Tremulous Forum

Media => Map Releases => Topic started by: Inferno on October 26, 2006, 04:52:29 pm

Title: New map-Tiefe is now available
Post by: Inferno on October 26, 2006, 04:52:29 pm
Edit:
Download it, host it, play it !

http://files.filefront.com/tiefe_alphapk3/;6513566;;/fileinfo.html

and have Fun !!!


-------------
Hi, i am working for my trem map (my first map for trem).

I will finish the map in 2 day for a gameplaytest but i need a couple of good players and a server who can host my map ? So i can improve the gameplay faster  before i tex. the walls and adding details.


screens:

(http://img90.imageshack.us/img90/803/shot0043nw7.th.jpg) (http://img90.imageshack.us/my.php?image=shot0043nw7.jpg)

(http://img55.imageshack.us/img55/2774/shot0044ps5.th.jpg) (http://img55.imageshack.us/my.php?image=shot0044ps5.jpg)

(http://img102.imageshack.us/img102/2928/shot0045jn2.th.jpg) (http://img102.imageshack.us/my.php?image=shot0045jn2.jpg)

(http://img166.imageshack.us/img166/4489/shot0046vj7.th.jpg) (http://img166.imageshack.us/my.php?image=shot0046vj7.jpg)

(http://img166.imageshack.us/img166/7929/shot0048pr8.th.jpg) (http://img166.imageshack.us/my.php?image=shot0048pr8.jpg)

I hope someone had time enough to test the map ?
Title: New map-Tiefe is now available
Post by: Survivor on October 26, 2006, 05:04:22 pm
Looks interesting. I'd be willing to join in the gameplay test.

Also, since you don't need a full fledged game going for a playtest you could host it yourself, 6 to 8 player max is ideal and attainable on most home connections nowadays. If not, I'd be willing to host it from home.
Title: New map-Tiefe is now available
Post by: vcxzet on October 26, 2006, 09:02:28 pm
nice needs some textures though :P
Title: New map-Tiefe is now available
Post by: DASPRiD on October 26, 2006, 09:09:53 pm
DASPRiD's could host it for you, just PM me.
Title: New map-Tiefe is now available
Post by: Rawr on October 26, 2006, 10:11:32 pm
i can test or host. what ever you need.
Title: New map-Tiefe is now available
Post by: stalefries on October 26, 2006, 10:33:55 pm
Actually, I sort of like that no texture/plain texture look. Some maps are too busy. But don't over-do it either.
Title: New map-Tiefe is now available
Post by: holyknight on October 26, 2006, 11:29:26 pm
neato, me wanna test it!
Title: New map-Tiefe is now available
Post by: [db@]Megabite on October 27, 2006, 08:00:13 am
If the map is in a usable state (looks okay, performance okay, layout okay) it will be added to the cycle on "tremulous.info Derelict". That's our server just for gameplay-testing new maps.... ;)

Danny
Title: New map-Tiefe is now available
Post by: Inferno on October 27, 2006, 12:23:22 pm
The map is ready .

So, now we need a date for the test ?
Today ? Tomorrow ? When you have time ?







@[db@]Megabite  thx but i think the map is not ready for public now
because the map has 3 textures in the hole map and the light is terribly.
Title: New map-Tiefe is now available
Post by: tuple on October 27, 2006, 12:32:40 pm
I suggest you release the map as beta at least.  Many of us server operators put beta maps on our servers though they may not be in "live" rotation.  I'd be happy to put it on the MG Central server, though I'm not sure when I could play.

The MG Central server has been very empty lately, so it wouldn't be difficult for you to go to the server and vote the map in.  Also, I'm using TJW's statistics here (http://www.nelson-techonline.com) so you could track wins/losses per map, even if you are not playing.

I can usually be found in irc at #mercenariesguild at quakenet.

