Tremulous Forum

Media => Map Releases => Topic started by: Shuriken on November 12, 2006, 07:38:34 PM

Poll
Question: Does map-beta2 favors humans?
Option 1: Yeap votes: 6
Option 2: No votes: 3
Title: New map: Sedna
Post by: Shuriken on November 12, 2006, 07:38:34 PM
Sedna Monitoring station
Quote from: Wikipedia90377 Sedna is a trans-Neptunian object, discovered by Michael Brown (Caltech), Chad Trujillo (Gemini Observatory) and David Rabinowitz (Yale University) on November 14, 2003. At the time of its discovery it was the most distant observed natural solar system body. Sedna may qualify as a dwarf planet pending the detailed definition of that category by the International Astronomical Union.
Artistic vision of Sedna:


Shots from game:


Map's technical data:
2145 total world brushes
    1738 detail brushes
     293 patches
    2474 boxbevels
     450 edgebevels
     256 entities
    5180 planes
       8 areaportals

Download map-sedna-beta2-1.1.0.pk3 (3.0 MB): http://files.filefront.com//;6176102;;/
Please report any bugs, suggestions on bvj@vp.pl or in this topic

My questions to you:
1. Isnt map too bright?
5. What do you think about light?
2. Is map lagy?
3. What do you think about a default bases?
4. Is game balanced?
6. What would you change in next version?
(say which beta you comment)

Thx for help :)
P.s. 1: I didnt play by week, as I finished map ;P
P.s. 2: Map is on bricosoft server. You can play "Sedna" there. ;) (Thx for hosting)
Sry for my english.
Title: New map: Sedna
Post by: Elaum on November 12, 2006, 08:07:07 PM
Nice work :) but :(

QuoteIsnt map too bright?
Maybe the middle is a bit too bright but the rest is good.

QuoteWhat do you think about a default bases?
The default base are too weak but its goodbecause it force team to move.

QuoteIs game balanced?
Absolutly not, human get advantage because of
- their anti-tyrant spot
- there is no aviable spot for alien
I can't explain why alien win 2 time this morning but the map isn't balanced.

QuoteWhat would you change in next version?
More spot is key for a better map.
Actually you should improve theses spots (enlarge them):

(http://elaum.free.fr/Depot/images/Tremulous/sedna_2.jpg)
(http://elaum.free.fr/Depot/images/Tremulous/sedna_Green.jpg)

PS : Did you correct the tyrant bug?
PPS : You should remove this map leak :
(http://elaum.free.fr/Depot/images/Tremulous/Sedna_mapLeak.jpg)
Title: New map: Sedna
Post by: Lava Croft on November 12, 2006, 08:16:49 PM
Good work there Shuriken, map is looking quite nice, although, as you pointed out yourself, it's a bit overly bright here and there. Looking forward to the finished product!
Title: New map: Sedna
Post by: vcxzet on November 12, 2006, 08:42:08 PM
1139.54 KB (1166884 bytes)
Title: New map: Sedna
Post by: Shuriken on November 12, 2006, 09:44:49 PM
Quote from: ElaumNice work :) but :(

QuoteIsnt map too bright?
Maybe the middle is a bit too bright but the rest is good.
You think about beta1 or beta2. You said this morning that beta1 is too dark, and in beta2 I made more light. :roll: Change it as it was in beta1?
Quote
QuoteWhat do you think about a default bases?
The default base are too weak but its goodbecause it force team to move.
I put one box in each base. And now OM is protected from range fire.

Quote
QuoteIs game balanced?
Absolutly not, human get advantage because of
- their anti-tyrant spot
- there is no aviable spot for alien
I can't explain why alien win 2 time this morning but the map isn't balanced.
I sent beta2 on server. We played beta1 this morning.

Quote
QuoteWhat would you change in next version?
More spot is key for a better map.
Actually you should improve theses spots (enlarge them):
That spot is enlarged now.

QuotePS : Did you correct the tyrant bug?
Yeap. It was stupid bug. :oops:

QuotePPS : You should remove this map leak :
Its not leak. It is areaportal in window, but i dont know how to fix it.

