have? Mine's wireless, and I'm having the exact same problem. The problem seems to be with the connection timing out. If your having problems with other online functions, that may be the problem. The solution is to strengthen the signal.