Tremulous Forum

Media => Mapping Center => Topic started by: Rekov on February 07, 2007, 02:34:08 PM

Title: window trouble.
Post by: Rekov on February 07, 2007, 02:34:08 PM
I have been trying to make windows on my map..

Is there a way to make a brush semi transparent or something?
Title: window trouble.
Post by: m0wlwurf on February 07, 2007, 03:36:08 PM
you have to use an shader, you can took one from niveus or an other map, but you can also google for an glass shader...
Title: window trouble.
Post by: Rekov on February 07, 2007, 04:14:43 PM
is a shader different than a brush? I used the window texture from niveus, and I also tried one from Tremor, but they appear as solid not transparent.
Title: window trouble.
Post by: m0wlwurf on February 07, 2007, 06:12:49 PM
a shader is like a texture with special abilities, in the editor they appear solid, but in the game they are transparent...
Title: window trouble.
Post by: Rekov on February 08, 2007, 03:52:53 PM
OK thanks!