Tremulous Forum

General => General Discussion => Topic started by: ValouR on April 16, 2001, 12:05:00 am

Title: A question
Post by: ValouR on April 16, 2001, 12:05:00 am
I've read through the plan (infact its been residing on my desktop for about a week :smile:) and now Im wondering...

when a human dies, do they lose all their upgrades in replication ?
Or are you taking the firearms approach and keeping everything throughout the game, so you can mold yourself the "perfect" soldier for the job at hand as the game progresses ?

I'd imagine it would seriously annoying getting a double hard commander suited, Ion whoring, C4 toting, SOAB human only to be confronted by a circular saw to the cranium pack a few seconds later

But it would also add a *lot* of value to the lives of your teammates (construction especially), which can only be a good thing.
Title: A question
Post by: Carcinogen on April 16, 2001, 02:20:00 am
The plan was, that when you die, you lose everything. You might be able to salvage a usable gun, or a helmet or something and cash it in at the MCU.

The deal was, that if you ARE a higher class human, you have some pretty nifty armor that will keep you from becoming mauled from the first sawblade that comes flying your way. Armor has a "penetration" value (instead of a set amount that is deducted, ie gloom), and on the contrary sawblades wouln't penetrate into this kick-ass commando as you predicted.

But, if this guy does something stupid such as go into a base alone, or running blindly into a screw-defense trap without more "expendable" teammates ahead to scout around.. they can kiss thier shiny armor goodbye.

For the droids, We'd thought it would be interesting to unlock certain classes when you infest a human with lots of armor... as an added bonus. There are many possibilities at this stage.
Title: A question
Post by: Sandy on April 16, 2001, 10:08:00 pm
What a bitch that screw trap is going to be btw

Your just plodding along ... next thing you know your brain is impaled on a twisting screw :smile:
Title: A question
Post by: Carcinogen on April 17, 2001, 02:37:00 am
Actually, it "drills" through your armor first, if you have any, then impales your skull. Gives you some time for your teammates to save your ass.
Title: A question
Post by: Norfenstein on April 18, 2001, 03:10:00 am
Yea, "teammates"...
Title: A question
Post by: DarkStorm on April 18, 2001, 03:32:00 am
Yeah, god knows I wouldn't save your ass Norf. :wink:
Title: A question
Post by: Carcinogen on April 18, 2001, 06:22:00 am
I was using the Screw Defense as an example. I'm not too keen on the idea anyways, and we will iron out any gameplay issues that are deemed unfair or whatnot. Dont worry about it.
Title: A question
Post by: Cybernetsam on April 22, 2001, 03:09:00 am
Commando: Ah, guys! I'm stuck on this screw! Someone give me a hand!

*Group of five walk by on thier way to die in the Droid base*

Commando got screwed
Commando: Damnit!

[ This Message was edited by: Cybernetsam on 2001-04-21 19:09 ]
Title: A question
Post by: ValouR on May 14, 2001, 07:55:00 am
*BRRRRRRRRRRRRRRRRRRRRRRR*

O.... k... its really starting to worry me now guys...

*BRRRRRRRRRRRRRRRRRRRRRR*

FS SHOOT IT
SHOOT IT

*hisss*
*PHHHWWWWUUUUAAAAAMPHHHH*

** ValouR was incinerated by PhkWitz flame thrower
Title: A question
Post by: Sandy on May 16, 2001, 02:05:00 am
I like the idea of crap players like me running around with 'tshirts' on getting impaled by crazy traps

Excellent.
Title: A question
Post by: Carcinogen on May 17, 2001, 10:48:00 pm
Heh, if you have any better ideas.

It looked good on pen and paper 5 months ago, now it seems stale and unfair. An idea I would shoot down. Someone please come up with more crazy defense thingsies.

[ This Message was edited by: Carcinogen on 2001-05-18 19:28 ]
Title: A question
Post by: Norfenstein on May 18, 2001, 11:43:00 pm
I was waitin' for that cue, Carc...
Title: A question
Post by: Sandy on May 23, 2001, 01:44:00 am
Localized Gravity Proximity Mine?

Pulls any metallic object nearby into it, exploding on impace, and causing immense pain/death : )
Title: A question
Post by: Carcinogen on June 11, 2001, 04:15:00 am
I heard that one before...

The main consensus in #tremulous was that being sucked in, well, sucks. Having no control over your character and watching it go to an immenent death or to be injured beyond belief and get capped down, sucks. A slight gravity well would work, taking any form of advantage from the enemy... but gravity manipulation as a weapon, hrmm, your going to have to convince me.

[ This Message was edited by: Carcinogen on 2001-06-10 20:16 ]