I thought if turrets did a majority of the damage it didn't count towards stage kills.
Quote from: |Nex|TrEmMaI thought if turrets did a majority of the damage it didn't count towards stage kills.
yes, and thats exactly what I said, It doesnt track kills with >0.5f damage from the world. The screenie was made after my lamer.. err buddies left :P, so i haxored it locally just to show some deaths on the picture, that was misleading, sorry. Normally it wont count turret deaths.
btw next logical step is to change score sorting algo to sort on kill/death ratio instead of kill count
Quote from: templeI like it
Now add structure kills.
thers no place to fit more info :( I'll do it after implementing proper TTF font rendering back into engine (ID had it, and backed off because of retarded US software patents)
How about something like : (damage done + hp of buildings build + building hp repaired - hp of buildings deconned) / (damage taken + ff damage)
Much more interesting then kill/death ratio.
Quote from: IJsjeHow about something like : (damage done + hp of buildings build + building hp repaired - hp of buildings deconned) / (damage taken + ff damage)
Much more interesting then kill/death ratio.
we are entering Dasprids tremstat realm now :)