Tremulous Forum
General => General Discussion => Topic started by: rapha on December 11, 2006, 05:18:41 pm
-
Hi all,
a couple of players on SatGNU have already seen it, now here's the forum announcement :-): SatGNU has TremStats running for it now!
URL: http://schattenschreiber.org/satgnu
I'd love to read your comments, wishes or criticism either here or on my according blog entry, http://schattenschreiber.org/diary/articles/2006/12/10/satgnu-stats (of course, comments about the tool itself should go into DASPRiDs bug tracker ;-) ). The special addition that isn't in the default TremStats distribution is the inclusion of pictures from Faces of Tremulous. (Example: http://schattenschreiber.org/satgnu/player_details.php?player_id=1459) -- so make sure to keep those pics flowin' to Lava_Croft!
Cheers,
Raphael
-
In My Opinion* SatGNU sucks.
-
That's some great news. Congrats, SATGNU players.
Thanks for your input Tanasinn :roll:
-
*Lava Croft strokes rapha
Expect more additions and changes to TremStats soon!
*Lava Croft multi-pokes DASPRID and rapha.
-
That's some great news. Congrats, SATGNU players.
Thanks for your input Tanasinn :roll:
No offence Pacra, but when do you ever play on SATGNU?
-
Is ff off on satgnu or are the stats bugged?
-
Found it a few days ago, pretty good though there's a couple of things missing like teamkills.
-
* rapha gently takes Lava_Croft's hand off his butt
* rapha looks at DASPRiD
FF is enabled on SatGNU, but the server is not yet patched to write TKs to the log. DASPRiD is working on a workaround for unpatched servers also. So whatever comes first comes first.
Tanasinn: whotf are you, anyway? Never seen you on SatGNU...
Pacra: Have fun with the stats, looking forward to fragging you :-)
-
I don't actually play on Satgnu, that's why i directed my congratulations toward the players there. Stats are sometimes fun to check up on :D
-
I knew I played alot.. but geez! 8|
Anyhow, nice work guys. =)
Oh, the teamkill stats are working now btw
-
Ya, Dasp got his workaround out just half an hour ago and I regen'd them :-)
(Edit: Gotta love it -- now I'm Top Player #5... no 0.03 TE anymore. YAY!)
-
Yeah, seams like the workaround is really working. So I could do the 0.6 release very soon :)
-
Of course, SatGNU is just a european failure that bans Americans.
That is why I said it sucks. In my opinion.
-
Of course, SatGNU is just a european failure that bans Americans.
well to be fair I have to say that this is the only GOOD thing that happens on satgnu, too many retards with >200 ping join euro servers just because they are on top of server browser list.
as for stats, nice, but I cant be arsed to play there, too many noobs :(, its really a holiday when you see a good player there.
-
rasz, try from around 11PM to 2AM.
-
Provided my net doesn't break down today i'll be able to knock Nux off the top spot :D
-
Well, Nux! had better hurry to it. .003 efficiency in one day doesn't sound too implausible. Bring it up!
-
Well, Nux! had better hurry to it. .003 efficiency in one day doesn't sound too implausible. Bring it up!
Kill Efficiency 2.78
suxorz, Gryf is the only one with decent efficiency, i dont like tremstats "Game-time factor" :/ it makes average server campers look better than less playing skilled ppl.
-
There's a treshold at 25 games. Below 25 games you get a very low game time factor. DASPRiD explained why it was like that, but I don't quite get it still - made sense tho :-)
-
http://tremulous.net/phpBB2/images/avatars/gallery/TremDev/
</troll>
IMHO dasprid contributed trem community alot
he deserves a tremdev icon
<troll>
-
The opening tag has no slash in it. The closing one has. Y00 f4i1.
-
The opening tag has no slash in it. The closing one has. Y00 f4i1.
there is an opening tag somewhere but I dont know it
(I think I placed it when I got my interwebs)
first closing tag was to close it :D
-
:eek:
:D
8)
-
For poor rapha: So he could come out of standard troll mode to compliment DESPRiT
-
Poor because I don't understand the intricacies of vcxzet's twisted personality? No thank you very much Sir, I feel pretty rich for that :D
-
There's a treshold at 25 games. Below 25 games you get a very low game time factor. DASPRiD explained why it was like that, but I don't quite get it still - made sense tho :-)
Player Name rasz PL
Games played 22
Game-time factor 0.01
Kill Efficiency 3.77
are you saying that 3-4 games more and ill be on top? I kinda doubt it :) and I got same kill efficiency as Gryf.
-
I don't actually play on Satgnu, that's why i directed my congratulations toward the players there. Stats are sometimes fun to check up on :D
Well, in that case, you need a life.
-
I don't actually play on Satgnu, that's why i directed my congratulations toward the players there. Stats are sometimes fun to check up on :D
Well, in that case, you need a life.
said a person on the forum for some internet game ... ROFL
-
In My Opinion* SatGNU sucks.
The topic of this thread isn't "My opinion of SatGNU".
-
Gotta love some schmuck who never uses the server but loves commenting on it.
I guess ignorance really is bliss :D
-
Bliss is only given by way of the shotgun, as you might know.
-
Depends where you put it.