Asking at #tremulous irc channel on quakenet will get you help too, I imagine.  People there are generally very helpful and friendly, or at least not cruel ;)
Title: New map-Tiefe is now available
Post by: Survivor on October 27, 2006, 04:13:17 pm
Quote from: "tuple"
I suggest you release the map as beta at least.  Many of us server operators put beta maps on our servers though they may not be in "live" rotation.  I'd be happy to put it on the MG Central server, though I'm not sure when I could play.


He is doing the right thing, alphas are for gameplay tests. Not betas, they are practically finished maps which are looking for bugs, not ideas.
Title: New map-Tiefe is now available
Post by: DarkWolf on October 27, 2006, 05:04:27 pm
I'll go and help for this playtest of this map  :) :D .
Title: New map-Tiefe is now available
Post by: gareth on October 27, 2006, 05:26:20 pm
me 2, so long as it isnt terrible.
Title: New map-Tiefe is now available
Post by: Survivor on October 28, 2006, 01:12:32 pm
Quote from: "Inferno"
The map is ready .

So, now we need a date for the test ?
Today ? Tomorrow ? When you have time ?


Send a pm with the download link to everyone who posted here and I'll leave my pc running the server for the day. And include the password you want on it.
Title: New map-Tiefe is now available
Post by: Survivor on October 28, 2006, 02:04:06 pm
IP: 213.51.100.115:30720

No password

People invited to the test will have a pm with the download link.
Title: New map-Tiefe is now available
Post by: Survivor on October 28, 2006, 02:33:40 pm
Short tips

Make them connect on a 45 degree angle, looks nicer.
(http://i2.photobucket.com/albums/y50/Drietand/shot0028-1.jpg)

The left side here seems a bit bare, Maybe have a walkway turn an open corner there, not connected to the other floors in the room by stairs.
(http://i2.photobucket.com/albums/y50/Drietand/shot0032.jpg)

Remove the hole. It has no real use and would annoy the humans falling through it in battle.
(http://i2.photobucket.com/albums/y50/Drietand/shot0033.jpg)

The large outdoor area has too few exits/entrances for its size
Maybe have the lower area in the corner there have access to 1 or 2 corridors.
(http://i2.photobucket.com/albums/y50/Drietand/shot0030.jpg)
Or a corridor exiting in the corner there.
(http://i2.photobucket.com/albums/y50/Drietand/shot0031.jpg)
This is all to make it a more central point of the map.

Long term thought
(http://i2.photobucket.com/albums/y50/Drietand/shot0034.jpg)

As you can see the map is pretty straightforward and circular. Try to weave more so you have a lot of paths and turns you can choose from. This makes it more suitable for 'real games'. With real games i mean where base moves are encouraged. You can actually hide eggs. And escapes aren't necessarily back to base.

Another point is the fact that the map doesn't have many base suited locations. I think it's sad since a map like this has excellent potential for it.
Also remember to have a couple of somewhat more cramped rooms connected for alien bases. Most rooms now are too big and don't have the right angles for a good alien base.
Title: New map-Tiefe is now available
Post by: Survivor on October 28, 2006, 02:59:10 pm
Map download link

http://liquidox.li.funpic.de/trem/nameless_alpha.pk3

Ip

213.51.100.115:30720
Title: New map-Tiefe is now available
Post by: Inferno on October 28, 2006, 05:50:10 pm
Yes i will improve that also i will add
a terrain outside and build a base opposite the bridge.
So i can add there more base places.




thx for your feedback and help



Inferno
Title: New map-Tiefe is now available
Post by: Kaleo on November 03, 2006, 10:56:13 pm
I've got a name for it...

