Tremulous Forum
Community => Servers => Topic started by: FooBar on February 13, 2007, 09:15:31 pm
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I. Frequently Asked Questions[/u]
[list=1]- Question : I see an error when I run my server!
It looks like this:********************
ERROR: G_ParseSpawnVars: found : when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found : when expecting {) -----
or this:ERROR: SV_BotFreeClient: bad clientNum: 33551196
********************
----- Server Shutdown (Server crashed: SV_BotFreeClient: bad clientNum: 33551196) -----
Answer : Your game.qvm and tremded.exe files are not compatible with each other. You probably got a custom game.qvm from somewhere, or you failed to download an advanced tremded.exe. See Section IV, Part 2 for information on where to get a guaranteed-compatible pair of game.qvm and tremded.exe. You also might have installed them in the wrong place. See Section IV, Part 3 for the right places to install these files.
- Question : I see a different error when I run my server!
It looks like this:Hitch warning: 12830819 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 72.36.226.187:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 601 msec frame time
Answer : This is exactly what a correctly running server is supposed to look like. You server is running just fine. See Section V, Part 1.
[/list:o]
II. Introduction
This is a guide on how to create a server with TJW's administrative tools. You can also use this guide to create a server with more advanced administrative powers like the current "Risujin/Avenger 'Balance Lite'" release, or "Avenger's mod", etc. I'm assuming that you don't just want a simple, plain vanilla server using the default tremulous program. Although this has been discussed in other recent topics, the relevant information has become spread out and hard to find, and I keep seeing the same questions over and over. Plus, I wanted to add some things that no one has mentioned before.
This guide will focus only on Windows, because that's where I have experience. I don't know much about Macs, and for simplicity I've decided to leave out what I know about Linux for the moment.
I wrote this guide because of many people asking me server-related questions and/or having problems getting servers running. It's a first draft and input, feedback, and suggestions are obviously appreciated!
If your question isn't covered in this guide, please feel free to post your question in this thread, or start a new thread in the "Troubleshooting" forum. Before you post, if you're new to the forums, you may want to read the postscript on "how to ask questions".
III. Pre-installation: Things You Need To Know
1. Get Admin access.
In order for this method of installing Tremulous to work, to avoid worrying about permissions and things, you need full administrative access on your computer. You should be logged in as an administrator when you do everything below, including running the server. If you use Windows XP and you're the only user on your computer, you probably don't have to worry about this.
2. Know what you're looking at.
To avoid confusion it's important to know exactly what files we're looking at, and where they are. To do this, we're going to be sure that Windows shows us all the information we need. You can undo all of the changes in this section later if you want, you just need them for now so you know what you're looking at.[list=1] - Create a folder on the Desktop called "test". Double-click on the folder to open it.
- In the menu bar, select View->Toolbars and make sure that the "Address Bar" line is checked.
- In the menu bar, select View->Details.
- In the menu bar, select Tools->Folder Options...
- In the window that pops up, select the "View" tab
- There will be a list of options titled "Advanced Settings" In this list, do the following:
- "Display the full path in the Address Bar" should be checked.
- "Hide extensions for known file types" should be unchecked.
- Click "OK"
- Now, look in the address bar of the window. It should say something like "C:\Documents and Settings\YourUserName\Desktop\test". Write down whatever YourUserName is, because you'll need to know it later!
- You can close the window and delete the folder "test" if you want. It's not needed for anything and it's not important at all.
[/list:o]So far this has nothing to do with Tremulous. We're just making it easier to see exactly what files you have and where they are.
3. Find the two important folders.
There are only two important folders (directories) in any Windows Tremulous installation: the main Tremulous program folder, and the User-specific program folder. For the rest of this topic I will refer to them this way:
<Main> == "C:\Program Files\Tremulous"
<User> == "C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous"
Here, YourUserName is whatever you wrote down in the previous section.
For example, if I refer to the file <Main>\base\server.cfg, what I mean is the file C:\Program Files\Tremulous\base\server.cfg. In other words, I mean the file named server.cfg located in the folder C:\Program Files\Tremulous\base.
4. Clean up and make a fresh install. (optional)
If you've been trying (unsuccessfully) to install a server before now, you might have been moving lots of files around and put some of the wrong stuff in the wrong places. If you have any trouble at all I suggest you uninstall Tremulous and reinstall it from scratch.
Wait! If you have any binds you want to save, they are stored in the file <User>\base\autogen.cfg. Copy this file and put it somewhere safe, like the Desktop. After you re-install Tremulous, you can put it back where it was (replace the default one), and your binds will be restored.
Also, after you re-install Tremulous you'll have to re-install any extra maps you had. You can try to save your maps (they're the PK3 files located in <Main>\base) and put them back later, if you want to. Just remember to save ONLY your maps and NOTHING ELSE from that folder.
So, do this:[list=1]- Uninstall Tremulous.
- Find the folder <Main> and delete it by hand if it still exists.
- Find the folder <User> and delete it by hand if it still exists.
- Re-install Tremulous. You can download Tremulous 1.1.0 for Windows (http://tremulous.net/files/) from www.tremulous.net.
[/list:o]
IV. Installation
1. The important server files, and what they do.
Now we're ready to get the server files. You'll need several files to have a successful server. Before I tell you where to get the files and where to put them, I'll list all the files you need and tell you what each one does:- tremded.exe - This is the most important file, the server program itself. The original v1.1.0 tremulous.exe program can run a server for you, but tremded.exe is more recent - it can run a server with administrative tools. The tremded.exe and game.qvm files must be a "matching pair" or tremded.exe won't be able to interpret game.qvm properly.
- game.qvm - This is the "Quake Virtual Machine" for the server. In this file are all the rules about how the game works: when an alien attacks a human, this tells you how he attacks and whether he hits. The game.qvm also rules how messages are sent between players and it's where administrative powers are created. It must be paired with a matching tremded.exe or it can't be read properly.
- server.cfg - Server configuration information. This file is where you specify the name of the server, the server password (if any), the length of the level, time until sudden death, whether friendly fire is on, amount of gravity, etc. Anything you don't specify takes a default value when the server starts. This is a simple text file (with .cfg instead of .txt because it has configuration information in it), so you can edit it and change it however you like using Notepad or Wordpad.
- maprotation.cfg - Map list file, it contains a list of the maps in the map rotation, in order of occurrance. You can edit this with Notepad or Wordpad.
- admin.dat - Administrative information. This file contains the list of administrative levels, a list of admins (and what level each admin has), and a list of the bans currently in effect. This is where you can specify which admin levels get which powers (should level 3 admins have !slap? Decide that here!) If you delete an admin from this file, that person is no longer an admin! If you delete a ban from this file, the ban no longer exists. You can edit this file with Notepad or Wordpad.
- tremserver.bat - This is a batch file which is used to run tremded.exe with some common options. A "batch" file is just a simple text file with a list of DOS commands to run, one command per line. You can edit this file with Notepad or Wordpad. You will double-click on THIS FILE to run your server.
The two most common problems that keep a Tremulous Server from running are:[list=1] - tremded.exe and game.qvm don't match.
- game.qvm gets put in the wrong place.
[/list:o]Don't worry, we'll address both of those problems below.
2. Where to GET the important server files.
- tremded.exe - from http://www.tjw.org/tremulous/win32/ (http://www.tjw.org/tremulous/win32/)
- game.qvm - from http://www.tjw.org/tremulous/ (http://www.tjw.org/tremulous/)
- server.cfg, maprotation.cfg, admin.dat, and tremserver.bat - from http://avalanche.admin.googlepages.com/TremServerFiles.zip (http://avalanche.admin.googlepages.com/TremServerFiles.zip). This zip file contains four basic admin files, similar to the files currently used on my server Avalanche.
I have provided links to TJW's tremded.exe and game.qvm files because they are known to work and they are fully compatible with each other. If you have any trouble getting a server to run I suggest you use these files FIRST. I've provided links (below) to other game.qvm files, but you should really start with TJW's.
3. Where to PUT the important server files.
Once you have downloaded each of the above files, you must put them in the following locations. The <User>\base\vm folder might not exist. If it's not there, just make it yourself.
- tremded.exe - <Main>\tremded.exe
- game.qvm - <User>\base\vm\game.qvm
- server.cfg - <Main>\base\server.cfg
- maprotation.cfg - <Main>\base\maprotation.cfg
- admin.dat - <User>\base\admin.dat
- tremserver.bat - <Main>\tremserver.bat
V. Basic Server Administration
1. Running your server.
At this point, when you double-click on tremserver.bat, it should run your server successfully. If it doesn't, you probably did something wrong or put something in the wrong place. Try to figure out what you did wrong, and fix iit. If all else fails, I suggest reinstalling Tremulous and starting from scratch.
When your server runs successfully, a blue "console" window will open and scroll. The last few lines in the console window should look something like this. This is what it should look like when your server is running correctly:Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 881 jump table targets
VM file game compiled to 1205079 bytes of code
game loaded in 34179296 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Dec 27 2006
------------------------------------------------------------
InitGame: \g_suddenDeathTime\35\g_maxGameClients\0\sv_maxPing\350\sv_minPing\0\sv_maxRate\25000\sv_maxclients\13\sv_hostname\My Very First Server\timelimit\55\sv_minRate\3000\g_unlagged\1\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 12830819 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 72.36.226.187:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 601 msec frame time
2. Port forwarding through routers and firewalls.
At this point your server is running, but it is not necessarily able to receive incoming connections. If you are behind a firewall or router, you will need to provide a "hole" in the firewall or router so that players from outside can connect to your server.
Firewalls come in a wide variety of forms. Windows has a "software" firewall that is often turned on by default. If you're running a server from your home and you have a router or wireless router, that router is probably acting as a firewall. I don't have the time or the ability to detail every possible firewall and how to punch a hole in it. But here's something to get you started:
In order for this to work, you need to do three things:[list=1]- You need to give your server computer a static IP address.
- You need to set up your router/firewall for port forwarding a specific port.
- You need to set your server to use the same port number you set in step #2.
[/list:o]So, rather than take a long long time making a how-to for you, I did a few Google searches and here's what I found:
[list=1]- http://portforward.com/networking/staticip.htm (http://portforward.com/networking/staticip.htm) - This page will walk you through one method for getting a static IP address with your router. (You'll have to choose your operating system.) Remember the IP address you set in this step, you'll need it in the next step.
- http://portforward.com/english/routers/port_forwarding/routerindex.htm - This website will walk you through setting up port forwarding on various routers. Select your router from the list. (Each router has specific instructions for some games, but not Tremulous. That's okay, the "Default Guide" for your router has everything you need to know.) Make sure you read the instructions carefully and don't skip any steps.
I suggest that you use a random port number like 32123 instead of the Tremulous default (I'll explain why later). When you're done, your setup should look more or less similar to this:
(http://avalanche.admin.googlepages.com/Voyager220V8.jpg)
I left blank the spot where you need to fill in the static IP address you got in step 1.
- Among your server files, you should have a file called tremded.bat (or tremserver.bat if you used my guide (http://tremulous.net/phpBB2/viewtopic.php?t=3586). This file should be located at C:\Program Files\Tremulous\tremserver.bat. You will need to edit that file using Notepad or Wordpad. When you're done it should look like this:
tremded.exe +set dedicated 2 +exec server.cfg +set net_port 32123
[/list:o]
That's all! When you run tremserver.bat, your server should start up and talk to the master server, and with luck that's all you need.
Once you set up the port forwarding in the firewall, you can start your server, and players from everywhere will be able to connect. However, YOU might not be able to connect without a bit more work. See "Why can't I see my server?" below...
3. If you can't see any other servers: a note on ports.
You might need to set your server to use some totally different, random port like 32123, and do your port forwarding for that port. Here's why: if you have an older, simple, dumb router, and you port forward the standard Tremulous port to your server, then your gaming machine might never be able to talk to any other Tremulous server.
Let's say you have a gaming machine with local IP address 192.168.1.10, and your server has local IP address 192.168.1.20, and your server is set to use the default Tremulous port, 30720.
If you set up port forwarding for port 30720, then ANY signals coming from the Internet on port 30720 get AUTOMATICALLY sent to your SERVER at 192.168.1.20. Why is this a problem? Well, when your gaming computer talks to the master server (and most Tremulous servers), it sends signals out on port 30720 and the master server sends signals BACK on port 30720. The signals you send out aren't affected, but the signals coming BACK, which are meant for your gaming computer, are routed by the Port Forwarding to your server!
So your gaming computer can send signals on port 30720, but it can't receive any signals. Only your server can receive signals on port 30720. As a result, your gaming computer can try to talk to an outside Tremulous server, but it will never get a reply... because the replies get misdirected to your server because of your port forwarding!
