Tremulous Forum
General => Troubleshooting => Topic started by: Solo on January 12, 2007, 09:51:36 pm
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My friend had this error, i searched the forum to find any existance of another thread about this and found one, but it was to do with the TJWs client thing...
My friend has the original version, and this error comes up when he trys to start it, i told him to uninstall it and it still didnt work, hes downloading a new installer now, but in the mean time can anyone tell me if this can be fixed? just incase the new installer doesnt work either, thx.
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Probably means OpenGL isn't (properly) installed.
Get the latest graphics card drives.
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With only the result posted, no one can truly help.
Please paste the complete output including the reason why the OpenGL-System wont work.
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Finaly got it
tremulous 1.1.0 win_mingw-x86 Feb 28 2006
----- FS_Startup -----
Current search path:
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
couldn't exec autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 16, 0 )
...35 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
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GLW_StartOpenGL() - could not load OpenGL subsystem
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http://tremulous.net/phpBB2/viewtopic.php?t=3104
Looks like the same error to me, maybe we should merge the threads and you should rework the points given on the original thread.
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Actualy if you had the common comparison rate of a 5 year old you would reolise that my backport has a problem, this is my friends origonal version.
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Solo, you really need a warning-sticker "Warning selfownage in progress, throw me some fish"
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Hi I am Solo and I am too stupid to get Tremulous working and when I post a request for help on the forum, I start flaming the people who are trying to help me. I am such a bright lot on the tree of ignorance. Everybody pales in comparison to the light that I am. Let me lit you, or dwell in darkness for all eternity.
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yeah everybody reolised that