WARFARE
Title: New map-Tiefe is now available
Post by: techhead on November 04, 2006, 12:01:19 am
How about "Ivory Tower"
Has just enough resemblance to call it a tribute...
Hey, how about a Zanzibar tribute?
Would either be awesome or suck horribly.
Title: New map-Tiefe is now available
Post by: Lava Croft on November 04, 2006, 01:02:36 am
Is it just me with these flashbacks of Supar Sekret Trem Base every now and then?
Title: New map-Tiefe is now available
Post by: Inferno on November 06, 2006, 05:02:06 pm
Update :

(http://img156.imageshack.us/img156/165/shot0058ou0.th.jpg) (http://img156.imageshack.us/my.php?image=shot0058ou0.jpg)

(http://img156.imageshack.us/img156/2171/shot0057eu6.th.jpg) (http://img156.imageshack.us/my.php?image=shot0057eu6.jpg)

(http://img156.imageshack.us/img156/3676/shot0056wl7.th.jpg) (http://img156.imageshack.us/my.php?image=shot0056wl7.jpg)

2 weeks and the map is ready for the "real" gameplaytest.
Title: New map-Tiefe is now available
Post by: stalefries on November 06, 2006, 10:39:30 pm
Download? What kind of changes did you make? It seems you added *some* textures.
Title: New map-Tiefe is now available
Post by: Vector_Matt on November 07, 2006, 06:22:44 pm
Looks good. I really like the low number of textures, it gives it a nice other-worldly feel.

EDIT: I found something that ?needs? fixing.

http://img458.imageshack.us/img458/3793/shotwz4.jpg This area ?needs? a way to get back up if humans fall down.
Title: New map-Tiefe is now available
Post by: techhead on November 07, 2006, 10:31:57 pm
Look for an up arrow, and climb up it like its a ladder.
Title: New map-Tiefe is now available
Post by: holyknight on November 07, 2006, 11:33:59 pm
so anyone going to start playing this map with someone else? I want to play it with you guys :(
Title: New map-Tiefe is now available
Post by: Vector_Matt on November 09, 2006, 12:27:45 am
Quote from: "techhead"
Look for an up arrow, and climb up it like its a ladder.
:eek: Never would have thought of that. Doh!
Title: New map-Tiefe is now available
Post by: techhead on November 09, 2006, 03:03:33 pm
Another solution, If it's your server, use g_gravity to lower the gravity and just jump up. Then fix the gravity.
But, I like the arrow more.
Title: New map-Tiefe is now available
Post by: Inferno on November 09, 2006, 05:42:22 pm
So there is a little update :

(http://img465.imageshack.us/img465/2528/shot0059fh4.th.jpg) (http://img465.imageshack.us/my.php?image=shot0059fh4.jpg)
(http://img223.imageshack.us/img223/8567/shot0061fi6.th.jpg) (http://img223.imageshack.us/my.php?image=shot0061fi6.jpg)

I have added a bridge  above the humanbase, so the new map
will have more floors.


Edit: ingame the humanbase looks fantastic but on the screens it looks a little bit boring
Title: New map-Tiefe is now available
Post by: InfernoX347 on November 11, 2006, 08:58:05 pm
Needs some new textures, and personally I think it needs some wall details( Such as railings, frames, etc. Use brushes instead of textures, because brushes appear to be your strong point, but be warry of FPS
Title: New map-Tiefe is now available
Post by: Inferno on November 11, 2006, 09:41:05 pm
If you had read the topic ; )  u will know that this version is a alpha only
so i build no great walldetails, because i can improve the map easily when the layout doesnt fit.
Title: Some suggestions.
Post by: RedGuff on November 12, 2006, 03:44:41 am
Hello.
Thanks for this new hopefull map !

* First, the size of the file :
When we download a map with FTP or HTML, we can tolerate big files, but in the game, the bandwith is only 3 kB/s :
** Please, do not include temp files like "Thumbs.db"
** The screenshot with the map is a good idea, but I'm sure that 512 * 284 could be big enough.
** 1452 ko => 1182 ko : 1 min and 30 s less.

* Then the sky : Terragen is very good, but I suggest a large cloud just above the camera : you'll avoid blue circles when compressing in JPG.

