Tremulous Forum

General => General Discussion => Topic started by: dodo1122 on November 13, 2006, 05:49:01 pm

Title: YK@ Dark Lair server up + question
Post by: dodo1122 on November 13, 2006, 05:49:01 pm
Hi,

I finally got a server for my clan. It have 12(+2) slots. Anyone can become an admin, as long as thay are responsible and, of course have a guid  :wink:
I also wanted to ask, because i want to make the server perfect (:P), i want to put some extra patches to it.
I have only found aliens wrath patches. Now, i have applied them to the newest svn (some didnt work), but there isnt a patch to fix some bugs that are fixed in tjw compiled files. Also, !designate command is not there. Where can i get the patches for it?
Also, i know that there is a new command in kocour server, which allows players to share evos/money. Is it possible to get that?


dodo
Title: YK@ Dark Lair server up + question
Post by: next_ghost on November 13, 2006, 07:35:13 pm
KOCOUR-CZ patchset (TJW updated for latest SVN included) and precompiled game.qvm binary is available at http://kocour.veprov.cz/download at the bottom of the page. Anyway, wait a while, SVN839 should be there very soon. Lots of experimental patches for vanilla SVN are also available at Tremulous Bugzilla (https://bugzilla.icculus.org/buglist.cgi?query_format=specific&order=relevance+desc&bug_status=__open__&product=Tremulous&content=), including credit share, designated builder etc.
Title: Re: YK@ Dark Lair server up + question
Post by: kevlarman on November 13, 2006, 07:48:46 pm
Quote from: "dodo1122"
there isnt a patch to fix some bugs that are fixed in tjw compiled files
i'm pretty sure all of tjw's bugfixes are in svn now.
edit: forgot to mention, applying tjw's patch to latest svn will be a royal pain in the neck, the only easy things to do are to apply the patch to old svn, or to not apply the patch until he releases a new version (soon(tm))
Title: YK@ Dark Lair server up + question
Post by: dodo1122 on November 13, 2006, 08:57:50 pm
the kocour patch is not applying, dunno why. It just sais sthing about not being able to find the file to patch ( app the other patches are applying succesfully)



dodo
Title: YK@ Dark Lair server up + question
Post by: next_ghost on November 14, 2006, 11:27:53 am
$ cd tremulous/trunk
$ patch -p0 <wherever/the/patch/is/kocour.patch

Patch won't find the files if you don't give it the -pnum parameter.
Title: YK@ Dark Lair server up + question
Post by: dodo1122 on November 14, 2006, 04:02:46 pm
i did -p1 and -p2, didnt work. Will try with 0
Title: YK@ Dark Lair server up + question
Post by: dodo1122 on November 14, 2006, 05:07:45 pm
oh ye and does anyone know which svn is the best to apply to it both kocour patches and aliens wratch patches?
Title: YK@ Dark Lair server up + question
Post by: next_ghost on November 14, 2006, 07:25:24 pm
The current KOCOUR-CZ (uploaded today) applies cleanly against SVN839 and you could get it working with SVN840 with a little effort (2 lines from the patch are in SVN840 already). However, I don't recommend using it with earlier SVN revisions because some important features have been moved from the patch to SVN.

The patch is made from trunk/ directory and contains src/game/ and src/server/ changes. Running patch with -p1 option would work from trunk/src but -p2 won't work. You'd have to be in both trunk/src/game and trunk/src/server directories at the same time.
Title: YK@ Dark Lair server up + question
Post by: dodo1122 on November 15, 2006, 02:23:11 pm
kaszak (YK@ member) made aliens wratch patches and kocour patches work together on svn 827 by changing some stuff, its like super pre-alpha unstable, but most things work  :D . Gonna work on it more, maybe will get all of the patches to work properly.

dodo