The end result could be that you won't be able to see any servers on the master server list at all!
This is not a problem for all routers. In fact, newer routers are smart enough to know what you want to do, and generally don't have this problem.
4. If you can't see your own server.
Most computers are not good enough to run a Tremulous server and client at the same time. So, you probably want to run a Tremulous client on your gaming computer and log on to play on your server computer. But wait! Where's your server? It doesn't show up in the master server list, does it?
If your gaming computer and your server are both behind the same firewall/router, your gaming computer MIGHT NOT be able to see your server on the master server list EVEN IF YOU DID EVERYTHING RIGHT. Some routers do this. It's an unavoidable side-effect of port-forwarding. In order to connect to your server you need to manually add your server as a "favorite" in Tremulous. Put in whatever name you want, and set the IP address to 192.168.x.y:port#, where "192.168.x.y" is the server's static IP address from the port-forwarding step, and "port#" is the server's port.
VI. Advanced Server Administration
At this point you should have your server running. You should be able to successfully connect to your server both on your local network at home, and from somewhere else. You're using TJW's basic build with some simple features and administrative tools.
However, once you get that working you might be interested in advanced tools or game.qvm files with more features. You can find a list of the most popular ones in this thread (http://tremulous.net/phpBB2/viewtopic.php?t=3057) in the tremulous.net forums. Some distributions give matched pairs of game.qvm and tremded.exe, others will only provide the game.qvm. If you only get the game.qvm, it's possible (but not guaranteed) that it will work with TJW's tremded.exe.
I usually put all of my game.qvm files in one directory, with names like game.qvm.Risujin and game.qvm.Avenger. When I want to use a particular one I copy it to <User>\base\vm\game.qvm. But I'm pretty sure there are better ways to do it than that... someone want to enlighten me?
At this point you can play with settings in setup.cfg to change aspects of gameplay, and you can change settings in admin.dat to change what permissions different level admins have. I could write pages about that stuff, but that's for another article.
VII. Troubleshooting: Where and How to Ask Questions
Please, do NOT join a tremulous server and start asking people how to make a server! People join Tremulous servers to play the game, not to offer advice or troubleshoot server issues. If you join a server to ask for help, you will only annoy people. Come to THIS FORUM to ask questions. This forum is the best place to ask for help!
Now, if you've followed this guide and you still need help, here are some things you can do:[list=1] - Read this guide again, more carefully, and follow it step by step from the beginning. Most people have problems because they make a mistake or don't follow the guide correctly.
- If you still need help, read the FAQ (http://tremulous.net/phpBB2/viewtopic.php?t=1206) to try to find an answer.
- If that doesn't help, search the forums for what you're having trouble with, using the handy "search" feature.
- If that doesn't help, post in this thread asking a question, or post a new topic in the "Servers" forum.[/list:o]
Please, when you ask a question, follow these simple guidelines:- Use correct spelling, grammar, and punctuation. Make complete sentences. Don't use ALL CAPS, l33t speak, etc.
- Ask specific questions, not open-ended questions. "I'm trying to start a server, can someone help me?" is not a good question.
- Provide as much information as possible. If you get an error, provide error messages, or a copy of the log. If you don't know what to do next, provide a list of what you've done so far.
Following these simple steps will help us help you, and it will make it much more likely that someone will WANT to help you.
For a longer (and slightly condescending) guide on how to ask questions on the Internet, you can read "How to Ask Questions the Smart Way (http://www.catb.org/~esr/faqs/smart-questions.html)".
VIII. Have fun!
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Edit: Sept. 26, 2007 -- Added FAQ section, changed some language for clarity, updated the "asking questions" section. Added section and subsection numbers to make it easier to read, and to improve clarity.
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Umm, are you aware that TJW's quick install guide also works as a sort of computer skill & knowledge test to ensure that the guy who's setting up his own little internet server will also be able to MAINTAIN it? :roll:
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Umm, are you aware that TJW's quick install guide also works as a sort of computer skill & knowledge test to ensure that the guy who's setting up his own little internet server will also be able to MAINTAIN it? :roll:
a1: RTFM
a2: RTFM
If you don't understand TJW's installation guide, you don't have enough skills to maintain the server. You'll do us all a big favor if you give up. Thank you.
That last quote was from this thread (http://tremulous.net/phpBB2/viewtopic.php?t=3587)
Everyone's got to start somewhere. It's very frustrating to want to learn something when no one will give you the really simple information you need to bootstrap your way into learning the advanced things.
I'm a moderately advanced computer user. I've set up Debian/Windows dual-boot systems, compiled and recompiled my kernels many times, program in C and Perl and VB among others...
... and when I first tried to run Tremulous as a server, the lack of simple, basic information was astounding to me. And highly frustrating. TJW's guides are better now, but at the time they were out-of-date and oblique. In general, the lack of clear documentation for Tremulous is amazing.
I'm not concerned with "testing" other people's knowledge. My intention is to[list=1]- Provide the ultra-basic information that real newbies need to start down the path of learning, and
- Provide the information that I wish someone had told me when I first started working on a Tremulous server.
[/list:o]
Honestly... why should we intentionally obfuscate any part of Tremulous? If something can be explained, why not explain it? Tremulous is not some ultra-secret society, it's a fun free game.
In short, if all you have to say is "RTFM", don't say anything. Provide a link to another thread, or give a handy search term, or say something useful. Why say "RTFM" without saying where the FM is?
Well, you know what? My post above? It IS a F**king Manual.
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OK. From now on, when somebody reports a bug which has been fixed months ago, it's your responsibility to explain to him that it's been fixed already so the people who fix the bugs can focus on fixing bugs instead of explaining why that bugreport is outdated. :roll:
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No problem. 8) But I'm pretty sure that's a separate issue anyway. :)
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and yes foo i Thank you very much. and u have a point if someone needs help i give i to them untill thats all i know. So TY foo :D
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Great, another retard with 160kb of crappy signature for just ONE sentence!
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oh yea how do i name my server and do all the rest of it foo
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Well, Ace, I'm pretty sure you should look through the config files (specifically, server.cfg) and see what they say. They're well documented and it should be pretty easy to figure out where to put the server name.
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yes foo i got that part done but how do i make new commands for console lik layout and all them cool ones ???
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Great, another retard with 160kb of crappy signature for just ONE sentence!
Lol, it's not even a sentence!
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Are you talking about giving permissions to admins to use new commands? That's done with the admin flags. All of TJW's admin flags are given here: http://www.tjw.org/tremulous/ADMIN.txt.
If you want more commands than TJW's game.qvm provides, that's when you need a more advanced game.qvm that has new features. A popular one is the "Risujin/Avenger" version, which is probably what you want since it has layout and slap, and it's in the list I linked to above. I'm pretty sure that the game.qvm from Risujin/Avenger v3 works with TJW's tremded.exe, but I'm not completely sure.
A more comprehensive list of popular mods and what they do is given in this thread (http://tremulous.net/phpBB2/viewtopic.php?t=3057). The flags for new commands (like layout and slap) in Risujin/Avenger v3 are not well documented, but Paradox was nice enough to point them out in this thread (http://tremulous.net/phpBB2/viewtopic.php?t=3565).
Finally, actually making a whole new command to do something new, like a command to auto-mute chat spam or destroy all spawns or something... well, that's a whole other ballgame. You'll need to get the current version of the source code, make the changes you want, and compile a new game.qvm and (possibly) tremded.exe. To make a command like that requires:- some skill at programming (particularly in C)
- a decent programming environment with a compiler etc., like Linux (or one of the Windows programming environments).
You'll need to:[list=1]- use Subversion to download an SVN from svn.icculus.org/tremulous
- apply any other peoples' patches that you want, fixing any conflicts if they don't mix well
- figure out how to implement your own new changes
- make the changes you want
- debug all the problems with your changes
- compile it[/list:o]
I don't know whether you have the skills necessary for a project like that, but it can't hurt to try!
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Yea and foo what am i supose to write the mods and so on in. Like what program to use???
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um I set up the server using all your insdtructions though when I want to set my username as an admin with that command TJW has there http://www.tjw.org/tremulous/ADMIN.txt
it says:
unknown command: /rcon
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i got mine up with a little help from magic
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You told me to post here..
Well, I used your manual and its great.. But the problem is my router (I think), No one can see it and neither can I.
Is this how you correctly port forward?
(http://img501.imageshack.us/img501/2124/untitled11kd1.png)
If I did it correctly then plz tell me another factor that could be affecting my server
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You told me to post here..
Well, I used your manual and its great.. But the problem is my router (I think), No one can see it and neither can I.
Is this how you correctly port forward?
(http://img501.imageshack.us/img501/2124/untitled11kd1.png)
If I did it correctly then plz tell me another factor that could be affecting my server
Tremulous usually runs with the port address of 30720 unless you changed it and the IP address you have showing is usually reserved for the router itself, not the server. You may want to tweak those settings.
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ok, thank you. I will try your suggestion.
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oh plz help ME
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oh plz help ME
I did. You never checked your thread.
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Okay, guys, I updated and changed the sections on port forwarding. Mjolnir, you need to make sure the IP address is the address of your SERVER. 192.168.1.1 is the address of your ROUTER.
Diggs, I added a section explaining why people who use port forwarding actually do need to use a non-standard port for their tremulous server.
Enjoy! :)
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Sweet. Mods pse sticky this :)
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How do I find out the address of my server?
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To find your Internet-wide IP address, you can simply go to http://whatismyipaddress.com and it will tell you. :)
On the other hand, if you want to know the IP address of your server on your local network, then (if you're running Windows), do this:[list=1]- Open the Start Menu. Click on "Run".
- In the box that opens up, type
cmd
and click OK. - When the DOS box opens up, type
ipconfig /all
and look at the output. There will be a line that says "IP Address", and that's your current local IP address.[/list:o]In other words, you want to do steps 1-3 from this page (http://portforward.com/networking/static-xp.htm).
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Diggs, I added a section explaining why people who use port forwarding actually do need to use a non-standard port for their tremulous server.
Enjoy! :)
Nicely done!
Some have told me this doesn't need to be done, but it has always been a must for me when Internet serving from my LAN for most games.
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oh yea thanks guys i got my server up and runnin so stop by some time and give me some feed back.
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I dont have the user specific folder...help
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I dont have the user specific folder...help
Unless you use some really old version of Windows, simply make one. Really old version of Windows has C:\Documents instead of C:\Documents and Settings.
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Yes, if you don't have the user-specific folder you can just make the folder exactly where I describe it being.
Although I'm pretty sure that if you download and install the current Tremulous 1.1.0, it will make that folder for you. Well, I'm pretty sure it will make <User>, I think it will make <User>\base, and you'll almost certainly have to make <User>\base\vm yourself.
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lol not that hard to work out. but i know what it is like tryin to get somfin to work and it wont :(.
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OK foo can you help me plz. My server has screwed up. This is what i get when console come up this is what it says:
----------------------
16316 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1002 jump table targets
VM file game compiled to 1300126 bytes of code
game loaded in 34228160 bytes on the hunk
------- Game Initialization -------
gamename: balance
gamedate: Jan 7 2007
------- InitGame -------------------------------------------
sv_minRate = 3000
g_suddenDeathTime = 35
g_maxGameClients = 0
sv_maxclients = 13
timelimit = 55
sv_hostname = My Very First Server
sv_maxRate = 25000
sv_minPing = 0
sv_maxPing = 350
g_suddenDeathMode = 0
g_unlagged = 1
version = tremulous 1.1.0 win_mingw-x86 Aug 27 2006
protocol = 69
mapname = atcs
sv_privateClients = 1
sv_allowDownload = 0
g_needpass = 0
gamename = balance
g_suddenDeath = 0
------------------------------------------------------------
fs_game:
********************
ERROR: Balance mod should not be installed in the base folder! Please move the Balance mod client pk3 and vm/game.qvm to the tremulous/balance/ folder instead. The server will not run until you do so.
********************
----- Server Shutdown (Server crashed: Balance mod should not be installed in the base folder! Please move the Balance mod client pk3 and vm/game.qvm to the tremulous/balance/ folder instead. The server will not run until you do so.) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 72.36.226.187:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 13275481 msec frame time
I have tryed everything. I have reinstalled trem. Moved fiel every were. So plz i need some help
-
... error message including solution instructions...
Please hold, escalating you to tier 2... (http://ars.userfriendly.org/cartoons/?id=20030505)
-
********************
ERROR: Balance mod should not be installed in the base folder! Please move the Balance mod client pk3 and vm/game.qvm to the tremulous/balance/ folder instead. The server will not run until you do so.