* Finally, I suggest you to improve the ability to hide Aliens : some corridors are long, and dangerous for Aliens.

* The map is listed and the screenshot is shown when we want to start it with the interface of the game. We can start it with this interface : it's good and lots of maps do not do it.

* Textures and shapes of bridges are good : its a pleasure to play new maps like this ! Thanks !
Title: New map-Tiefe is now available
Post by: holyknight on November 12, 2006, 08:20:19 am
*download*?
Title: New map-Tiefe is now available
Post by: RedGuff on November 12, 2006, 05:06:26 pm
Hello.
Quote from: "holyknight"
*download*?

I can send it to you by mail.
What is your mail.
(you can use www.jetable.org , to avoid spam)
Title: New map-Tiefe is now available
Post by: holyknight on November 12, 2006, 10:30:33 pm
well you did give me through PM, but it was the old one
my email is holyknight234@hotmail.com
PM would be nicer ;)
Title: New map-Tiefe is now available
Post by: Inferno on December 31, 2006, 04:35:31 pm
After a long long breake i have worked yesterday on my map.

(http://img365.imageshack.us/img365/5268/shot0066nx1.th.jpg) (http://img365.imageshack.us/my.php?image=shot0066nx1.jpg)
(http://img365.imageshack.us/img365/6221/shot0068oq6.th.jpg) (http://img365.imageshack.us/my.php?image=shot0068oq6.jpg)
(http://img365.imageshack.us/img365/8238/shot0064ot5.th.jpg) (http://img365.imageshack.us/my.php?image=shot0064ot5.jpg)
(http://img365.imageshack.us/img365/3456/shot0063qa6.th.jpg) (http://img365.imageshack.us/my.php?image=shot0063qa6.jpg)
Title: New map-Tiefe is now available
Post by: Dersaidin on January 01, 2007, 02:12:44 am
I can see you've mapped for other games before.

Looks like it'll play nicely. GW.
Title: New map-Tiefe is now available
Post by: Survivor on January 05, 2007, 11:10:56 pm
Did the forum get reset?

Again; just name the time and if you need a temporary server I'll host :).
Title: New map-Tiefe is now available
Post by: Inferno on January 06, 2007, 01:39:13 am
My long post is away :<  


------------------------------------------


The map will be finished in few days . So everyone who wants
to join the gameplaytest please write me :-)

Survivor will host the map, thx.


everybody is welcome
Title: New map-Tiefe is now available
Post by: n00b pl0x on January 06, 2007, 06:29:57 am
I would try to make the testing, but it seems like you have a ton of people waiting in line for it already. It looks quite promising for just an alpha.
Title: New map-Tiefe is now available
Post by: Inferno on January 06, 2007, 02:08:28 pm
The map is ready.
Title: New map-Tiefe is now available
Post by: vcxzet on January 06, 2007, 03:09:53 pm
toooooooooo biiiiiiiiiiig
nice map though
needs railings near stairs high places
since it is too big you may want to add marking  objects/textures
to make it easier to find opponent base
plus location markers as in meep
not sure but may need some teleporters since walking takes too long
you need a way to avoid jettards some places are to high
Title: New map-Tiefe is now available
Post by: Inferno on January 06, 2007, 03:47:29 pm
No you have taken the wrong way!

i will add a some pipes at the human base (above)

 
i hope this will balance it for the aliens


if the server is ready i can show you the best way to the alien base
Title: New map-Tiefe is now available
Post by: gareth on January 06, 2007, 04:05:58 pm
looks like a nice map overall, it has some nice architecture. The room with only a vent entrance has to go though - uber campsite. imo not too big for say 20 players.
Title: New map-Tiefe is now available
Post by: Survivor on January 06, 2007, 10:45:46 pm
Server will be up for a while tonight and most of tomorrow.

Server name: Surv
Title: New map-Tiefe is now available
Post by: Survivor on January 06, 2007, 11:21:32 pm
It's become human camper heaven. There are several locations so biased towards human defense even campers would call it camping. In contrast to good alien bases which seem non-existant.

