I want this on my server :D
and where is the patch file or source code
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Quote from: "vcxzet"and where is the patch file or source code
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Easiest ... hack ... evar?
See my !layout patch. Basically you loop over every buildable and if its an egg or a telenode G_Damage with MOD_SUICIDE the crap out of it ftw.
Talk to Ghostshell over at dretchstorm. He'll hook you up with this shizzle for rizzle.
I have talked to ghostshell, and he says "I dont want to share my mods with anyone else yet." Way to follow the GPL license that you AGREE TO whenever you play trem.Quote from: "bazuka_poo"I want this on my server :DTalk to Ghostshell over at dretchstorm. He'll hook you up with this shizzle for rizzle.
You were killed by Paradox|SST+Op|, who has 92 health.Simple mod, but he doesnt release it. I bet one of the codehounds like Avenger, Risjun, or vcxet could code it in for us, even add a cvar. *Hints*
I have talked to ghostshell, and he says "I dont want to share my mods with anyone else yet." Way to follow the GPL license that you AGREE TO whenever you play trem.first of all, you don't have to agree to the GPL to play tremulous, it explicitly states that you only have to agree if you want the additional rights granted to you by it that you wouldn't normally have (the right to views the source code, to modify it, and to redistribute it, in the original or a modified form, both binary and source). Second of all, he's only required to release the code if he distributes something, which he isn't doing since it's a server only mod.
Pretty sure I've been told that the server name listing thing is fixed in svn.
Quote from: "Lakitu7"Pretty sure I've been told that the server name listing thing is fixed in svn.
Well, sort of... the 1.2.0 client will sort by ping by default, I believe. You can probably still put all the boxes in, but unless people CHOOSE to sort by name (and who would?) then it won't help much.
Rampage isn't fun.
Rampage isn't fun. Its dicking around instead of playing. Tremulous needs less goofy shit like this. Sudden Death is a neccessary evil. I prefer fighting to the finish, not beating people on technicalities.
People support Rampage votes when they can't win any other way.
Quote from: "temple"Rampage isn't fun. Its dicking around instead of playing. Tremulous needs less goofy shit like this. Sudden Death is a neccessary evil. I prefer fighting to the finish, not beating people on technicalities.
People support Rampage votes when they can't win any other way.
You're right about one thing. Voting for Rampage alone is really dicking around. But having rampage as a result of a /callvote map ATCS is a nice way to end a game... provided that the timelimit is adjusted so that only 3-4 minutes remains.
I hate /callvote map ATCS in the middle of a game.
I wish everytime ATCS showed up in the console as winning a mapvote, it should automatically do !nextmap when ATCS loads. ATCS is getting really overplayed and boringQuote from: "Nosfore"Quote from: "temple"Rampage isn't fun. Its dicking around instead of playing. Tremulous needs less goofy shit like this. Sudden Death is a neccessary evil. I prefer fighting to the finish, not beating people on technicalities.
People support Rampage votes when they can't win any other way.
You're right about one thing. Voting for Rampage alone is really dicking around. But having rampage as a result of a /callvote map ATCS is a nice way to end a game... provided that the timelimit is adjusted so that only 3-4 minutes remains.
I hate /callvote map ATCS in the middle of a game.
ok thats just about the only situation where rampage MIGHT be useful.
Along with Sudden Death, our server supports a new game mode called Rampage. Currently Rampage must be voted via /callvote, but eventually it will be part of the whole SD + Time limit system. When Rampage is enabled, both teams lose all of their nodes and each player gets full creds or evos. At this point it becomes an elimination game where the last team standing wins the game. Team work wins here.
Some suggestions for improvement given to me:
1. Rampage only allowed when both teams are Stage 3
2. Countdown timer after Rampage vote passed to let teams prepare
3. Eliminate the lower-scoring player from the opposite team when an enemy is killed
4. Dont let humans repair / alien structures won't heal during Rampage
The other major change on my server is an Anti-deconner feature. With Anti-decon, each builder is the maintainer of the stuff they build. Of course, more logic handles the details, but that's the overall. This is my attempt to solve malicious deconning, which is a rampant problem when you run a large server.
Now I'm working on logic to monitor and punish malicious team-killing. It should be making its way into my server soon.
My mods are attempts to solve the (my) issues of running a large server: Camping / Deconners / Teamkillers / CPU Usage / Network.
If the TK'er doesn't have enough credits/evos to pay, the victim should still get full credit, the TK'er should wind up with a negative balance, and anyone who TK's someone with a negative balance would receive that amount as a bounty instead of paying a penalty. I bet that would fix the problem.
If the TK'er doesn't have enough credits/evos to pay, the victim should still get full credit
How is it reconciled at the end of the game when everyone but one bsuit owes $2000?
If I turret camp and lucy spam the doorway, what do I care if you get TK'd. You'll get repaid and I likely won't die cause I'm turret camping. I can then sit and lucy spam the doorway without concern that FF will hurt my team, effectively removing one of the main reasons for FF.
If FF bothers you that much, I highly recommend you try playing on a non FF server for a week. It is quite fun and often results in more strategic games, cause humans are less afraid of traveling in tight groups, and the attacking humans don't die as easily cause they've all been shooting each other trying to kill the dretch flood among them.
If you want FF for the realism, I suggest you check out a sims game :P
Even the mightiest of Tyrants fall prey to a naked MG dancing in between many other Tyrants on FF servers. 1 evo for them, -4 evos for the dead tyrant, and -x evos for the TK'ing tyrant. Net effect: -4 or greater evos for aliens.
Yes, FF adds a whole new dimension in tremulous strategy. :.
We need a comic for that. There's that big room with a scared naked human in the middle and 5 tyrants surounding him. Next panel, the tyrants charge and for the last panel, you see 5 KO tyrants and the poor humans strugling to get out of that mess :DI like your style. I'll email Tim on ctrl-alt-del and see if he can whip one up for us.
FF with SKILLED players is a bonus to humans. No, really. It forces large aliens to go one at a time, while humans just spread out and tear him up. If the alien's friend comes in there is a good chance to tk.