I added a no build shader from common-trem in my map but it
doesnt work. ( i can build there)
Must i add this shader in my shader (map.pk3 file) but common-trem
is still a standart shader in tremulous and i dont need to add it ?
you need to compile with the -custominfoparm switch in the command line to make the custom trem shaders work.
The whole building must also be inside the area for this shader to work
Quote from: whitebearThe whole building must also be inside the area for this shader to work
Which make it realy hard to get the desired effect. We need a nobuildsuface param.
Quote from: Vector_MattQuote from: whitebearThe whole building must also be inside the area for this shader to work
Which make it realy hard to get the desired effect. We need a nobuildsuface param.
There is
check common-trem.shader in data-1.1.0.pk3.
It has:
surfaceparm nobuild
..
surfaceparm noalienbuild
..
surfaceparm nohumanbuild