Tremulous Forum

General => Feedback => Topic started by: Molog on March 13, 2004, 05:03:07 pm

Title: Lucifer cannon
Post by: Molog on March 13, 2004, 05:03:07 pm
After getting some sleep I think I figured out a way to improve the lucifer cannon. Problem with it currently is that you can charge it and keep it charged untill aliens get too close and then release a high damage aoe rocket at them. Small aliens get killed by aoe and large ones are easily hit and killed because of their size.

Having it auto-fire or overload when fully charged would still allow it to be used against structures, but no more of that "get close and you're dead" problem.
Title: Lucifer cannon
Post by: Supa on March 14, 2004, 12:31:26 am
I like that idea, we should give it a shot.
Title: Lucifer cannon
Post by: Timbo on March 18, 2004, 06:50:15 pm
Yes, i'll give it a try.