Tremulous Forum

General => Troubleshooting => Topic started by: ms1max on November 15, 2006, 05:23:34 am

Title: Servers
Post by: ms1max on November 15, 2006, 05:23:34 am
...ok so basically im a noob at this stuff, and i need to know how to get Tjw's mod working. I tried reading the setup but it didnt work out so well for me, can anyone help me plz?
Title: Servers
Post by: Undeference on November 15, 2006, 08:39:05 am
Instead of saying "it didn't work", saying where you had problems would be much more useful.
Title: Re: Servers
Post by: kevlarman on November 15, 2006, 06:25:05 pm
Quote from: "ms1max"
...ok so basically im a noob at this stuff, and i need to know how to get Tjw's mod working. I tried reading the setup but it didnt work out so well for me, can anyone help me plz?
go to http://tjw.org/tremulous/SETUP . follow the directions EXACTLY. if you get "G_ParseSpawnVars found when expecting {", that means you didn't follow the directions. (i'm assuming that you're trying to set up a server, if you're trying to set up his backport client, then you should make that a bit more clear, if you aren't, then you should make that more clear too)
Title: Servers
Post by: ms1max on November 15, 2006, 10:02:05 pm
Quote from: "Undeference"
Instead of saying "it didn't work", saying where you had problems would be much more useful.


i have problems with steps 5(i really dont understand this one) & 6, btw i said "it didnt work out so well"

anyways, thx for helping me, both of u
Title: Servers
Post by: rasz_pl on November 15, 2006, 11:58:04 pm
Quote from: "ms1max"
Quote from: "Undeference"
Instead of saying "it didn't work", saying where you had problems would be much more useful.


i have problems with steps 5(i really dont understand this one)


>change to the directory where you put tremded.exe

are you from no child left behind program?
Title: Servers
Post by: ms1max on November 16, 2006, 02:58:07 am
im not so sure i know how to do that, or is it something really simple such as moving a file from one folder to another?

and wuts the no child left behind program?
Title: Servers
Post by: Yarou on November 16, 2006, 04:16:51 am
In a word, rtfm.
Title: Servers
Post by: ms1max on November 16, 2006, 09:29:38 pm
:evil:
Title: Servers
Post by: Thorn on November 17, 2006, 02:11:35 am
Quote from: "Yarou"
In a word, rtfm.


Actually thats not a word. It's an abbreviation
Title: Servers
Post by: ms1max on November 17, 2006, 03:28:56 am
Quote from: "Yarou"
In a word, rtfm.


i alrdy did, if it were in there i wouldnt be asking u guys for help
Title: Servers
Post by: Undeference on November 17, 2006, 07:51:13 am
Ooooooo.... here we go
(Thank you, tjw, for having different numbers of steps for the different platforms so I don't have to ask.)
You change directories using the "cd" command. So if you put tremded.exe at C:\Program Files\Tremulous\tremded.exe, you would enter at the command prompt

cd C:\Program Files\Tremulous\

and the prompt should change to

C:\Program Files\Tremulous\>

then run tremded using the exact string below "run it:". So before pressing enter, the line should look something like

C:\Program Files\Tremulous\> tremded.exe +set dedicated 2 +exec settings.cfg
Title: Servers
Post by: ms1max on November 17, 2006, 09:46:05 pm
THANK YOU! :D
Title: Servers
Post by: ms1max on November 18, 2006, 01:38:25 am
sry for double posting, but anyways this is wut happened after i did tat

Code: [Select]
tremulous 1.1.0 win_mingw-x86 May 30 2006
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\win32\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\win32\base\map_powergrid_b25.pk3 (44 files)
C:\Program Files\Tremulous\win32\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\win32\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\win32\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\win32\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\win32\base\map-thermal-b1.pk3 (204 files)
C:\Program Files\Tremulous\win32\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Program Files\Tremulous\win32\base\map-procyon-preview2.pk3 (75 files)
C:\Program Files\Tremulous\win32\base\map-procyon-preview1.pk3 (6 files)
C:\Program Files\Tremulous\win32\base\map-omega_b1.pk3 (8 files)
C:\Program Files\Tremulous\win32\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\win32\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\win32\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\win32\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\win32\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\win32\base\map-gamma_core-beta6.pk3 (78 files)
C:\Program Files\Tremulous\win32\base\map-atcszalphab1-fixed.pk3 (57 files)
C:\Program Files\Tremulous\win32\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\win32\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\win32\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\win32\base\common-spog.pk3 (29 files)
C:\Program Files\Tremulous\win32/base

