Tremulous Forum

General => Feedback => Topic started by: Somtin on November 25, 2006, 05:28:19 pm

Title: Handicap
Post by: Somtin on November 25, 2006, 05:28:19 pm
Where has handicap gone in tremulous? When, for instance, a good player vs a not so good player has a fight, it would be good to have the handicap to make the good players hits not as strong and when he gets hit, its stronger. The same thing as in quake3.

Thoughts?
Title: Handicap
Post by: AKAnotu on November 25, 2006, 05:49:29 pm
bad idea. pro's would hate it because after they worked hard and practiced to get good, some noob would own them with a rifle and no armor. the noob has no incentive to get better and the pro stops playing. everyone loses
Title: Handicap
Post by: temple on November 25, 2006, 08:53:27 pm
There isn't that many new players, from what I understand.  Tremulous is a 'cult' game.
Title: Handicap
Post by: |Nex|TrEmMa on November 25, 2006, 09:06:45 pm
Lol.
Title: Re: Handicap
Post by: Coca-Cola on November 25, 2006, 09:35:58 pm
Quote from: "Somtin"
Where has handicap gone in tremulous? When, for instance, a good player vs a not so good player has a fight, it would be good to have the handicap to make the good players hits not as strong and when he gets hit, its stronger. The same thing as in quake3.

Thoughts?


That is the worst idea be far I have EVER heard on these forums.
Title: Handicap
Post by: David on November 25, 2006, 09:50:21 pm
Must be worse....

although, thinking about it...
Title: Handicap
Post by: Undeference on November 26, 2006, 12:41:32 am
/seta handicap 50
What happened to it? It's there, it's implemented, it's client side, and no one wants to give anyone else an advantage over them.
Title: Handicap
Post by: Survivor on November 26, 2006, 01:06:42 am
It's hard enough to break through defences as it is. And they don't care about skill. Imagine instead of 5 bullets they can kill you in 3, see an md doing double damage? Instead of 3 or 4 slashes the tyrant will kill in 2. It just doesn't work out in team games.
Title: Handicap
Post by: Kaleo on November 26, 2006, 01:51:21 am
Quote from: "temple"
There isn't that many new players, from what I understand.  Tremulous is a 'cult' game.


And let's keep it that way!
Title: Re: Handicap
Post by: cp blast on November 26, 2006, 04:10:31 am
Quote from: "Coca-Cola"
That is the worst idea be far I have EVER heard on these forums.



Agreed! Well Said!
Title: Re: Handicap
Post by: Rawr on November 26, 2006, 06:03:54 am
Quote


That is the worst idea be far I have EVER heard on these forums.


have you seen the nuke idea? i guess not.
Title: Re: Handicap
Post by: kozak6 on November 26, 2006, 06:27:23 am
Quote from: "Coca-Cola"
That is the worst idea be far I have EVER heard on these forums.


The Super Mass Driver (for killing Adv Goons in one shot) beats this suggestion, I think.
Title: Re: Handicap
Post by: Kaleo on November 26, 2006, 06:58:43 am
Quote from: "kozak6"
Quote from: "Coca-Cola"
That is the worst idea be far I have EVER heard on these forums.


The Super Mass Driver (for killing Adv Goons in one shot) beats this suggestion, I think.


YES FTW!!!

BTW, what does FTW mean?
Title: Re: Handicap
Post by: cp blast on November 26, 2006, 07:41:58 am
Quote from: "MC Artman"

BTW, what does FTW mean?


for the win
Title: Handicap
Post by: Undeference on November 26, 2006, 11:25:45 am
Quote from: "Undeference"
/seta handicap 50
What happened to it? It's there, it's implemented, it's client side, and no one wants to give anyone else an advantage over them.
Bah. It's there but doesn't work. I'll look into fixing that (not that anyone will use it)...