Tremulous Forum
General => Feedback => Topic started by: DjSonik on December 10, 2006, 11:47:38 pm
-
This may not be that original, but I think that there should be, if not multiple character models, then at least to be able to change the color of your model. I believe it would be easier to distinguish between other players. Also, there should be "color patterns" so clans can maybe identify themselves. (Like Red & White stripes, or something not that unusual :] ) This may apply only to the humans, but I think it would be a good idea to escape the monotony of the self-dubbed "human clones". That would be a mod I would look forward to using. Peace.
-
I like this idea, and I don't see why you can't apply it to aliens as well.
Give some parts of the Alien model a certain color, same color as the human model.
-
I'm all for this, as well as being able to see enemy names. I like to know who I'm fighting. :D
-
I'm all for this, as well as being able to see enemy names. I like to know who I'm fighting. :D
I like that idea too, but sadly, that'd make people not able to hide :(
-
I'm all for this, as well as being able to see enemy names. I like to know who I'm fighting. :D
Kill him or let him kill you and it will display his name ;)
-
If we came up with white TGA coloration mask skins for every model we could modulate them and multitexture them on top of the regular models. You could then choose your own color but it might require a client update to view.
-
As long as it is backwards compatible, and IS NOT IN THE BALANCE MOD(as in, by itself), it will be good.
-
I'm all for this, as well as being able to see enemy names. I like to know who I'm fighting. :D
Kill him or let him kill you and it will display his name ;)
what if he/she runs away and you never knew who you almost killed?
Are how about when there's two enemies and you want to know both of them?