P.s.: Ill add 2 spots in next version of beta.
Thx for comment   :)
Title: New map: Sedna
Post by: Shuriken on November 14, 2006, 12:04:55 AM
Sedna is availably on "Bricosoft -=Classic=-" server. You can play there. Just put in console: "/callvote map sedna-beta2". Return next here and write something critical, plz.  :)
Title: New map: Sedna
Post by: Lava Croft on November 14, 2006, 08:34:09 AM
Might I add that your map looks a bit bland with all the grey textures around? Its like someone exploded a paintbomb with grey goo in it, it really degrades your map in my opinion. Try to add some 'colour' to it, it will do your map good.
Title: New map: Sedna
Post by: Shuriken on November 14, 2006, 05:50:00 PM
Quote from: Lava CroftMight I add that your map looks a bit bland with all the grey textures around? Its like someone exploded a paintbomb with grey goo in it, it really degrades your map in my opinion. Try to add some 'colour' to it, it will do your map good.
Roger. I will think about it.  :)
Title: New map: Sedna
Post by: Shuriken on November 19, 2006, 02:58:19 AM
Sedna-beta3
(http://img171.imageshack.us/img171/6273/sb3animqr9.gif)
I think map is playable now. It's still need optimization (there are 12000 polygons in some places), and better light (for me, it is the hardest part of mapping).

Download from here: map-sedna-beta3-1.1.0.pk3 (http://files.filefront.com//;6208226;;/)
:P :)
Title: New map: Sedna
Post by: Kaleo on November 19, 2006, 07:05:32 AM
B3 looks alot beta (joke, get it? "beta" = "better"). I will be trying this soon, somday, when you least expect it... MWAHAHAHAHA...

Awww...
Title: New map: Sedna
Post by: Lava Croft on November 19, 2006, 01:09:49 PM
Please add some colour to your map. Please.
Title: New map: Sedna
Post by: techhead on November 19, 2006, 02:38:46 PM
Maybe you shouldn't call it a vent, its more like a crawl-way or access tunnel/
Title: New map: Sedna
Post by: Shuriken on November 19, 2006, 03:38:28 PM
Quote from: techheadMaybe you shouldn't call it a vent, its more like a crawl-way or access tunnel/
It's Vent for tyrants  :)
Quote from: Lava CroftPlease add some colour to your map. Please.
I added few new metal materials, but bad light does not allow to see it completely. I still work on it, and also experiment with new textures (nexus6), but it need time. I'll publish screens with sample and you will evaluate it.  :wink: In beta3 I wanted to complete construction new spots.  :P
Title: New map: Sedna
Post by: techhead on November 19, 2006, 05:59:12 PM
Vent; Noun
1. An opening through which gases, especially air, can pass.
2. The opening of a volcano from which lava flows.
Title: Re: New map: Sedna
Post by: [db@]Megabite on November 20, 2006, 07:21:08 PM
Good work so far, keep it up!
I have just added it to tremulous.info, it will be up on Derelict as well, soon. ;)

Quote from: Shuriken8 areaportals

Try to avoid these and use hint brushes instead. Areaportals completely block alien and human radar while closed!

Danny
Title: Re: New map: Sedna
Post by: Shuriken on November 20, 2006, 09:37:03 PM
Quote from: [db@]MegabiteGood work so far, keep it up!
I have just added it to tremulous.info, it will be up on Derelict as well, soon. ;)

Quote from: Shuriken8 areaportals

Try to avoid these and use hint brushes instead. Areaportals completely block alien and human radar while closed!

Danny
Thx.
I have removed it in beta3 already.
I think aliens are still too weak. I'll build better hidden base for them in beta4.
Title: New map: Sedna
Post by: DASPRiD on November 20, 2006, 09:41:12 PM
Maybe you release less betas, let's say none, and work out one good final version, tested with a few guys, not the entire community.
Title: New map: Sedna
Post by: Shuriken on November 20, 2006, 10:18:24 PM
Quote from: DASPRiDMaybe you release less betas, let's say none, and work out one good final version, tested with a few guys, not the entire community.
Yeah I know it is oppressive, but i don't know those few guys who want test it for me. Maybe you?  :roll:
Title: New map: Sedna
Post by: DASPRiD on November 20, 2006, 10:24:56 PM
There are always interested guys out. E.g, Ingar, DarkWolf, Greudin, etc. Just join the #tremulous channel and ask, but after the first test, try to keep the same guys for the next tests.
Title: New map: Sedna
Post by: Survivor on November 20, 2006, 11:58:44 PM
You forgot me dasprid :(
Title: New map: Sedna
Post by: Menace13 on November 23, 2006, 12:58:58 AM
I'll always be willing to test any beta maps. just tell me at http://www.fragify.com/talk/ and i'll do it! (if it works on my comp)
Title: New map: Sedna
Post by: Shuriken on November 23, 2006, 02:15:09 AM
Thx guys. When I will complete beta4, we begin testing.