Tremulous Forum
General => Feedback => Topic started by: Molog on March 13, 2004, 05:03:07 pm
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After getting some sleep I think I figured out a way to improve the lucifer cannon. Problem with it currently is that you can charge it and keep it charged untill aliens get too close and then release a high damage aoe rocket at them. Small aliens get killed by aoe and large ones are easily hit and killed because of their size.
Having it auto-fire or overload when fully charged would still allow it to be used against structures, but no more of that "get close and you're dead" problem.
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I like that idea, we should give it a shot.
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Yes, i'll give it a try.