********************
----- Server Shutdown (Server crashed: Balance mod should not be installed in the base folder! Please move the Balance mod client pk3 and vm/game.qvm to the tremulous/balance/ folder instead. The server will not run until you do so.) -----
did you read that? - or did you mean you did when you said that you moved the file everywhere?
-
Yup, Ace, it sounds like somehow Balance mod stuff got installed and put in the wrong folder, i.e. tremulous/base. You'll have to go through everything in the base folder (in both the user Tremulous directory and the program Tremulous directory) and weed out any files that match
base/data*.pk3
base/vms*.pk3
Leave only data-1.1.0.pk3 and vms-1.1.0.pk3 (these are the original default files). Delete the base/vm folder(s) entirely for now. Then you'll have to re-download TJW's files.
Is this on a computer at school, or your home computer? If you didn't visit a Balance-mod server, or download and install the Balance mod yourself, someone else has probably been messing around with it.
-
Foobar, some much needed documentation is greatly appreciated.
For those looking to do such things as create their own admin commands or find out what many of those server variables do, you can check out the MG Documentation project. You can find out How to make admin commands (http://mercenariesguild.net/index.php?option=com_openwiki&Itemid=46&id=making_tjw_admin_commands) and also find a bunch of pre-made admin commands (http://mercenariesguild.net/index.php?option=com_openwiki&Itemid=46&id=wiki:admin_commands) to get you started and show what is possible.
If you are curious about what all those server variables are, you can check out the variable list (http://mercenariesguild.net/index.php?option=com_openwiki&Itemid=46&id=server_variables) which, while incomplete, should at least help most people find the basic variables and what they do.
-
I've noticed that my server disappear from server list if the list is updated more that 1 time during less than few seconds ... and after some seconds it reappers in the list again ...
I think that is probably coused by some kind of anti-flood patch or something like that ...
I'm actuallyu using Tremded from TJW, and Avanger's game.qvm ... but maybe is can be fixed from the "server.cfg" file ...
Well, how to disable this "anti-flood" .. or whatever it is ? (if it is the reason of that problem ...)
:-?
-
----- FS_Startup -----
Current search path:
C:\Documents and Settings\haaa\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map_powergrid_b25.pk3 (44 files)
C:\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-thermal-b1.pk3 (204 files)
C:\Program Files\Tremulous\base\map-sedna-beta3-1.1.0.pk3 (79 files)
C:\Program Files\Tremulous\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Program Files\Tremulous\base\map-procyon-beta2.pk3 (93 files)
C:\Program Files\Tremulous\base\map-omega_b1.pk3 (8 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\base\map-marsbase_b2.pk3 (85 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-gloom_b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\base\map-gamma_core-beta6.pk3 (78 files)
C:\Program Files\Tremulous\base\map-derelictb-beta04.pk3 (178 files)
C:\Program Files\Tremulous\base\map-derelictb-beta03.pk3 (157 files)
C:\Program Files\Tremulous\base\map-battlezone_final.pk3 (19 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\hamunaptra.pk3 (762 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\base\dark.pk3 (8 files)
C:\Program Files\Tremulous/base
----------------------
4508 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: tattoo-3puec777
IP: 192.168.1.3
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\haaa\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map_powergrid_b25.pk3 (44 files)
C:\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-thermal-b1.pk3 (204 files)
C:\Program Files\Tremulous\base\map-sedna-beta3-1.1.0.pk3 (79 files)
C:\Program Files\Tremulous\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Program Files\Tremulous\base\map-procyon-beta2.pk3 (93 files)
C:\Program Files\Tremulous\base\map-omega_b1.pk3 (8 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\base\map-marsbase_b2.pk3 (85 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-gloom_b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\base\map-gamma_core-beta6.pk3 (78 files)
C:\Program Files\Tremulous\base\map-derelictb-beta04.pk3 (178 files)
C:\Program Files\Tremulous\base\map-derelictb-beta03.pk3 (157 files)
C:\Program Files\Tremulous\base\map-battlezone_final.pk3 (19 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\hamunaptra.pk3 (762 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\base\dark.pk3 (8 files)
C:\Program Files\Tremulous/base
----------------------
9016 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_hostname\My Very First Server\sv_maxRate\25000\sv_minPing\0\sv_maxPing\350\timelimit\55\sv_maxclients\13\sv_minRate\3000\g_suddenDeathTime\35\g_maxGameClients\0\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 72.36.226.187:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 46556098 msec frame time
Thats what i get after placing the files where the are supposed to be.
Im not understanding if something is wrong or if im just not firguring out the next step correctly.
Any help is greatly appreciated.
-
You have a tremded / game.qvm mismatch.
make sure both are the same version.
-
I got them both from this thread so they should be same or workable.
-
Probably means the qvm is in the wrong place, or your running the wrong tremded.
triple check all the paths. the qvm should be in ~/.tremulous/base/vm not the install directory.
-
Im gonna have to double and triple check them all again to make sure.
i dont think i have an vm file if i do not how do i make it ?
-
Ok i set it up but when i added it to my favs in game it said it was a 54 player server and had 40 people on it already but when i tryed to login it made me wait for connection for like 1 minute.
Im wondering if its possible to run a server and play on it from the same pc.
-
so just hit create server then wat? :-? :-?
-
tremded.exe - <Main>\tremded.exe
it says "couldn't load defualt.cfg"
-
tremded.exe - <Main>\tremded.exe
it says "couldn't load defualt.cfg"
you haxxed your data-1.1.0
-
okay i reinstalled tremulous on my pc and now it works so know wat?
-
Ok i have succesfully set up a server but i now need to port forward in order to get it seen on full list of servers.
-
okay i reinstalled tremulous on my pc and now it works so know wat?
map whatever
voila, your server is up and running.
Rabbitt"]Ok i have succesfully set up a server but i now need to port forward in order to get it seen on full list of servers.
Read the router manual.
-
it is? but i need to port forward still!
-
Bitch stole my name.
;) jk
-
still how do i get code to port foward?
-
tremulous 1.1.0 win_mingw-x86 Feb 17 2007
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-watah-b5.pk3 (255 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-thermal.pk3 (134 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-thermal-b2.pk3 (207 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-sokolov-1.1.pk3 (228 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-procyon-r1.pk3 (108 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-omega_b1.pk3 (8 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-metro-b1-2.pk3 (495 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-gamma_core-beta6.pk3 (78 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-atcszalpha.pk3 (116 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\map-atcs3.pk3 (88 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous\base\highrise-b5.pk3 (23 files)
C:\Documents and Settings\Levi\Local Settings\Application Data\Tremulous/base
C:\Documents and Settings\Levi\Desktop\Test/base
----------------------
2338 files in pk3 files
----- CL_Shutdown -----
-----------------------
Couldn't load default.cfg
------------------------
this is pops up when i try to open tremulous.exe,tremded.exe!
-
It's not loading data-1.1.0.pk3, re-install trem to get it back if you deleted it or something.
-
Tremulous.exe and tremded.exe must sit next to your base directory in your system-wide Tremulous installation. :roll:
-
Believe me its easier then most think but it does take common sense which some folks just dont seem to have.
Make sure you have tremded and tremulous in programfiles\tremulous folder.
make sure you game.qvm file is in documentsandsettings\username\localsettings\applicationdata\tremulous\base\vm which you might have to create the vm folder though.
Once that is done youll need to make a create a guid which is easy just another trem.exe file that i just downloaded from tjw's backport.
Your server.cfg file will need to be altered or if you know of someone with a server setup you like then you could try to get the file from them or alter it yourself.
-
How do you apply other people's patches?
You know, all those files taht end in .patch
And when you open it up it's a bunch of text.
Do you put those in your server.cfg ? (probably not)
Do you need to, erm, put it in the game.qvm somehow?
-
You need to compile your own qvms to apply the patches. Please people use the search button. RTFM. If you can't follow simple instructions how are we supposed to help you ?
-
spent the last 4 hours looking. stfu.
-
spent the last 4 hours looking. stfu.
http://tremulous.net/phpBB2/viewtopic.php?t=3586#49071
I spent like what.. 3 minutes searching for that.
You'll need to:
1. use Subversion to download an SVN from svn.icculus.org/tremulous
2. apply any other peoples' patches that you want, fixing any conflicts if they don't mix well
3. figure out how to implement your own new changes
4. make the changes you want
5. debug all the problems with your changes
6. compile it
And if you cared enough to read the .patch files when you opened them, you could have googled for keyword 'diff' etc. Here is a free link :
http://directory.fsf.org/patch.html
I don't expect people like you to run a server anyway :sigh:
Learn how to use google and you might save that 4 hours in the future.
-
lol you guys are too funny ... 4 hours searching for soemthing ?
If it took 4 hours i think you would have given up long before that time span.
-
It took me four hours because I was extremely tired and the only reason I was awake is because I was intrigued at the possibility of writing my own tremulous server mods and because I spent a lot of time getting C to work in Eclipse.
so, how do I compile my own QVMs?
-
Import the Makefile. :roll:
-
hey. i did everything in the guide, but each time i try to create the server on the internet, the game closes and the blue screen pops up and says;
sending heartbeat to master.tremulous.net.
what does this mean>? did i do something wrong?
-
BloodFart: It means that you have no idea what does a dedicated server look like.
-
what?
-
nevermind my post. my retarded self didnt notice that it DID run (oops). thanks for the help! :P
-
The two most common problems that keep a Tremulous Server from running are:
1. tremded.exe and game.qvm don't match.
What the heck does that mean? They have to match? WHAT has to match?
Also, in the link "<User>\base\vm\game.qvm", I had to create a folder and name it vm by myself, it wasn't there automatically. I just want to double check and make sure this is the correct thing to do.
-
The file versions have to match.
You can't use an old QVM with a new tremded, or vice versa.
-
Alright. I've set up my Static IP address and its working but when I go to work on setting up Port Forwarding I have a few problems (I'm using a/the router that belongs to the Scientific Antlanta company).
First, the third number sequence of my Static IP address is a 2, so why the heck does the first step require that I have a 0 in the third sequence? (192.168.0.<text field>)
Second, whenever I enter either my current IP address or my static IP address into the address bar of my Firefox browser, it tells me that:
________________________
The connection was reset
The connection to the server was reset while the page was loading.
* The site could be temporarily unavailable or too busy. Try again in a few
moments.
* If you are unable to load any pages, check your computer's network
connection.
* If your computer or network is protected by a firewall or proxy, make sure
that Firefox is permitted to access the Web.
________________________
I also get errors when I try the same thing in Internet Explorer.
Any ideas?
-
It says 2 as 99% of home nets are 192.168.0.0/24
And if you enter your IP in firefox, you connect to your own PC.
If you ain't running a web server, it wont work.
If your using a router that isn't yours, you'll need to ask whoever owns it to set up the forwarding. They may well say no, in which case you wont be able to run a public server.
-
Well Comcast came and set us up with this router because we were getting cable, does that mean it's theirs?
Also, go to this link: http://portforward.com/english/routers/port_forwarding/Scientific-Atlanta/WebSTAR-DPR2320/default.htm
Notice the part where it says Please do not skip this step! and asks you to enter your static IP. What should I enter there? I'm confused because, like I already told you, the third number sequence is a 2, not a 0.
-
If you have access to the admin panel, then your fine.
What is your static IP?
If the are just a few users on your net, setting your IP with a 0 there shouldn't matter.
-
What is the admin panel?
My static IP is 192.168.2.136
EDIT:
Don't worry about answering this question
-
the tjw site is down, can anyone link me up to another site with tremded.exe and game.qvm thanmks
-
the tjw site is down, can anyone link me up to another site with tremded.exe and game.qvm thanmks
http://tjw.org/tremulous/
-
Hitch warning: 1607869 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1306 msec frame time
??
-
Hitch warning: 1607869 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1306 msec frame time
??
I'm pretty sure that's what it's supposed to say.
At least it's what mine says...
-
humm sorry but when i download the avalanche link,the tremserver.bat is not here...so..where can i have it?
-
The tremserver.bat file should be included along with the other files in this (http://avalanche.admin.googlepages.com/TremServerFiles.zip) zip file. However, if you still have problems unzipping it or the .zip is somehow corrupted, you can easily create your own.
A .bat, or batch, file is simply a collection of commands that are executed when the file is run. To create the tremserver.dat (which is, by the way, not necessary - it simply automates the setting of variables that tremded uses to determine how exactly the server is set up. You can also set these manually at the command line) open up Notepad, add:
tremded.exe +set dedicated 2 +exec server.cfg +set net_port 32123
and save with the .bat file extension. In some cases, Notepad may automatically append the tremserver.bat file with .txt, which can be avoided by A)Wrapping the file name at save time in double quotation marks, or B) Changing the file preferences to show known file extensions.
