Tremulous Forum

General => General Discussion => Topic started by: rasz_pl on November 25, 2006, 09:03:48 pm

Title: Death counter (feed counter) patch
Post by: rasz_pl on November 25, 2006, 09:03:48 pm
tracks only deaths that add to enemy Stage counter

https://bugzilla.icculus.org/show_bug.cgi?id=2930

(http://www.keepmyfile.com/thumb/1164480769d97467.gif) (http://www.keepmyfile.com/image/d974671223708)

edit "who how" in pool =  I need to sleep!
Title: Death counter (feed counter) patch
Post by: |Nex|TrEmMa on November 25, 2006, 09:05:15 pm
I thought if turrets did a majority of the damage it didn't count towards stage kills.
Title: Death counter (feed counter) patch
Post by: rasz_pl on November 25, 2006, 09:09:24 pm
Quote from: "|Nex|TrEmMa"
I thought if turrets did a majority of the damage it didn't count towards stage kills.


yes, and thats exactly what I said, It doesnt track kills with >0.5f damage from the world. The screenie was made after my lamer.. err buddies left :P, so i haxored it locally just to show some deaths on the picture, that was misleading, sorry. Normally it wont count turret deaths.
Title: Death counter (feed counter) patch
Post by: |Nex|TrEmMa on November 25, 2006, 09:14:58 pm
Ah, k.
Title: Death counter (feed counter) patch
Post by: rasz_pl on November 25, 2006, 09:18:49 pm
btw next logical step is to change score sorting algo to sort on kill/death ratio instead of kill count
Title: Death counter (feed counter) patch
Post by: temple on November 25, 2006, 09:26:57 pm
I like it
Now add structure kills.
Title: Death counter (feed counter) patch
Post by: rasz_pl on November 25, 2006, 09:38:23 pm
Quote from: "temple"
I like it
Now add structure kills.


thers no place to fit more info :( I'll do it after implementing proper TTF font rendering back into engine (ID had it, and backed off because of retarded US software patents)
Title: Death counter (feed counter) patch
Post by: IJsje on November 25, 2006, 09:52:10 pm
How about something like : (damage done + hp of buildings build + building hp repaired - hp of buildings deconned) / (damage taken + ff damage)
Much more interesting then kill/death ratio.
Title: Death counter (feed counter) patch
Post by: rasz_pl on November 25, 2006, 10:01:11 pm
Quote from: "IJsje"
How about something like : (damage done + hp of buildings build + building hp repaired - hp of buildings deconned) / (damage taken + ff damage)
Much more interesting then kill/death ratio.


we are entering Dasprids tremstat realm now :)