Also the fact that when an alien falls it has to spend a minute getting to where it was against when a human falls and can be considered dead in certain areas is a bit too much.
Title: New map-Tiefe is now available
Post by: n00b pl0x on January 06, 2007, 11:45:31 pm
dont go crazy with textures and wall designs and yada yada...this map looks really good without them.
Title: New map-Tiefe is now available
Post by: vcxzet on January 06, 2007, 11:53:54 pm
remember tyrants cant climb ladders
Title: subjeccccct
Post by: n00b pl0x on January 07, 2007, 12:15:29 am
or grangers
Title: New map-Tiefe is now available
Post by: Inferno on January 07, 2007, 12:58:01 am
i will build a lift there or stairs

i have a couple of ideas to solve the problem at the human base

I dont know what looks better and energyfield (without hurt if you touch it)

or a pipework (with holes so dretches can move through)?


Then i will add some pipes above the human base so goons can reach players with jetpacks .

i will build glass here

some railings
(http://img402.imageshack.us/img402/2127/shot0065cm6.jpg)
Title: New map-Tiefe is now available
Post by: n00b pl0x on January 07, 2007, 04:04:13 am
1. what is the purpose of the energy field
2. what are the pink things
3. why do you want pipes? they dont look like they fit the room very well
Title: New map-Tiefe is now available
Post by: Inferno on January 07, 2007, 08:10:49 am
1. Aliens cant fall down
2. a human and a goon : - D
3. what i should use then ?
Title: New map-Tiefe is now available
Post by: n00b pl0x on January 07, 2007, 06:13:49 pm
1. so you want humans to fall thru but not aliens?
2. erm...if you say so...
3. well it looks like you would be able to goon pounce up on top the glass part...then you just need a tiny ledge in the wall to goon pounce up to about level with that balcony...i think i can kindof see a ledge there already on the left...and then once they get there they should be able to get all jettards with a bit of effort
Title: New map-Tiefe is now available
Post by: Inferno on January 07, 2007, 07:20:52 pm
1. No,  Humans and aliens can walk on it .

2. My Paintart rocks :->

3. yes this is a good idea but with a human/alien cant build shader at the balcony, to avoid campers there.
Title: New map-Tiefe is now available
Post by: yetshi on January 07, 2007, 07:24:19 pm
quite a few interesting base locations for both humans and aliens.

not bad at all.
Title: New map-Tiefe is now available
Post by: n00b pl0x on January 07, 2007, 07:34:37 pm
1. Ok I don't really understand its use but I'm sure it will look cool
2.  :D
3. hmm? I don't quite follow what you're saying

Always try to make things descrete if possible, I like trying to find little things like ledges and stuff to help myself out, but a hugeass pipe system is pretty obvious.
Title: New map-Tiefe is now available
Post by: techhead on January 08, 2007, 01:33:41 am
If you think this map is too big, then you probably don't like Karith Station either.
Title: {warning} big size screens !!!
Post by: Inferno on January 10, 2007, 02:12:15 pm
A couple of screenshots from my shader (Energyfield) Where i am working on
(http://img145.imageshack.us/img145/585/shot0080cm4.jpg)
(http://img145.imageshack.us/img145/9550/shot0079ms3.jpg)
(http://img145.imageshack.us/img145/4413/shot0078hw5.jpg)


You cant shoot or fall through.
Title: New map-Tiefe is now available
Post by: ArchDeviL on January 11, 2007, 06:26:57 am
nice map....i like`it
Title: New map-Tiefe is now available
Post by: Inferno on January 11, 2007, 05:48:15 pm
thx :>


Edit
to download the map pelase change to  the first site
Title: New map-Tiefe is now available
Post by: techhead on January 11, 2007, 08:08:42 pm
Cool!
Can't wait to try it.