Now, simply add tremserver.bat to the same directory where tremded.exe is and, assuming you followed the rest of Foobar's (excellent) guide correctly, run tremserver.bat and your server should start up.
-
game.qvm - <User>\base\vm\game.qvm
Well theres no vm folder/file in that base folder. (Do I create the vm folder in there?)
-
Well theres no vm folder/file in that base folder. (Do I create the vm folder in there?)
No, you're supposed to wait for a folder fairy to create it for you :roll:
-
I do not have the <user> folder, it just stops at Application Data.
?
-
So manually create the remaining directories. Tremded expects the vm/game.qvm to be located at that path exactly.
-
G_ParseSpawnVars: found ) when expecting {
how do i fix this error? :tyrant:
-
G_ParseSpawnVars: found ) when expecting {
how do i fix this error? :tyrant:
SEARCH THE DAMN FORUM :roll:
-
G_ParseSpawnVars: found ) when expecting {
how do i fix this error? :tyrant:
In an attempt to answer in a more helpful fashion...
Follow the guide in the original post. If you have, then there are still several things that could be going wrong.
In my experience, this error is mainly caused by a mismatched server program and game.qvm. If you know for a fact that your server and qvm are a pair, you might want to check in your Tremulous application data's base folder (at least on a Windows, and NOT the one in program files) and see if you have any qvms in PK3s that could be causing problems.
What qvm and server are you using?
If you don't know what any the above means, I'd advise you to go through the guide again, from the start, taking it slowly. You might have just messed up.
-
hm now can someone tell me in german how this folder is called?
i cant translate it to 100% -.-
-
Hitch warning: 1607869 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1306 msec frame time
??
thats precisely my problem, and whatever i do, i cant fix it, any help? wen i try to join my server, it say: "awaiting gamestate" for ages. also, on the list, it says 0/0 players, even when i allow 14...and i AM suppost to create my own vm folder? i thought i was supposed to put it in my vms pk3 folder...to be more precise, here is teh code:
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous\base\map-temple-0.5.5.pk3 (100 files)
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\Weirdo.pk3 (6 files)
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\tk.pk3 (6 files)
C:\Program Files\Tremulous\base\telebright.pk3 (6 files)
C:\Program Files\Tremulous\base\Space-Mining-Facility.pk3 (6 files)
C:\Program Files\Tremulous\base\S.T.C.S.pk3 (6 files)
C:\Program Files\Tremulous\base\S.T.C.S..pk3 (6 files)
C:\Program Files\Tremulous\base\power_grangers.pk3 (6 files)
C:\Program Files\Tremulous\base\powergrangers.pk3 (6 files)
C:\Program Files\Tremulous\base\power-grangers.pk3 (6 files)
C:\Program Files\Tremulous\base\Powa'_Gwangies.pk3 (6 files)
C:\Program Files\Tremulous\base\Powa' Grangers.pk3 (6 files)
C:\Program Files\Tremulous\base\outpost_p4.pk3 (42 files)
C:\Program Files\Tremulous\base\oasis.pk3 (36 files)
C:\Program Files\Tremulous\base\map-volcano-alpha4-1.1.0.pk3 (11 files)
C:\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\base\map-urban-p2.pk3 (83 files)
C:\Program Files\Tremulous\base\map-uranium-124.pk3 (82 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-tk_beta2.pk3 (21 files)
C:\Program Files\Tremulous\base\map-the_two_towers_b1.pk3 (184 files)
C:\Program Files\Tremulous\base\map-thermal-b2.pk3 (207 files)
C:\Program Files\Tremulous\base\map-theBunker-1.0.0.pk3 (107 files)
C:\Program Files\Tremulous\base\map-temple-0[1].5.pk3 (99 files)
C:\Program Files\Tremulous\base\map-telebright.pk3 (6 files)
C:\Program Files\Tremulous\base\map-subterranean_0-1.pk3 (17 files)
C:\Program Files\Tremulous\base\map-StarGateCommand-b1.pk3 (130 files)
C:\Program Files\Tremulous\base\map-snipertime.pk3 (29 files)
C:\Program Files\Tremulous\base\map-sedna-beta3-1.1.0.pk3 (79 files)
C:\Program Files\Tremulous\base\map-rotcannon-b7.pk3 (21 files)
C:\Program Files\Tremulous\base\map-rotcannon-b5.pk3 (15 files)
C:\Program Files\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Program Files\Tremulous\base\map-pushcannon_b2.pk3 (17 files)
C:\Program Files\Tremulous\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Program Files\Tremulous\base\map-powergrangers.pk3 (6 files)
C:\Program Files\Tremulous\base\map-outpost_p4_beta3.pk3 (61 files)
C:\Program Files\Tremulous\base\map-obj_infested-b2.pk3 (7 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-nano-beta1.pk3 (73 files)
C:\Program Files\Tremulous\base\map-metro-b1-2.pk3 (495 files)
C:\Program Files\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\base\map-meep_b2-1.1.0.pk3 (181 files)
C:\Program Files\Tremulous\base\map-marsbase_b2.pk3 (85 files)
C:\Program Files\Tremulous\base\map-lite-v1.pk3 (3 files)
C:\Program Files\Tremulous\base\map-Labyrinth-build19.pk3 (128 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-groundsource-a5.pk3 (108 files)
C:\Program Files\Tremulous\base\map-goonhop.pk3 (18 files)
C:\Program Files\Tremulous\base\map-gloom_b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-gloom3t.pk3 (172 files)
C:\Program Files\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\base\map-DSArena.pk3 (49 files)
C:\Program Files\Tremulous\base\map-derelictb-beta04.pk3 (178 files)
C:\Program Files\Tremulous\base\map-cube-spatial-c.pk3 (49 files)
C:\Program Files\Tremulous\base\map-cleanserb2.pk3 (113 files)
C:\Program Files\Tremulous\base\map-Cerberus_rc2.pk3 (73 files)
C:\Program Files\Tremulous\base\map-battlezone_final.pk3 (19 files)
C:\Program Files\Tremulous\base\map-atcszcargo-a1.pk3 (17 files)
C:\Program Files\Tremulous\base\map-atcszalpha.pk3 (116 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b2.pk3 (50 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-atcs3.pk3 (88 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arkadia.pk3 (39 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\map-ancient_remains-1.0.pk3 (137 files)
C:\Program Files\Tremulous\base\map-ADOCa1.pk3 (51 files)
C:\Program Files\Tremulous\base\map-1984b2.pk3 (79 files)
C:\Program Files\Tremulous\base\map-1984b1.pk3 (79 files)
C:\Program Files\Tremulous\base\highrise3.pk3 (13 files)
C:\Program Files\Tremulous\base\highrise-b6.pk3 (23 files)
C:\Program Files\Tremulous\base\hamunaptra.pk3 (762 files)
C:\Program Files\Tremulous\base\GrangerRink_b2.pk3 (16 files)
C:\Program Files\Tremulous\base\goof.pk3 (29 files)
C:\Program Files\Tremulous\base\giantgensurf.pk3 (6 files)
C:\Program Files\Tremulous\base\dunno.b1.pk3 (30 files)
C:\Program Files\Tremulous\base\dojo.pk3 (14 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\base\dark.pk3 (8 files)
C:\Program Files\Tremulous\base\cube_b2.pk3 (10 files)
C:\Program Files\Tremulous\base\common-spog.pk3 (29 files)
C:\Program Files\Tremulous\base\BumperGranger_b1.pk3 (13 files)
C:\Program Files\Tremulous/base
----------------------
7610 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: fun-n-games
IP: 192.168.1.105
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: tk_beta2
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous\base\map-temple-0.5.5.pk3 (100 files)
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Documents and Settings\internet\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\Weirdo.pk3 (6 files)
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\tk.pk3 (6 files)
C:\Program Files\Tremulous\base\telebright.pk3 (6 files)
C:\Program Files\Tremulous\base\Space-Mining-Facility.pk3 (6 files)
C:\Program Files\Tremulous\base\S.T.C.S.pk3 (6 files)
C:\Program Files\Tremulous\base\S.T.C.S..pk3 (6 files)
C:\Program Files\Tremulous\base\power_grangers.pk3 (6 files)
C:\Program Files\Tremulous\base\powergrangers.pk3 (6 files)
C:\Program Files\Tremulous\base\power-grangers.pk3 (6 files)
C:\Program Files\Tremulous\base\Powa'_Gwangies.pk3 (6 files)
C:\Program Files\Tremulous\base\Powa' Grangers.pk3 (6 files)
C:\Program Files\Tremulous\base\outpost_p4.pk3 (42 files)
C:\Program Files\Tremulous\base\oasis.pk3 (36 files)
C:\Program Files\Tremulous\base\map-volcano-alpha4-1.1.0.pk3 (11 files)
C:\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\base\map-urban-p2.pk3 (83 files)
C:\Program Files\Tremulous\base\map-uranium-124.pk3 (82 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-tk_beta2.pk3 (21 files)
C:\Program Files\Tremulous\base\map-the_two_towers_b1.pk3 (184 files)
C:\Program Files\Tremulous\base\map-thermal-b2.pk3 (207 files)
C:\Program Files\Tremulous\base\map-theBunker-1.0.0.pk3 (107 files)
C:\Program Files\Tremulous\base\map-temple-0[1].5.pk3 (99 files)
C:\Program Files\Tremulous\base\map-telebright.pk3 (6 files)
C:\Program Files\Tremulous\base\map-subterranean_0-1.pk3 (17 files)
C:\Program Files\Tremulous\base\map-StarGateCommand-b1.pk3 (130 files)
C:\Program Files\Tremulous\base\map-snipertime.pk3 (29 files)
C:\Program Files\Tremulous\base\map-sedna-beta3-1.1.0.pk3 (79 files)
C:\Program Files\Tremulous\base\map-rotcannon-b7.pk3 (21 files)
C:\Program Files\Tremulous\base\map-rotcannon-b5.pk3 (15 files)
C:\Program Files\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Program Files\Tremulous\base\map-pushcannon_b2.pk3 (17 files)
C:\Program Files\Tremulous\base\map-pulse-beta3-1.1.0.pk3 (198 files)
C:\Program Files\Tremulous\base\map-powergrangers.pk3 (6 files)
C:\Program Files\Tremulous\base\map-outpost_p4_beta3.pk3 (61 files)
C:\Program Files\Tremulous\base\map-obj_infested-b2.pk3 (7 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-nano-beta1.pk3 (73 files)
C:\Program Files\Tremulous\base\map-metro-b1-2.pk3 (495 files)
C:\Program Files\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Program Files\Tremulous\base\map-meep_b2-1.1.0.pk3 (181 files)
C:\Program Files\Tremulous\base\map-marsbase_b2.pk3 (85 files)
C:\Program Files\Tremulous\base\map-lite-v1.pk3 (3 files)
C:\Program Files\Tremulous\base\map-Labyrinth-build19.pk3 (128 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-groundsource-a5.pk3 (108 files)
C:\Program Files\Tremulous\base\map-goonhop.pk3 (18 files)
C:\Program Files\Tremulous\base\map-gloom_b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-gloom3t.pk3 (172 files)
C:\Program Files\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\base\map-DSArena.pk3 (49 files)
C:\Program Files\Tremulous\base\map-derelictb-beta04.pk3 (178 files)
C:\Program Files\Tremulous\base\map-cube-spatial-c.pk3 (49 files)
C:\Program Files\Tremulous\base\map-cleanserb2.pk3 (113 files)
C:\Program Files\Tremulous\base\map-Cerberus_rc2.pk3 (73 files)
C:\Program Files\Tremulous\base\map-battlezone_final.pk3 (19 files)
C:\Program Files\Tremulous\base\map-atcszcargo-a1.pk3 (17 files)
C:\Program Files\Tremulous\base\map-atcszalpha.pk3 (116 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b2.pk3 (50 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b1.pk3 (52 files)
C:\Program Files\Tremulous\base\map-atcs3.pk3 (88 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arkadia.pk3 (39 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\map-ancient_remains-1.0.pk3 (137 files)
C:\Program Files\Tremulous\base\map-ADOCa1.pk3 (51 files)
C:\Program Files\Tremulous\base\map-1984b2.pk3 (79 files)
C:\Program Files\Tremulous\base\map-1984b1.pk3 (79 files)
C:\Program Files\Tremulous\base\highrise3.pk3 (13 files)
C:\Program Files\Tremulous\base\highrise-b6.pk3 (23 files)
C:\Program Files\Tremulous\base\hamunaptra.pk3 (762 files)
C:\Program Files\Tremulous\base\GrangerRink_b2.pk3 (16 files)
C:\Program Files\Tremulous\base\goof.pk3 (29 files)
C:\Program Files\Tremulous\base\giantgensurf.pk3 (6 files)
C:\Program Files\Tremulous\base\dunno.b1.pk3 (30 files)
C:\Program Files\Tremulous\base\dojo.pk3 (14 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous\base\dark.pk3 (8 files)
C:\Program Files\Tremulous\base\cube_b2.pk3 (10 files)
C:\Program Files\Tremulous\base\common-spog.pk3 (29 files)
C:\Program Files\Tremulous\base\BumperGranger_b1.pk3 (13 files)
C:\Program Files\Tremulous/base
----------------------
15220 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 881 jump table targets
VM file game compiled to 1205079 bytes of code
game loaded in 34179296 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Dec 27 2006
------------------------------------------------------------
InitGame: \sv_minRate\3000\g_unlagged\1\timelimit\100\sv_hostname\{NoS}AppleFace\sv_maxclients\14\sv_maxRate\25000\sv_minPing\0\sv_maxPing\500\g_maxGameClients\0\g_suddenDeathTime\40\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\tk_beta2\sv_privateClients\1\sv_allowDownload\1\g_needpass\0\gamename\base
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
0 teams with 0 entities
-----------------------------------
broadcast: print "Server: g_gravity changed to 50\n"
FinishSpawningBuildable: team_human_medistat startsolid at (3248 1664 40)
-----------------------------------
Hitch warning: 18076082 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 4000 msec frame time
Hitch warning: 1057 msec frame time
Hitch warning: 905 msec frame time
Hitch warning: 709 msec frame time
Hitch warning: 977 msec frame time
Hitch warning: 1795 msec frame time
Hitch warning: 521 msec frame time
-
Hitch warning: 1607869 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1306 msec frame time
Look at the guide; that's exactly what it's supposed to look like. If it still isn't working, you may need to configure your firewall and router (covered in the guide).
