Tremulous Forum

Media => Mapping Center => Topic started by: Rawr on February 07, 2007, 09:07:31 am

Title: What type of maps would you like to see?
Post by: Rawr on February 07, 2007, 09:07:31 am
I personally want to see a city based map. Much like in Halo 2 with . Erm. cant remember. Oh well. So what do you want to see?
Title: What type of maps would you like to see?
Post by: gareth on February 07, 2007, 11:04:34 am
good ones.
Title: What type of maps would you like to see?
Post by: Taiyo.uk on February 07, 2007, 12:24:55 pm
Good balance, no campsites (e.g. platform in Procyon) and well detailed. Size isn't much of an issue for me as a "good sized map" largely depends on the number of players.
Title: What type of maps would you like to see?
Post by: kozak6 on February 07, 2007, 04:30:23 pm
The story on the main page mentions heavy cargo liners being destroyed in alien attacks, so I think it might be interesting to have some maps that are blatantly and obviously spaceships.

Also, I'd like to see some maps that take place in alien locations, like perhaps mines or abandoned alien cities or something along those lines.

Seffylight's Diary of a Mercenary (http://tremulous.net/phpBB2/viewtopic.php?t=1660) makes good inspiration for mines.
Title: What type of maps would you like to see?
Post by: Shadowgandor on February 07, 2007, 07:09:29 pm
I was thinking about a map with a lot of doors, lifts and other stuff that needs buttons to be used. It would be a spaceshiplike setting, so the walls should look metallic like. And yes, Pulse gave me this idea, i love Pulse.
Note: i'm not a mapper (although i am willing to learn because i want to be a game dev when i grow up :P)

Added: or maybe a map with a lot of vents, a couple of big rooms but almost no halls, only vents, which don't stay at the same height, but dretches and jetpacks can move up and down at a couple of spots aswell. (i hope people can understand it :P)
Title: What type of maps would you like to see?
Post by: Rev|shadow on February 08, 2007, 01:19:00 am
I agree with bazuka i want a map like halo2 (HUGE HALO FAN) a large out doors kinda like a island with a city on it and like huge buildings or like one center building as if like a tower and when u jump off it u land like in the center of a area that can be mainly used for a massive battle with some debris from blown apart building or cars or some thing like that. any thing like that would be cool
Title: What type of maps would you like to see?
Post by: Lava Croft on February 08, 2007, 03:14:04 pm
I want maps, not talking about maps.
Title: What type of maps would you like to see?
Post by: Rekov on February 08, 2007, 03:56:34 pm
Quote from: "Lava Croft"
I want maps, not talking about maps.

Then Make Maps!


This forum is for mappers, not people who want maps. We choose to discuss our works here, or get ideas for our works, and your comments are not helping.



I am currently working on a powerstation map. It will be centered around some sort of reactor core.
Title: What type of maps would you like to see?
Post by: vcxzet on February 08, 2007, 05:32:22 pm
Quote from: "Rekov"
Quote from: "Lava Croft"
I want maps, not talking about maps.

Then Make Maps!

I think that is what he does
Title: What type of maps would you like to see?
Post by: Rawr on February 08, 2007, 07:45:08 pm
No, he just whines about everthing.
Title: What type of maps would you like to see?
Post by: kozak6 on February 08, 2007, 07:45:15 pm
Ooh, a powerstation.

Something like the base of the atmosphere converter from Aliens would be cool, i.e with a sort of alien base with "secreted resin" and creep on the walls and such, placed in a human industrial setting of some sort.
Title: What type of maps would you like to see?
Post by: Basilisco on February 09, 2007, 04:50:48 pm
I vote for an Airbus A380 mid-fly

Engines burning and a hole on the side of course.
Title: What type of maps would you like to see?
Post by: n00b pl0x on February 09, 2007, 09:40:34 pm
lava has a map hes been working on, for the last 6 months.
Title: What type of maps would you like to see?
Post by: techhead on February 10, 2007, 12:28:18 am
As supposed to the current map themes we have in Tremulous, like "industrial pipes and catwalks" and "cargo room full of boxes"
Seriously, maps like Thermal and Ancient Remains give a nice change of pace.
Title: What type of maps would you like to see?
Post by: n00b pl0x on February 10, 2007, 02:30:11 am
i want a map where ur on a miniature planet and you can see the bend of the horizon :D
Title: What type of maps would you like to see?
Post by: Plague Bringer on February 10, 2007, 02:51:52 am
I'm looking for people to help contribute to a StarGate Command + Offworld Gate Location map if anyone's interested...
Title: What type of maps would you like to see?
Post by: n00b pl0x on February 10, 2007, 02:53:49 am
nevar
Title: What type of maps would you like to see?
Post by: Plague Bringer on February 10, 2007, 02:54:30 am
why are you following me? ><
Title: What type of maps would you like to see?
Post by: n00b pl0x on February 10, 2007, 03:02:51 am
because i can LOLAR
Title: What type of maps would you like to see?
Post by: temple on February 10, 2007, 07:00:00 pm
I want a map with a lot of halls and doors but not wide and big.  More compressed like the Arachnid2 or Niveus: Outpost 652.  Its needs to use vertical space.  

