Tremulous Forum
General => Feedback => Topic started by: Mile_Zero on December 31, 2006, 02:58:35 am
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IN the Jex's Map Gloom, aliens can easily rape the humans in five minutes and completely eliminate the humans' chances of recuperation in the way of structural defense. I have only noticed this in the past week. Before then, I could have an enjoyable match on gloom (it used to be my favorite map, actually) Is this a more recent issue, or am I just living in the dark? Is there a way that this problem can be fixed? More importantly, is this the proper forum in which to post my query? Thanks for reading,
The Mile: Zer0 Band (GO SST!)
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IN the Jex's Map Gloom, aliens can easily rape the humans in five minutes and completely eliminate the humans' chances of recuperation in the way of structural defense. I have only noticed this in the past week. Before then, I could have an enjoyable match on gloom (it used to be my favorite map, actually) Is this a more recent issue, or am I just living in the dark? Is there a way that this problem can be fixed? More importantly, is this the proper forum in which to post my query? Thanks for reading,
The Mile: Zer0 Band (GO SST!)
I think I found your problem.
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meanie ^^
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Noobius"]meanie ^^
it's true though, none of the tremulous maps were designed to still work with more than maybe 20 players.
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Which map is it anyway? There are a huge number of maps called gloom something :-?
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jex = gloom2 beta 2
And if you're looking for a fix use beta 1 which had a fucking human camper base.
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Oh, that one. Well, I have mixed feelings about that one. The map is good but there is an area which causes major server slowdowns near the alien base, and I have bad feelings about the starting human location.
I think the problem is that the starting human base is in a dead end which makes it easy to defend and very hard to get out.
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Has anything new been discovered?
Generally speaking, the human team should be able to set up camp and hold out at least up to S3.