-
Hitch warning: 1607869 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1306 msec frame time
/quote]
Look at the guide; that's exactly what it's supposed to look like. If it still isn't working, you may need to configure your firewall and router (covered in the guide).
if your server is hitching for half an hour at mapstart you have issues.
-
if your server is hitching for half an hour at mapstart you have issues.
Yeah... Sorry, but how can you tell how long it's been hitching? I'm not very knowledgeable in that area.
-
if your server is hitching for half an hour at mapstart you have issues.
Yeah... Sorry, but how can you tell how long it's been hitching? I'm not very knowledgeable in that area.
that one server frame (that is supposed to take 50ms) took half an hour, that's what the hitch message says (1608000msec = 26 minutes)
-
lol, so basically im quite dead. hmm...xD o well, i dun need a server that bad... D:
-
Actually, I've seen that kind of weirdly long hitch time at startup before, and the server didn't ACTUALLY hitch for half an hour. It's some kind of weird bug. You can safely ignore hitch times at startup. Only if you continually get "hitch time" warnings without doing anything should you be concerned.
Typically I see hitch time warnings:[list=1]- When clicking the scroll-bar on the console history on a Windows Tremulous server; or
- When asking the server computer to run another program or do some other processing.[/list:o]I suspect number 2 would be less of a problem with multiple-core computers, since the new program would just be run on a different core.
-
I updated the guide today. Mostly this was cosmetic: I added section headings, and numbered all the subsections to they would be easier to reference. Also, organizing this way makes the guide a lot easier to read.
I also changed some of the language in a few sections to make it clearer in small ways. This was mostly because people have asked me questions they shouldn't have had to ask, so I suspected some things could be more clearly written.
I added a FAQ at the beginning, with clear answers to the eternal "SpawnVars" error question.
In the "how to ask for help" section I told people not to join Tremulous servers and ask questions, because it only annoys people. I get that a lot. :D
If anyone has a suggestion for more FAQs to add to the list, by all means let me know!
-
okay! thanks, so i will just let it sit for a while then it might work...
-
Foobar, help me please!
I followed your guide step by step but can't make the server work properly...
- Have downloaded all files provided in the sticky and checked again and again they are placed correctly.
- Have opened the 32123 port in my router.
- Have switched to an static ip.
- Have reinstalled Tremulous.
- Don't have any shady vms-blah.pk3's hanging around the base folder of the Tremulous installation I am hosting off of.
However, when I run tremserver.bat i still get this error:
********************
ERROR: G_ParseSpawnVars: found : when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found : when expecting {) -----
I have read all the sticky and tried everything but just can't make it work :(
Thank you!
-
Hi, Ishbb! Well, the problem is obviously that your tremded.exe and game.qvm don't match. So check those files very carefully. In fact, this is what I would do:[list=1]
- Delete the file C:\Program Files\Tremulous\tremded.exe , if it exists.
- Delete the file C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous\tremded.exe , if it exists.
- Delete the file C:\Program Files\Tremulous\base\vm\game.qvm , if it exists.
- Delete the file C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous\base\vm\game.qvm , if it exists.
- Delete any other game.qvm or tremded.exe that you can find anywhere. Don't touch the file vms-1.1.0.pk3
- Download tremded.exe (http://www.tjw.org/tremulous/win32/tremded.exe) from this link and move it to C:\Program Files\Tremulous\tremded.exe
- Download game.qvm (http://www.tjw.org/tremulous/game.qvm) from this link and move it to C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous\base\vm\game.qvm[/list:o]Now try running your server.
If this doesn't work, I don't know what to tell you. You must be doing something wrong. Maybe you've got YourUserName wrong? I would say, completely uninstall Tremulous and delete all of the Tremulous folders. Re-install it, then do exactly steps 1-7 above. If that doesn't work, I really don't know what to tell you. You must have put some file in the wrong place somewhere. Many, many other people have used this guide successfully, so you're definitely making a mistake somehow.
If and when you eventually figure out the problem, please post it! At least, if I know where the problem was, I can change the guide to help other people avoid the same problem.
-
so should i just run my server and let it sit on until it stops hitching? then is it workable?
-
Sorry, I probably wasn't clear. Two or three hitches, right when the server starts up, are normal.
However, if your server continuously gives hitch warnings for many minutes after it starts up, then you have one of three possible problems:[list=1]- You are fiddling with the server window scroll bar; or
- You are running another program, like a web browser, a Tremulous client, Microsoft Word, or pretty much anything else; or
- Your computer is just not powerful enough to run the Tremulous server.[/list:o]As far as I know, those are pretty much the only possibilities. So if it's not #1 or #2, then I'm afraid you're stuck with #3 and you should either upgrade your computer, or give up on running a Tremulous server. :(
-
I did it! :D
I had already given up and was deleting all folders I had created attempting to make the server. I clicked on a wrong folder by mistake and, when entered there, I saw a Tremulous folder I had not made.
I was like " :eek:, omg, I've found it!"
My mistake was that I created the user Tremulous folder in the "Application data" folder. However, my OS is not in English but in Catalan so I should have created it in the folder I got to, called "Dades de programes".
Quite a stupid mistake but enough not to let the server run. Thank you for your help!
-
Oh, excellent! Yes, that would explain everything, and it's not something I would ever have thought of. Of course, it makes perfect sense!
I'll have to add something to the guide for Tremulous on non-English Windows systems... Thanks for posting your result!
-
thank god i got my server now!
-
lol, everyones happy except fur me.... D: xD
-
YAY!! NOW IM HAPPY!! lol, it worked all along like u said, but i dun know how to join it....and i wanna get more admin cmds...
-
Yeah, how do you make commands like !slap.
-
Go to the mods forum and find a general-purpose mod with the stuff you want (such as Lakitu7's). You'll download a game.qvm, which you replace your "application data/tremulous/base/vm/game.qvm" with. Make sure to read all the directions.
-
kewl! but how do i join my server?
-
If everything works perfectly: Open up Tremulous and find your server in the browser.
Actual real world: There's a number of things you can do. Try seeing if you can see your server under the "Local" source (as opposed to the "Internet" source). Make sure you are hitting "Get New List" and not "Refresh" whenever you look for your server using any source. Make sure your router's port forwarding is configured properly.
If none of the above is working, try selecting "New Favorite" in the server browser and entering in your IP (NOT your network IP), and check under your favorite servers if your server showed up.
-
ok thanks! my server is hosted! yay, w00t!
-
nuther problem.....people wit guids cant even connect....
and sumthin wrong....any ideas?
-
I'm on Linux and when i use the tremded.x86 it fails it doesn't do anything at all.
-
Hi, Ishbb! Well, the problem is obviously that your tremded.exe and game.qvm don't match. So check those files very carefully. In fact, this is what I would do:[list=1]- Delete the file C:\Program Files\Tremulous\tremded.exe , if it exists.
- Delete the file C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous\tremded.exe , if it exists.
- Delete the file C:\Program Files\Tremulous\base\vm\game.qvm , if it exists.
- Delete the file C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous\base\vm\game.qvm , if it exists.
- Delete any other game.qvm or tremded.exe that you can find anywhere. Don't touch the file vms-1.1.0.pk3
- Download tremded.exe (http://www.tjw.org/tremulous/win32/tremded.exe) from this link and move it to C:\Program Files\Tremulous\tremded.exe
- Download game.qvm (http://www.tjw.org/tremulous/game.qvm) from this link and move it to C:\Documents and Settings\YourUserName\Local Settings\Application Data\Tremulous\base\vm\game.qvm[/list:o]Now try running your server.
If this doesn't work, I don't know what to tell you. You must be doing something wrong. Maybe you've got YourUserName wrong? I would say, completely uninstall Tremulous and delete all of the Tremulous folders. Re-install it, then do exactly steps 1-7 above. If that doesn't work, I really don't know what to tell you. You must have put some file in the wrong place somewhere. Many, many other people have used this guide successfully, so you're definitely making a mistake somehow.
If and when you eventually figure out the problem, please post it! At least, if I know where the problem was, I can change the guide to help other people avoid the same problem.
ok then how would a Linux user work it?
-
ok then how would a Linux user work it?
- By learning to read what is written in other topics
- By not pissing people off
- By not cross- / double-posting
- By doing it step by step and not trying to set a server up and modding it at the same time.
- By asking informed questions
- By NOT asking meta-questions
- By giving enough info so others could actually help you
- By NOT expecting a one-click-solution just because you asked.
-
ok then how would a Linux user work it?
- By learning to read what is written in other topics
- By not pissing people off
- By not cross- / double-posting
- By doing it step by step and not trying to set a server up and modding it at the same time.
- By asking informed questions
- By NOT asking meta-questions
- By giving enough info so others could actually help you
- By NOT expecting a one-click-solution just because you asked.
dude back off.
-
no offence im still confuse dude lol :D
-
i get this error :S
4304 files in pk3 files
Loading vm file vm/game.qvm...
----- Server Shutdown (Server fatal crashed: vm/game.qvm does not have a recognisable magic number in its header) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
---------------------------
vm/game.qvm does not have a recognisable magic number in its header
can someone please help me with this?
thanks
-
You're sure you've got the latest svn or TJW's build?
And a good combi of game.qvm and tremded?
-
i get this error :S
vm/game.qvm does not have a recognisable magic number in its header
can someone please help me with this?
thanks
Known bug fixed in newer SVN.
-
how do you edit your server and how do you become higher than level 0 ADMIN ON YOUR OWN SERVER!
-
That is covered in the real good howto that come with TJW's binary.
-
and how do i acces that?
-
By reading?
It's on the same site where the binary is.
-
omg were is the binary but any way i fixed that
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ok i would like to ask one question please what is the name of my server i didnt set any thing and were do i set it im very new to creating servers thanks!
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ok i would like to ask one question please what is the name of my server i didnt set any thing and were do i set it im very new to creating servers thanks!
If you didn't set a name, it's probably "Tremulous 1.1.0 Server" along with all the others :P
Edit sv_hostname in server.cfg, or in the console type: set sv_hostname "My Server Name Goes Here"
If you do the latter, it'll only take effect while the server is running and it'll revert next time you start it. If you do the former, you'll have to "exec server.cfg" in the console for it to take effect (which will kick off whomever is on there, if anyone).
-
ok thanks
-
i see this can anyone help?
loading error after ^3 menu not found
-
wtf? ^3 menu not found? use full words so ppl can understand you
-
wtf? ^3 menu not found? use full words so ppl can understand you
1) That's the full error message, "r-tard"
2) What the fuck? "wtf?... ppl"? Use full words so people can understand you.
