Tremulous Forum
General => Feedback => Topic started by: gcb on November 19, 2006, 03:18:35 am
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#1 walking trhu other players
this is just crap. very negative for aliens. best strategy on natural selection was to corner humans.
#2 crazy wallwalk
there MUST be a threshold. the way it is, just useless.
#3 weapon select
any reason for not using the good old numbers? i like my shotgun to be 3, just like god intended it to be :)
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#1 walking trhu other players
this is just crap. very negative for aliens..
what? what walking thru other players?? that shit you smoke is bad for you
#2 crazy wallwalk
there MUST be a threshold. the way it is, just useless.
use OPTIONS ...
#3 weapon select
any reason for not using the good old numbers? i like my shotgun to be 3, just like god intended it to be :)
so bind it that way lazy ...e :P
best strategy on natural selection was to corner humans.
so thats where you came from
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what? what walking thru other players?? that shit you smoke is bad for you
Oh crap...
*quickly dumps bong*
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Don't mock the new guy.
Look at his post count, he is new on the block and could use a little help here.
Give him constructive suggestions, not calling him a druggie.
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1. ???
2. What do you mean by threshold?
3. You can keybind it easily enough.
Techhead, we'd be more inclined to help him if, you know, we were able to understand what the hell he was trying to tell us.
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Communication is a two-way street.
Gcb, you need to put more input in as well.
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Thanks for the replies, even the most sincere ones :)
1. ok, the "pass over other players" is not happening in my windows install... happen on linux. only when playing with aliens. and i pass only humans... weird. will try to take more input on that.
2. found no option on that. what gets me crazy is that when you're running on a wall (even on the floor, with wall-walk on) any map shanenigans you hit, make you spin like crazy! there's no way this can be controled. i doubt any player here can run with wall walk and not get lost for a seccond if he happens to hit a small object on the floor.
A good example: turn on wall walk on that map with a desert bunker on the center (will look up the name). if you happen to use wall walk on the blocks it has on top of the bunker, and you are a little to the side, you sill spin in your Z axis and get lost. ...ok, i give up to try to describe that. How can i record a video? any easy way?
3. first thing i did was rebind, but it's a pain in the ass since it's a game that you only start playing already in multiplayer... with people watching :)
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1. ok, the "pass over other players" is not happening in my windows install... happen on linux. only when playing with aliens. and i pass only humans... weird. will try to take more input on that.
Basilisco sent me a message about this, sugesting it to be lag.
Did the test and yes. it was lag indeed. sorry for the false alarm
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2. found no option on that. what gets me crazy is that when you're running on a wall (even on the floor, with wall-walk on) any map shanenigans you hit, make you spin like crazy! there's no way this can be controled. i doubt any player here can run with wall walk and not get lost for a seccond if he happens to hit a small object on the floor.
A good example: turn on wall walk on that map with a desert bunker on the center (will look up the name). if you happen to use wall walk on the blocks it has on top of the bunker, and you are a little to the side, you sill spin in your Z axis and get lost. ...ok, i give up to try to describe that. How can i record a video? any easy way?
i guess everyone knows what you are talking about but - you will get used to it :-)
and you will learn to use routes where you won't spin like shit^^
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Turn of auto-wallwalk-pitching in the options, this will prevent you from turning vertically while wallwalking, not horizontally though, but the horizontal pitching helps for navigating imo.