----------------------
3190 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:30720
Hostname: MAURICE
IP: 192.168.2.24
Working directory: C:\Program Files\Tremulous\win32
execing server.cfg
------ Server Initialization ------
Server: Karith
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\win32\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\win32\base\map_powergrid_b25.pk3 (44 files)
C:\Program Files\Tremulous\win32\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\win32\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\win32\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\win32\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\win32\base\map-thermal-b1.pk3 (204 files)
C:\Program Files\Tremulous\win32\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Program Files\Tremulous\win32\base\map-procyon-preview2.pk3 (75 files)
C:\Program Files\Tremulous\win32\base\map-procyon-preview1.pk3 (6 files)
C:\Program Files\Tremulous\win32\base\map-omega_b1.pk3 (8 files)
C:\Program Files\Tremulous\win32\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\win32\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\win32\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\win32\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\win32\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\win32\base\map-gamma_core-beta6.pk3 (78 files)
C:\Program Files\Tremulous\win32\base\map-atcszalphab1-fixed.pk3 (57 files)
C:\Program Files\Tremulous\win32\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\win32\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\win32\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\win32\base\common-spog.pk3 (29 files)
C:\Program Files\Tremulous\win32/base

----------------------
6380 files in pk3 files
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
WARNING: CM_GridPlane unresolvable
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_suddenDeathTime\55\g_maxGameClients\0\sv_maxclients\14\timelimit\60\sv_hostname\(SOD) Clan Server\sv_maxRate\25000\sv_minPing\0\sv_maxPing\400\sv_minRate\5000\version\tremulous 1.1.0 win_mingw-x86 May 30 2006\protocol\69\mapname\Karith\sv_privateClients\1\sv_allowDownload\1\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found  when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found  when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 65.98.84.18:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Title: Servers
Post by: David on November 18, 2006, 01:45:02 am
I don't know what causes this error, but I recognise the ERROR: C_ParseSpawnVars: found  when expecting { bit, so  it must be on the forums somewhere.
Title: Servers
Post by: ms1max on November 18, 2006, 01:58:05 am
i cheked, there was this other post about this but it didnt help much, cuz it never got solved in the end
Title: Servers
Post by: kevlarman on November 18, 2006, 03:15:16 am
Quote from: "ms1max"
i cheked, there was this other post about this but it didnt help much, cuz it never got solved in the end
http://tjw.org/tremulous/SETUP you didn't follow the directions (i'm getting really tired of telling people about this, so i'm tempted to not tell you which step you got wrong... but for some reason i'm still gonna do it: you didn't do step 2 right)
Title: Servers
Post by: ms1max on November 18, 2006, 05:53:24 am
I did it correctly its in the correct location, btw i tried agian i put in exec settings.cfg and i got this
Code: [Select]
couldn't exec settings.cfg
Title: Servers
Post by: Somethief on November 18, 2006, 01:09:55 pm
Use that fucking search button!  :evil:
And that problem persist because you dont have game.qvm, read TJW's site again carefully
Title: Servers
Post by: ms1max on November 19, 2006, 01:44:00 am
how many times do i have to repeat this? I HAVE THE DAMN .QVM FILE AND ITS THE RITE ONE
Title: Servers
Post by: Somethief on November 28, 2006, 01:26:17 pm
Quote from: "ms1max"
how many times do i have to repeat this? I HAVE THE DAMN .QVM FILE AND ITS THE RITE ONE


Sry for the delay, but that problem ONLY persists if you do NOT have the correct game.qvm in the correct directory. TJW's site explains how to do it, read it