-
i see this can anyone help?
loading error after ^3 menu not found
Quick search of the forums turned up this thread (http://tremulous.net/forum/index.php?topic=5007.msg101892#msg101892). If you don't find that very useful, you might want to post more information such as which client you're running (where you got it), what OS you're using.. all the things that might help someone to help you without them first being a mind reader :P
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omg rocinante iwhat i said was the whole freaken joke r-tard i was coming back on what todo until you pulled that shit
-
i got everything straight from the jtws list whatever link he put on there is what i used.
srry for not being very thorough in the beginning
-
I want to ask Tremded....what is Tremded is it a very important files....I cannot open it ....
every time I click on it...
it shows out the console and then....
................................................. ...........................
trying flareShader.TGA...
trying sun.TGA...
----- finished R_Init -----
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1075 jump table targets
VM file ui compiled to 786313 bytes of code
ui loaded in 4596672 bytes on the hunk
Unknown extension for ui/menus.txt
WARNING: couldn't open music file ui/menus.txt
recursive error after: menu file not found: ui/menus.txt, using default
-
So I decided to make my own server, sounded fun at the time.
plz to fill out my questionaire?!!1/
1. plzz can i has vista instructshunz>? I assume yours are for XP, but I have Vista Home Premium and vista is a complicated POS. Is there another place where I can find vista instructions?
2. i can run teh servor on wista?!/ I tried reading up on servers in other places, and it all sounded you needed to know what you are doing which I don't, and it all sounded like they had linux or some other OS that isn't a complete crap hole. Can I even successfully run a server with Vista HP?
kthxbaii :booster:
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its almost the same i have vista ( same home premium thing as yrs) and my server works perfectly
-
dude, you're not supposed to be able to run a server on vista, much less play trem on it...
ok i would like to ask one question please what is the name of my server i didnt set any thing and were do i set it im very new to creating servers thanks!
COOL! you're making a server?
-
Hi I have a problem,
My server doesnt show up in the master server list. I also checked it after a day from another IP and computer.
I can play if i manually enter the IP adress in favourites, also from another computer.
My ports are forwarded correctly (as far is I know). Could it be something with my ADSL suplier?
Anyone suggestions?
Thnx!
Geronimo
-
Can you connect to your server from the remote machine from inside your network (behind the router) or outside (in front?) Which did you test from?
For the command line of your server, have you set
+set dedicated 2
when you start it?
Are you forwarding port 30720? If not, have you set your server to listen on the port you are forwarding? That would be
+set net_port 666
or whichever port you forwarded
This one I don't mean to insult you with (if it does), but post your internal server IP, your external IP, and the port forwarding rule. Quite often I've seen people have a misunderstanding about what gets forwarded where.
Last but not least, post the last few (10-20) lines from the console.
Alright, maybe this should be last but not least, I'm tempted to have a template for these server issues as I no longer respond cause of the boilerplate nature of responses anymore.
edit: Here's a good one that will catch some people. Most versions of windows (if not all) accept incoming on a virtual IP, but will respond from the primary IP. So, if you have multiple IPs set up on an interface, and the server is listening on one of the virtual IPs, there's a good chance that the firewall is blocking outgoing responses since they would be coming from the primary IP, and not the virtual IP that you punched a hole in the firewall for (port forwarding.) This is only an issue if you have and are using virtual IPs. If you don't know, you aren't so don't ask. There are many solutions to this problem, ask around and someone will gladly give you a link :-P
-
Ok here we go
-Its tested by a friend on another place, another computer.
-I tested it local and by favourites
-My .bat file says: tremded.exe +set dedicated 2 +exec server.cfg +set net_port 32123
-Ports 32123, 30720, 30710 are forwarded
-I have Windows server 2003 enterprise edition which is running the trem. server and it is 192.168.1.2 (ports are forwarded to the mac adress of this server)
-My modem = 192.168.1.254
-my external ip = 84.41.184.50
-----------------------------------
-----------------------------------
Hitch warning: 25106252 msec frame time
broadcast: print "!layout: choosing layout 1/2 from map 'atcs'\n"
broadcast: print "!layout: loaded map 'atcs' layout 'default' (version 2)\n"
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 802 msec frame time
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
I dont use VIP, though, my server and computer are on a switch, but have both a different static IP adress
I asked around before on another topic... but that one is dead... I wanted to try again
Thnx for the help!
EDIT:
I changed my port in the .bat file to 30720, feel free to try the server: 84.41.184.50:30720
-
I get this server error, what have i done wrong?
ERROR: G_ParseSpawnVars: found 1 when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found 1 when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 64871723 msec frame time
Please help!!!
-
lol not that hard to work out. but i know what it is like tryin to get somfin to work and it wont :(.
jihu
-
G_ParseSpawnVars: found 1 when expecting {)
You're using the wrong QVM or more likely, put it in the wrong place. Re-read the instructions and make sure the QVM is in /vm/ in the tremulous folder under your home dir, not the system wide one.
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i have a problem when i try to run the server... i get this and then it just pauses:
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Users\YourUserName\AppData\Local\Tremulous\base\tjw-vms-911M-3.pk3 (72 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\strafserie_a.pk3 (23 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map_aegis_station_b1.pk3 (13 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-xtce-final.pk3 (94 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-Xmas_2007_1.0.pk3 (23 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-sokolov_0.5.pk3 (151 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-omega_b1.pk3 (8 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-nano-beta1.pk3 (73 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-metro-b1-2.pk3 (495 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-lowrise_b3.pk3 (15 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-gloom_b1.pk3 (52 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-gloom3t.pk3 (172 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-gamma_core-beta6.pk3 (78 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-DSArena.pk3 (49 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-coloric-0.0.1.pk3 (34 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-cleanser.pk3 (123 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-atcsunderground.pk3 (6 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-atcs3.pk3 (88 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-1984b2.pk3 (79 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\fsn_tricks2.pk3 (121 files)
C:\Users\YourUserName\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-volcano-alpha4-1.1.0.pk3 (11 files)
C:\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b2.pk3 (50 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
4321 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: MY_COMPUTER
IP: 192.168.1.105
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Users\YourUserName\AppData\Local\Tremulous\base\tjw-vms-911M-3.pk3 (72 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\strafserie_a.pk3 (23 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map_aegis_station_b1.pk3 (13 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-xtce-final.pk3 (94 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-Xmas_2007_1.0.pk3 (23 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-sokolov_0.5.pk3 (151 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-omega_b1.pk3 (8 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-nano-beta1.pk3 (73 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-metro-b1-2.pk3 (495 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-meep_b2.pk3 (181 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-lowrise_b3.pk3 (15 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-gloom_b1.pk3 (52 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-gloom3t.pk3 (172 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-gamma_core-beta6.pk3 (78 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-DSArena.pk3 (49 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-coloric-0.0.1.pk3 (34 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-cleanser.pk3 (123 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-atcsunderground.pk3 (6 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-atcs3.pk3 (88 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\map-1984b2.pk3 (79 files)
C:\Users\YourUserName\AppData\Local\Tremulous\base\fsn_tricks2.pk3 (121 files)
C:\Users\YourUserName\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-volcano-alpha4-1.1.0.pk3 (11 files)
C:\Program Files\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Program Files\Tremulous\base\map-atcszalpha-b2.pk3 (50 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
8642 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_minRate\3000\g_suddenDeathTime\35\g_maxGameClients\0\sv_maxclients\13\timelimit\55\sv_hostname\My Very First Server\sv_maxRate\25000\sv_minPing\0\sv_maxPing\350\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 140852691 msec frame time
Is there something wrong??
-
i have a problem when i try to run the server... i get this and then it just pauses:
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************
Is there something wrong??
The answer to your question lies within the thread where you posted it (Hint: Page 4)
-
Hitch warning: 26884417 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 23019 msec frame time
is this normal?
becuase i can't see my server and know one else can
-
how do youset up an /rcon password ??? imconfused as to how
-
excuse the double post but i figured it out
no i havent
>:( >:( >:(
-
Hitch warning: 26884417 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 23019 msec frame time
is this normal?
becuase i can't see my server and know one else can
Nothing wrong with that. The server is sending a heartbeat to the master server so it should appear in the server list. Make sure you've followed the tutorial for setting up a server precisely.
-
how do youset an rcon password
-
In server.cfg
Add this: (if it already exists just modify it)
set rconPassword mypassword
-
Got server working, thanks a lot for your help ;)
-
ok, you said it puts a 'hole' in the firewall/router, does that mean that it's unsafe or is there security in the ports?
-
no all spy ware and stuff just port forward them selfs just turn off your firewall it does nothing really but you should scan a little more often for threats
-
please someone help me!!! I forwarded these ports: 30710 for my server port, 30720 for the default one and 32123 for the guide. My static IP is 192.168.2.136 so i connect to 192.168.2.136:30710 and it WORKS!!!! but no one else can connect to it. i wanna know what to do so solve this problem. My server says master.tremulous.net resolved to 208.116.49.110:30710 but i cannot connect to that at all.
-
please someone help me!!! I forwarded these ports: 30710 for my server port, 30720 for the default one and 32123 for the guide. My static IP is 192.168.2.136 so i connect to 192.168.2.136:30710 and it WORKS!!!! but no one else can connect to it. i wanna know what to do so solve this problem. My server says master.tremulous.net resolved to 208.116.49.110:30710 but i cannot connect to that at all.
2. Port forwarding through routers and firewalls.
At this point your server is running, but it is not necessarily able to receive incoming connections. If you are behind a firewall or router, you will need to provide a "hole" in the firewall or router so that players from outside can connect to your server.
Firewalls come in a wide variety of forms. Windows has a "software" firewall that is often turned on by default. If you're running a server from your home and you have a router or wireless router, that router is probably acting as a firewall. I don't have the time or the ability to detail every possible firewall and how to punch a hole in it. But here's something to get you started:
In order for this to work, you need to do three things:[list=1]
* You need to give your server computer a static IP address.
* You need to set up your router/firewall for port forwarding a specific port.
* You need to set your server to use the same port number you set in step #2.
[/list:o]So, rather than take a long long time making a how-to for you, I did a few Google searches and here's what I found:
[list=1]
* http://portforward.com/networking/staticip.htm - This page will walk you through one method for getting a static IP address with your router. (You'll have to choose your operating system.) Remember the IP address you set in this step, you'll need it in the next step.
* http://portforward.com/english/routers/port_forwarding/routerindex.htm - This website will walk you through setting up port forwarding on various routers. Select your router from the list. (Each router has specific instructions for some games, but not Tremulous. That's okay, the "Default Guide" for your router has everything you need to know.) Make sure you read the instructions carefully and don't skip any steps.
I suggest that you use a random port number like 32123 instead of the Tremulous default (I'll explain why later). When you're done, your setup should look more or less similar to this:
I left blank the spot where you need to fill in the static IP address you got in step 1.
* Among your server files, you should have a file called tremded.bat (or tremserver.bat if you used my guide. This file should be located at C:\Program Files\Tremulous\tremserver.bat. You will need to edit that file using Notepad or Wordpad. When you're done it should look like this:
Code:
tremded.exe +set dedicated 2 +exec server.cfg +set net_port 32123
[/list:o]
That's all! When you run tremserver.bat, your server should start up and talk to the master server, and with luck that's all you need.
Once you set up the port forwarding in the firewall, you can start your server, and players from everywhere will be able to connect. However, YOU might not be able to connect without a bit more work. See "Why can't I see my server?" below...
3. If you can't see any other servers: a note on ports.
You might need to set your server to use some totally different, random port like 32123, and do your port forwarding for that port. Here's why: if you have an older, simple, dumb router, and you port forward the standard Tremulous port to your server, then your gaming machine might never be able to talk to any other Tremulous server.
Let's say you have a gaming machine with local IP address 192.168.1.10, and your server has local IP address 192.168.1.20, and your server is set to use the default Tremulous port, 30720.
If you set up port forwarding for port 30720, then ANY signals coming from the Internet on port 30720 get AUTOMATICALLY sent to your SERVER at 192.168.1.20. Why is this a problem? Well, when your gaming computer talks to the master server (and most Tremulous servers), it sends signals out on port 30720 and the master server sends signals BACK on port 30720. The signals you send out aren't affected, but the signals coming BACK, which are meant for your gaming computer, are routed by the Port Forwarding to your server!
So your gaming computer can send signals on port 30720, but it can't receive any signals. Only your server can receive signals on port 30720. As a result, your gaming computer can try to talk to an outside Tremulous server, but it will never get a reply... because the replies get misdirected to your server because of your port forwarding!
