Tremulous Forum
General => General Discussion => Topic started by: Stannum on July 25, 2005, 02:17:51 am
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Sup guys?
For 1.1 (lol) I'm making a map completely done in max, apart from clip brushes, triggers, etc in gtk. Its going to be a terrain map.
Here is a vid of the terrain:
http://www.janvanderweg.com/dump/tremterrain.avi
Here is a pic of the terrain in a further stadium
http://www.janvanderweg.com/dump/tremterrain.jpg
I've done 3dsmax->q3 test maps before, decided to actually make a good one.
It takes place in a big storm and if you walk to far away from the complex you get sucked up and you'll die :)
The humans will begin somewhere in the complex. Don't know where the aliens will begin yet.
In the pic there is a blue box sitting on one of the platforms. thats the size of a standard q3 player.
Note: These are not pics out of q3. I still have to export it 'n all
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Cool experiment, hope it turnes out well.
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First ingame test
http://www.janvanderweg.com/pics/holycrap.jpg
the white blob is the size of a player standing on the platform.
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and still less tris than some of the parts in my map :X
Looks kinda crap now, but once lighting gets put on it'll be the sex. ;)
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Yeah, it's not to much of a hurrah for now.