I think the current crop of maps are way to big and wide for beginners to learn and to be fair to humans.  Its funny, people find a way.  But the original maps I feel had better useage of space.  

I also want maps that have long approach routes but faster escape path.  A perfect example is Transits big hole and stairs to the left of the default human base.  If transit had a human only elevator, it would be perfect I think.
Title: What type of maps would you like to see?
Post by: Rekov on February 10, 2007, 11:30:03 pm
I am looking forward to the SGC map. the halls are all round so good luck with that.


I converted my earlier map into a different scenario. It will be a human spaceship with an alien boarding craft latched onto one side.
Title: What type of maps would you like to see?
Post by: Paradox on February 10, 2007, 11:32:21 pm
Frankly, i want more "human" feeling maps. Pulse had that feeling, it felt like humans actually lived and worked there. I am sick of these maps where your way in the back of something somewhere, and its all industrial. Transit was "human". Arachnid is not.
Title: What type of maps would you like to see?
Post by: Plague Bringer on February 11, 2007, 01:42:27 am
Quote from: "Rekov"
I am looking forward to the SGC map. the halls are all round so good luck with that.


I converted my earlier map into a different scenario. It will be a human spaceship with an alien boarding craft latched onto one side.
I got an arch prefab from one of my sources so i'll just copy and paste that for an hour and a half untill i get a nice section of hall ;)
Title: What type of maps would you like to see?
Post by: Kaleo on February 11, 2007, 05:32:24 am
A suberban map, with city streets. the humies start in a building, and the aliens start in like a boiler room somthing.
Title: What type of maps would you like to see?
Post by: genie on February 11, 2007, 07:20:44 am
rather than aliens starting in a boiler room they could start from a spaceship that crashlanded on the skyscraper in front of the human base. Or down the street
Title: What type of maps would you like to see?
Post by: Rekov on February 11, 2007, 07:41:55 am
Quote from: "Paradox"
Frankly, i want more "human" feeling maps. Pulse had that feeling, it felt like humans actually lived and worked there. I am sick of these maps where your way in the back of something somewhere, and its all industrial. Transit was "human". Arachnid is not.


The map I am currently working on has a bunk room, a mess hall, and other human like areas so far.
Title: What type of maps would you like to see?
Post by: TRaK on February 15, 2007, 02:48:14 am
I'm thinking I want a MYST-themed map or two. Probably that 'treehouse' level in the original. It'd be cool.

I might actually get around to it, but only once I've finished Medusa CTM. Nevermind that my mapping skills are nowhere near good enough yet.
Title: What type of maps would you like to see?
Post by: Paradox on February 15, 2007, 03:01:24 am
Look at it this way, evil labs, space freighters, boilers, vent cores, reactors, planet bases, are all old clichés in games. Halo 2, while there are a few things in this environment, breaks the mold. It has city streets, landscapes, lakes, forests, etc.
Title: What type of maps would you like to see?
Post by: _Equilibrium_ on February 15, 2007, 03:04:43 am
i'd like to see a maze map. it would be entertaining.
Title: What type of maps would you like to see?
Post by: kozak6 on February 15, 2007, 03:56:28 am
I hate maze maps.

I, as many other players do, tend to get lost, and that really sucks.
Title: What type of maps would you like to see?
Post by: TRaK on February 15, 2007, 04:36:11 am
Didn't some guy make one called labyrinth? I dont think it was actually much good, though.
Title: What type of maps would you like to see?
Post by: [tycho] on February 15, 2007, 04:51:42 am
i second the airplane in mid-fly.



that....would be fun
Title: What type of maps would you like to see?
Post by: TinMan on February 15, 2007, 04:57:11 am
DRETCHES ON A MOTHER F***ING PLANE!
Title: What type of maps would you like to see?
Post by: [tycho] on February 15, 2007, 05:00:31 am
EXACTLY



i want...........
Title: What type of maps would you like to see?
Post by: techhead on February 15, 2007, 08:45:08 pm
I want a trench warfare style map.
Mentioned in another thread.
There are human advantageous areas, and alien advantageous areas, and they neither line up nor connect across the map, you have to pass between "us-land" and "them-land" to travel sometimes.