The end result could be that you won't be able to see any servers on the master server list at all!
This is not a problem for all routers. In fact, newer routers are smart enough to know what you want to do, and generally don't have this problem.
4. If you can't see your own server.
Most computers are not good enough to run a Tremulous server and client at the same time. So, you probably want to run a Tremulous client on your gaming computer and log on to play on your server computer. But wait! Where's your server? It doesn't show up in the master server list, does it?
If your gaming computer and your server are both behind the same firewall/router, your gaming computer MIGHT NOT be able to see your server on the master server list EVEN IF YOU DID EVERYTHING RIGHT. Some routers do this. It's an unavoidable side-effect of port-forwarding. In order to connect to your server you need to manually add your server as a "favorite" in Tremulous. Put in whatever name you want, and set the IP address to 192.168.x.y:port#, where "192.168.x.y" is the server's static IP address from the port-forwarding step, and "port#" is the server's port.
-
Ive being trying to get a server to run but i cant seem to get anything to work i have tried like 10 different tutorial and it never seems to show up in the main server list it comes up with the sending heartbeat to master or whatever but it never shows up in the server list. i don't need a list of tutorials but i would like to know if any one has ideas or similar problems.
ive tried it on
windows server 2003 - now killed
linux - the killer
windows xp - different comp i play trem on this one
and yes i have followed the port forwarding part of the tutorial
-
Ive being trying to get a server to run but i cant seem to get anything to work i have tried like 10 different tutorial and it never seems to show up in the main server list it comes up with the sending heartbeat to master or whatever but it never shows up in the server list. i don't need a list of tutorials but i would like to know if any one has ideas or similar problems.
ive tried it on
windows server 2003 - now killed
linux - the killer
windows xp - different comp i play trem on this one
and yes i have followed the port forwarding part of the tutorial
Did you fetch a "New List"? Did you forward the correct port?
-
yes i did get new list even got multiple other friends to check it. i also checked it on the master server list thing in Firefox not the one that updates every 30 minutes, the instantaneous one and i did do the port forwarding part.
-
yes i did get new list even got multiple other friends to check it. i also checked it on the master server list thing in Firefox not the one that updates every 30 minutes, the instantaneous one and i did do the port forwarding part.
Stupid question, but:
Did you try to connect to it directly via its IP? Also, did you set the right dedicated value?
-
think so
i can connect to it from on the network useing the local ip address but it is kind of screwy caus the map on the server is only the same as the map on the client for one map then it screws up
-
From your home you will probably never be able to connect via the internet IP, lots of cheap routers are broken for that sort of thing.
Whats the IP & port?
-
which ip internal or external and y do you need it the port was as the guide says a random port and was 37717 (i have also tried the default 30720)
-
which ip internal or external and y do you need it the port was as the guide says a random port and was 37717 (i have also tried the default 30720)
He needs it so that he can try to connect to your server.
-
i don't plan for it to be a permanent server i cant run it all the time because the computer im running it on is overly noisy i though to of something that might be killing it what kind of port fording do i need i think i used udp or something like that
-
I need help.
I have all of the server files in the correct place, as I can run my server on my local network with no problems at all. However, I cannot get it to show up on main list.
I both my external and internal IP addresses are static. I have port 30720 forwarded to my internal IP, 192.168.1.3. I run the command to set the port to 30720 every time I start my server, yet it still does not appear in the master list. I know this because I have tried connecting from my neighbors house, and I called a friend to ask him to try to find my server. It does not show up in the master list.
-
Did you set "dedicated" to 2?
tremded.exe +set dedicated 2 +exec server.cfg +set net_port 30720
-
yes i got it working a bout a week ago now if only trem stat worked
-
yes i got it working a bout a week ago now if only trem stat worked
Sorry, Hugo, I did reply to Lux1.
-
If I want to set the server up on LAN only, would I change the bat file so it says: +set dedicated 2 OR +set dedicated 1 OR something else?
-
+set dedicated 1
-
I have vista and so my <user> directory isnt there, instead vista makes computer/C/users/"myname"/appdata(hiddenfolder)/roaming/tremulous. - I have moved tremulous to appdata without the roaming but I can't create a documents and settings folder as vista doesnt like it, says it will be moved to users but then doesnt create it in users. Im guessing this is the problem because i get this in console:
!readconfig: could not open admin config file admin.dat
using layout "*BUILTIN*" from list ( *BUILTIN* )
I also get:
ERROR: G_ParseSpawnVars: found when expecting {
And i HAVE looked at the whole 6 pages but i did get the files from your links and im sure the files are in the correct folder.
plz help thanks:)
-
GL_VENDOR: SiS
GL_RENDERER: 760 VGA
GL_VERSION: 1.4.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_pixel_format WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: generic
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/volcano.shader'
...loading 'scripts/utcs.shader'
...loading 'scripts/tumbo7.shader'
...loading 'scripts/thebunker.shader'
...loading 'scripts/subterranean.shader'
...loading 'scripts/rotcannon_garbage_1.shader'
...loading 'scripts/rotcannon_b11.shader'
...loading 'scripts/mission_one_b7.shader'
...loading 'scripts/mission_one_b6.shader'
...loading 'scripts/mission_one_b4.shader'
...loading 'scripts/medusa.shader'
...loading 'scripts/common-trem.shader'
...loading 'scripts/common.shader'
...loading 'scripts/jajcannons1.shader'
...loading 'scripts/karith.shader'
...loading 'scripts/nexus6.shader'
...loading 'scripts/niveus.shader'
...loading 'scripts/atcszcargo-a1.shader'
...loading 'scripts/uncreation.shader'
...loading 'scripts/q3map2_tremor.shader'
...loading 'scripts/tremor.shader'
...loading 'scripts/transit.shader'
...loading 'scripts/atcs.shader'
...loading 'scripts/arachnid2.shader'
...loading 'scripts/jetpack.shader'
...loading 'scripts/core.shader'
...loading 'scripts/flame.shader'
...loading 'scripts/misc.shader'
...loading 'scripts/titan.shader'
...loading 'scripts/water.shader'
...loading 'scripts/displays.shader'
...loading 'scripts/plant_life.shader'
...loading 'scripts/stasis.shader'
...loading 'scripts/booster.shader'
...loading 'scripts/eggpod.shader'
...loading 'scripts/medistat.shader'
...loading 'scripts/mgturret.shader'
...loading 'scripts/reactor.shader'
...loading 'scripts/telenode.shader'
...loading 'scripts/trapper.shader'
...loading 'scripts/overmind.shader'
...loading 'scripts/tesla.shader'
...loading 'scripts/dcc.shader'
...loading 'scripts/hive.shader'
...loading 'scripts/level2.shader'
...loading 'scripts/human.shader'
...loading 'scripts/null.shader'
...loading 'scripts/weapons.shader'
...loading 'scripts/conkit.shader'
...loading 'scripts/advckit.shader'
...loading 'scripts/psaw.shader'
...loading 'scripts/mdriver.shader'
...loading 'scripts/flamer.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/grenade.shader'
...loading 'scripts/splash.shader'
...loading 'scripts/marks.shader'
...loading 'scripts/sprites.shader'
...loading 'scripts/muzzleflashes.shader'
----- finished R_Init -----
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1075 jump table targets
VM file ui compiled to 786313 bytes of code
ui loaded in 4596672 bytes on the hunk
UI menu load time = 611 milli seconds
UI menu load time = 33 milli seconds
UI menu load time = 32 milli seconds
Loading vm file vm/cgame.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1284 jump table targets
VM file cgame compiled to 1341806 bytes of code
cgame loaded in 34239040 bytes on the hunk
UI menu load time = 134 milli seconds
...loading 'scripts/tumbo7.trail'
...loading 'scripts/buildables.trail'
...loading 'scripts/weapons.trail'
...loading 'scripts/tumbo7.particle'
...loading 'scripts/rotcannon_garbage_1.particle'
...loading 'scripts/rotcannon_b11.particle'
ERROR: a particle system is already named rotcannon/cannon
...loading 'scripts/uncreation.particle'
...loading 'scripts/tremor.particle'
...loading 'scripts/niveus.particle'
...loading 'scripts/nexus6.particle'
...loading 'scripts/karith.particle'
...loading 'scripts/atcs.particle'
...loading 'scripts/arachnid2.particle'
...loading 'scripts/jetpack.particle'
...loading 'scripts/misc.particle'
...loading 'scripts/weapons.particle'
...loading 'scripts/buildables.particle'
ERROR: Could not open "sound/misc/windfly.wav"
WARNING: could not find sound/misc/windfly.wav - using default
stitched 0 LoD cracks
...loaded 2829 faces, 133 meshes, 0 trisurfs, 0 flares
CL_InitCGame: 24.40 seconds
9382 msec to draw all images
Com_TouchMemory: 0 msec
********************
ERROR: Disconnected from server
********************
----- Server Shutdown (Server crashed: Disconnected from server) -----
==== ShutdownGame ====
---------------------------
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
GL_VENDOR: SiS
GL_RENDERER: 760 VGA
GL_VERSION: 1.4.0
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_pixel_format WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: generic
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/volcano.shader'
...loading 'scripts/utcs.shader'
...loading 'scripts/tumbo7.shader'
...loading 'scripts/thebunker.shader'
...loading 'scripts/subterranean.shader'
...loading 'scripts/rotcannon_garbage_1.shader'
...loading 'scripts/rotcannon_b11.shader'
...loading 'scripts/mission_one_b7.shader'
...loading 'scripts/mission_one_b6.shader'
...loading 'scripts/mission_one_b4.shader'
...loading 'scripts/medusa.shader'
...loading 'scripts/common-trem.shader'
...loading 'scripts/common.shader'
...loading 'scripts/jajcannons1.shader'
...loading 'scripts/karith.shader'
...loading 'scripts/nexus6.shader'
...loading 'scripts/niveus.shader'
...loading 'scripts/atcszcargo-a1.shader'
...loading 'scripts/uncreation.shader'
...loading 'scripts/q3map2_tremor.shader'
...loading 'scripts/tremor.shader'
...loading 'scripts/transit.shader'
...loading 'scripts/atcs.shader'
...loading 'scripts/arachnid2.shader'
...loading 'scripts/jetpack.shader'
...loading 'scripts/core.shader'
...loading 'scripts/flame.shader'
...loading 'scripts/misc.shader'
...loading 'scripts/titan.shader'
...loading 'scripts/water.shader'
...loading 'scripts/displays.shader'
...loading 'scripts/plant_life.shader'
...loading 'scripts/stasis.shader'
...loading 'scripts/booster.shader'
...loading 'scripts/eggpod.shader'
...loading 'scripts/medistat.shader'
...loading 'scripts/mgturret.shader'
...loading 'scripts/reactor.shader'
...loading 'scripts/telenode.shader'
...loading 'scripts/trapper.shader'
...loading 'scripts/overmind.shader'
...loading 'scripts/tesla.shader'
...loading 'scripts/dcc.shader'
...loading 'scripts/hive.shader'
...loading 'scripts/level2.shader'
...loading 'scripts/human.shader'
...loading 'scripts/null.shader'
...loading 'scripts/weapons.shader'
...loading 'scripts/conkit.shader'
...loading 'scripts/advckit.shader'
...loading 'scripts/psaw.shader'
...loading 'scripts/mdriver.shader'
...loading 'scripts/flamer.shader'
...loading 'scripts/crosshairs.shader'
...loading 'scripts/grenade.shader'
...loading 'scripts/splash.shader'
...loading 'scripts/marks.shader'
...loading 'scripts/sprites.shader'
...loading 'scripts/muzzleflashes.shader'
----- finished R_Init -----
Loading vm file vm/ui.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 1075 jump table targets
VM file ui compiled to 786313 bytes of code
ui loaded in 4596672 bytes on the hunk
UI menu load time = 1553 milli seconds
UI menu load time = 34 milli seconds
UI menu load time = 34 milli seconds
trying levelshots/.TGA...
Scanning for servers on the local network...
181 servers listed in browser with 357 players.