-
I knew I played alot.. but geez! 8|
I find this amusing. Have a look at these statistics (http://fragify.com/s/).
-
I knew I played alot.. but geez! 8|
I find this amusing. Have a look at these statistics (http://fragify.com/s/).
WTF?!
Games played 1641
Game-time factor 0.22
First seen 05.12.2006 | 18:58
1641 games in a little more than a week? :-?
-
No, no. The first seen date is incorrect. It's the same for everyone. I think the team kills still aren't being tracked either. I'm not for sure though.
-
Team kills on boom boom aren't being tracked.
I'd like to know how Oblivion killed someone with a Hive and with Basilisk gas though :eek:
-
Yeah. The games.log doesn't display timestamps, so DASPRiD picks up the dates by the date the log parser runs. So First Seen is the first time the log parser read the log with the player online.
And no I haven't patched the server to track team kills. Doing so leads to a decision whether to wipe out all current stats, so things start from scratch.
-
You BoomBoom guys definitely need to update TremStats from SVN, delete the databse, import the new structure.sql/data.sql and do a ./tremstats.py --reparse. There's something positively fucked up in your stats.
-
There's something positively fucked up in your stats.
And that would be?
-
You did read the rest of the thread, right?
-
those stats are broken, and im sure of it, svn update and reparse this shit
new tremstats tracks teamkills without patching the server
-
Pacra, If I'm not mistaken the basilisk gas actually does a bit of damage, so a low hp human should die. I don't know about the hive however. You'll need to get DigiFad to clear that one up.
I love how you Euro's like to put down anything that isn't Euro. The stats do a fine job in letting you know that as of today you don't play enough Tremulous. That is all I intended to show you, and if you think the amount of times we've played is bogus, well then you aren't paying attention to other servers player count often. Boom Boom is filled pretty much the majority of the day. It's damn hard to get on it at night.
-
Pacra, If I'm not mistaken the basilisk gas actually does a bit of damage, so a low hp human should die. I don't know about the hive however. You'll need to get DigiFad to clear that one up.
I love how you Euro's like to put down anything that isn't Euro. The stats do a fine job in letting you know that as of today you don't play enough Tremulous. That is all I intended to show you, and if you think the amount of times we've played is bogus, well then you aren't paying attention to other servers player count often. Boom Boom is filled pretty much the majority of the day. It's damn hard to get on it at night.
well are you stupid or are you stupid? I played on boomboom and i know that even MY stats there are broken, parser/logs/database has a bug
edit: i see someone got to reparsing, database is empty now
-
There's a treshold at 25 games. Below 25 games you get a very low game time factor. DASPRiD explained why it was like that, but I don't quite get it still - made sense tho :-)
Player Name rasz PL
Games played 22
Game-time factor 0.01
Kill Efficiency 3.77
are you saying that 3-4 games more and ill be on top? I kinda doubt it :) and I got same kill efficiency as Gryf.
ROFL, 5 games later and im 6 :) and hold best Kill Rate in first 10 :P
-
Somebody got to more than parsing. The reason I asked "WHAT" was broken, was for more info on the update. I have to patch the parser to work on my server, and didn't feel like going through the hassle. But I decided to go ahead and do so - to see what the big change is. I do note that the update has made the parsing very resource-intensive.
And for DASPRiD... I posted my patches that we discussed previously on your bugzilla site.
-
rasz_pl, you wish to call me stupid when you can't even comprehend what my post was about. It was to show that Nux, you, and whoever else on those servers do not play nearly as much as they think they do.
The statistics aren't so broken to tell this incorrectly. Your head may be however.
-
BodyOrgan: (it wasn't you) but the thread started out pretty much with an American bashing "anything that is not American" (i.e. our Euro server). Nevermind tho :)
digifad: Sry then, misunderstood you. DASP should have a list of changes somewhere. I do know however, that parsing got a lot faster for me (Quad CPU Sun server tho) during the latest developments. Why do you have to apply patches for the stuff to work on your server? Did you hack your server??
-
rasz_pl, you wish to call me stupid when you can't even blalblablallblalblaaablablablaaaa my blablallba as much as they blabla aren't blabla broken blabla
get back to me as soon as you kill someone with a hive
three times
-
I agree that it is faster. It just makes MySQL work a lot harder - causing some hard resource pings. Not a big deal!
The reason I have to patch the code is because I'm using a Windows OS dedicated server (yeah yeah). I've submitted patches to DASPRiD's bugzilla site, so maybe I won't have to patch in the future. :-)
*later
-
I agree that it is faster. It just makes MySQL work a lot harder - causing some hard resource pings. Not a big deal!
The reason I have to patch the code is because I'm using a Windows OS dedicated server (yeah yeah). I've submitted patches to DASPRiD's bugzilla site, so maybe I won't have to patch in the future. :-)
*later
Well, SatGNU doesn't have that prob since the parsing happens on a machine that's different from the tremded serving one. So I didn't even think of that :-)
About the patches, even tho I'm a Linux nut I'm also strongly for portability and making it happen. More power to your patches, may DASPRiD apply them!
-
Didifad: You can avoid this problem through setting the nice-value of the MySQL daemon up to something like 5.
-
Already done, thanks!