Tremulous Forum
Media => Mapping Center => Topic started by: Rekov on February 07, 2007, 02:34:08 pm
-
I have been trying to make windows on my map..
Is there a way to make a brush semi transparent or something?
-
you have to use an shader, you can took one from niveus or an other map, but you can also google for an glass shader...
-
is a shader different than a brush? I used the window texture from niveus, and I also tried one from Tremor, but they appear as solid not transparent.
-
a shader is like a texture with special abilities, in the editor they appear solid, but in the game they are transparent...
-
OK thanks!