40 servers not listed due to packet loss or pings higher than 800
26 arenas parsed
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Hitch warning: 10924 msec frame time
------ Server Initialization ------
Server: mission_one_b7
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-volcano-alpha4-1.1.0.pk3 (11 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-UTCSb2.pk3 (11 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-tumbo7_0-2.pk3 (84 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-treecannon_b2.pk3 (7 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-treecannon_b1.pk3 (13 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-theBunker-1.0.0.pk3 (107 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-subterranean_0-1.pk3 (17 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-rotcannon-garbage-1.pk3 (31 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-rotcannon-b11.pk3 (31 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-mission_one_b7.pk3 (27 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-mission_one_b6.pk3 (27 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-mission_one_b4.pk3 (21 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-minicube_p1.pk3 (2 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-Medusa_CTMb1.pk3 (62 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-Jail-House-Rock.pk3 (6 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-dretchrange-b2.pk3 (59 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-atcszcargo-a1.pk3 (17 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous\base\map-atcs-onice-b1.pk3 (4 files)
C:\Documents and Settings\Dionny\Local Settings\Application Data\Tremulous/base
C:\Documents and Settings\Dionny\Desktop\trem\base\vms-1.1.0.pk3 (4 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-tremor-1.1.0.pk3 (45 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-transit-1.1.0.pk3 (135 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-niveus-1.1.0.pk3 (134 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-karith-1.1.0.pk3 (118 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-atcs-1.1.0.pk3 (87 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Documents and Settings\Dionny\Desktop\trem\base\data-1.1.0.pk3 (1229 files)
C:\Documents and Settings\Dionny\Desktop\trem/base
handle 1: sound/ui/heartbeat.wav
----------------------
Can't use keys or values with a \
Can't use keys or values with a \
Can't use keys or values with a \
also i can kind of run the server but i cant set my rcon and no one can do admin comands not even the lvl 0 ones :( wtf is wrong
-
Post your server.cfg without the rconpassword of course.
-
ok here :
//server name and motd
set sv_hostname "^4Dinix's ^1Test ^7Server" //hostname - visible in server browser
set g_motd "^!Dinix ^7 Test ^4Server. ^4Still Working on a few things .^1If u find anything wrong please tell me." //message of the day - visible while connecting
//passwords
set rconpassword "*****" //RemoteConsole password - leave blank to disable for more security
set sv_privatePassword "Chaos" //password used to take private slot
set g_needpass "0" //if the password below is needed to connect to server
set g_password "" //general password for incoming players
//number of players
set sv_maxclients "15" //total number of clients (normal + private + hidden slots)
set sv_privateClients "2" //private slots count
set g_hiddenClients "0" //hidden clients count
set g_maxGameClients "0" //maximum number of players in each time
//sd and timelimit
set g_suddenDeathTime "1" //if SD mode should be enabled
set g_suddenDeathMode "40" //time for SD mode to kick in
set timelimit "60" //timelimit for map
//connection
set sv_pure "1"
set pmove_fixed "0"
set sv_minRate "10000"
set sv_maxRate "25000"
set sv_minPing "0"
set sv_maxPing "250"
set sv_dequeuePeriod "500"
set sv_minSnaps "20"
set sv_lanForceRate "0"
set sv_timeout "45"
set sv_showloss "1"
set sv_zombietime "10"
//lag correction
set g_unlagged "0" //infamous unlagged
set sv_antilag "0" //imfamous antilag
set g_skipCorrection "1"
set g_maxWarp "3"
//joining
set g_teamAutoJoin "0" //if players will be automatically assigned to teams
set g_teamForceBalance "1" //if teams will be forcibly balanced (maximum 1 player difference)
set g_teamImbalanceWarnings "180" //seconds how often team balance message will appear
//voting
set g_allowVote "1" //if voting is allowed at all
set g_voteLimit "5" //vote limit per player
set g_allowSpecVoting "1" //if spectators can call and vote
set g_suddenDeathVotePercent "80" //percentage of 'yes' votes needed to enable SD mode
set g_mapVotePercent "75" //percentage of 'yes' votes needed to cycle the map
//friendly fire
set g_friendlyFire "0" //friendly fire
set g_friendlyFireAliens "0" //friendly fire for aliens
set g_friendlyFireHumans "0" //friendly fire for humans
set g_friendlyBuildableFire "1" //friendly fire for buildings
set g_friendlyFireMovementAttacks "0" //friendly fire with tyrant trample and dragoon pounce
set g_dretchPunt "1" //dretch punt (no friendly fire for dretches)
//warmup
set g_doWarmup "1" //if warmup will be enabled
set g_warmup "10" //warmup time
set g_warmupMessage "^7The Collision between teams will Start in: " //warmup message
//autodownload
set sv_allowDownload "1" //allow download from server
set sv_wwwDownload "1" //allow download via http (curl)
set sv_wwwBaseUrl "" //URL with maps accessible via http
//g_admin
set g_admin "admin.dat" //admin and ban definition file
set g_adminLog "admin.log" //admin actions log
set g_adminParseSay "1" //if admin commands can be executed from messagemode
set g_adminNameProtect "1" //protect admin names
set g_adminTempBan "300" //automatic ban time after kick
set g_adminSayFilter "1" //if command executed in messagemode should not give 'say' output
//map rotation
set g_mapConfigs "mapconfigs" //folder name with per-map config
set g_initialMapRotation "map_rotation" //initial rotation of maps in file maprotation.cfg
//messaging
set g_privateMessages "1" //if private messages should be enabled
set g_publicSayadmins "0" //if non-admin can use /a mode to send message to admins
set g_specsSeeTeamchat "0" //if spectators should see teamchat
//devmap
set g_devmapNoGod "1" //if there should not be /god, /noclip and /give health in devmap mode
set g_devmapNoStructDmg "0" //if buildings should be undestructable in devmap mode
set g_devmapKillerHP "1" //if killer hitpoints should be shown to killed player in devmap mode
//unnamed player
set g_newbieNumbering "1" //if the UnnamedPlayers should be renamed at connect
set g_newbieNamePrefix "^4Santa ^7Claus" //prefix to which UnnamedPlayer is renamed + counter at the end
//minimum levels
set g_minLevelToJoinTeam "0" //minimum admin level to be able to join either team
set g_minLevelToSpecMM1 "0" //minimum admin level to speak in messagemode as spectator
//actions
set g_allowActions "1" //if actions - /me - should be enabled
set g_actionPrefix "***" //prefix before action text
//flood prevention
set g_floodMinTime "2000"
set g_floodMaxDemerits "5000"
//miscellaneous
set g_allowShare "1" //if share should be enabled
set g_maxNameChanges "5" //minutes that must pass to allow player change name again
set g_deconDead "1" //if ready-to-explode buildings should be deconable
set g_lockTeamsAtStart "0" //if teams should be locked at start
set g_clientUpgradeNotice "1" //if players with no GUID should be reminded of obtaining new client version
set g_retribution "1" //if teamkillers should pay back their victims
set g_antiSpawnBlock "1" //If set to '150' it will kill blocker; '0' it will do nothing; '150' it will kick/poke out of spawn.
set g_myStats "1" //if /mystats command should be enabled
//launch initial map
map atcs //start initial map
-
i have an error and i kneed help here is what it says
InitGame: \sv_minRate\3000\sv_maxPing\350\sv_minPing\0\sv_maxRate\25000\sv_hostname\My Very First Server\timelimit\55\sv_maxclients\13\g_maxGameClients\0\g_suddenDeathTime\35\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found $ when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found $ when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 40963839 msec frame time
sorry but it is all i know. Please help me!!!
-
That error message comes when the qvm and tremded don't match. Use another tremded or game.qvm.
-
Ok i think i'm close, this is the first server i've ever tried to set up. I use windows vista. Please try to explain everything in simple terms or in relation to things explained in this guide. As far as I can tell everything is in accordance with this guide but here's what i get when i start tremserver.bat:
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Users\Brendan\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: Brendan-PC
IP: 192.168.1.100
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Users\Brendan\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \timelimit\60\sv_hostname\Bren's First server\sv_maxclients\24\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\g_maxGameClients\0\g_suddenDeathTime\55\sv_minRate\5000\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 3879213 msec frame time
Hitch warning: 1475 msec frame time
Hitch warning: 770 msec frame time
Hitch warning: 805 msec frame time
Hitch warning: 1011 msec frame time
Hitch warning: 2730 msec frame time
Hitch warning: 4107 msec frame time
Also in the command prompt that comes up it says: C:\Program Files\Tremulous>tremded.exe +set dedicated 2 +exec server.cfg +set_port 32123
-
You clearly haven't read the forums too well, there's maybe 3 or 4 of you a week who get the same thing wrong. Search around the forums.
-
ok so my tremded and qvm files dont match but i downloaded them from the places on the guide where should i get them?
-
Foo, you said you would post alternate game and tremded files below and you never did, i have an error which people said was from those files not corresponding which i downloaded from your guide, where can i get compatible game and tremded files?
-
He said it two years ago, good chance you'll get a reply never. Just look around the forums, hundreds of people already have asked the same questions.
-
Ok now i dont seem to have any errors but I cant find my server... can someone check my counsel? Here it is:
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Users\Brendan\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: Brendan-PC
IP: 192.168.1.100
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Users\Brendan\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 881 jump table targets
VM file game compiled to 1205079 bytes of code
game loaded in 34179296 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Dec 27 2006
------------------------------------------------------------
InitGame: \g_unlagged\1\sv_minRate\5000\g_suddenDeathTime\55\g_maxGameClients\0\sv_maxPing\0\sv_minPing\0\sv_maxRate\15000\sv_maxclients\24\sv_hostname\Bren's First server\timelimit\60\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
0 teams with 0 entities
-----------------------------------
-----------------------------------
Hitch warning: 8659886 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1718 msec frame time
Oh and in command prompt it says: C:\Program Files\Tremulous>tremded.exe +set dedicated 2 +exec server.cfg +set net_port 32123
-
It's working fine, but most routers won't let YOU see it in the list because you're local. Try adding 127.0.0.1:32123 in your favorites list.
-
Just click new favorite in tremulous and type all that in under IP address? I did that and no new maps showed up. What does adding that do?
-
It adds your local IP to your favorites list.
-
So after i do that should i see something? Nothing appears in my favorite list and my server doesn't appear anywhere.
-
:o IM SO CLOSE! I think my counsel is correct and i added my ip address to my favorites and it came up with my niveus map and the server name was my ip address instead of Bren's First server plus there was no server info or PING for my server. What do I do now? I think "couldn't exec autoexec.cfg" might be a problem. Heres my counsel:
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Users\Brendan\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
2080 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: Brendan-PC
IP: 192.168.1.100
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: niveus
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Users\Brendan\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
4160 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 881 jump table targets
VM file game compiled to 1205079 bytes of code
game loaded in 34179296 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Dec 27 2006
------------------------------------------------------------
InitGame: \timelimit\60\sv_hostname\Bren's First server\sv_maxclients\24\sv_maxRate\15000\sv_minPing\0\sv_maxPing\0\g_maxGameClients\0\g_suddenDeathTime\55\sv_minRate\5000\g_unlagged\1\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
0 teams with 0 entities
-----------------------------------
-----------------------------------
Hitch warning: 18343448 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1761 msec frame time
Hitch warning: 8535 msec frame time
Hitch warning: 1635 msec frame time
Hitch warning: 12310 msec frame time
Hitch warning: 986 msec frame time
Hitch warning: 519 msec frame time
Hitch warning: 1045 msec frame time
Hitch warning: 699 msec frame time
Hitch warning: 2844 msec frame time
Hitch warning: 9234 msec frame time
Hitch warning: 7526 msec frame time
Hitch warning: 2497 msec frame time
Hitch warning: 532 msec frame time
Hitch warning: 34882 msec frame time
Hitch warning: 1013 msec frame time
Sending heartbeat to master.tremulous.net
Hitch warning: 693 msec frame time
Hitch warning: 528 msec frame time
Hitch warning: 874 msec frame time
Hitch warning: 554 msec frame time
-
As your IP is in the 192.168.*.* range your server is probably behind a NAT router. This means that the your server can probably send data to the master server, but that the master server (and players) are not able to send any data to your server.
You have to set up a port forwarding for UDP port 32123 on your router.
-
All those hitch warnings mean your computer can't handle a server (Or your running something big in the background).
-
Well I already have it set up as Start: 32123 End: 32123 UDP and my ip address as 192.168.1.100 but should i have it as my static ip (192.168.1.101)? Or the ip address i type in as administrator (192.169.1.1)?
-
WOOHOO MY SERVER IS WORKING!! THANKS FOR ALL UR HELP!! but now it doesnt show up under internet, I have to type in Bren's First server and 192.168.1.100:32123 in new favorite. How can i get my server to show up on the internet list? thanks!
-
It won't show up in the internet list because you're local to it, lots of routers NAT's won't allow it/break on it.
-
So is there any thing I can do to make my server show up in the master list? I have my port forwarding set to Tremulous Start: 32123 End: 32123 and Both UDP and TCP. Anything I can change? My friend can access the server by adding my server name and ip address but only if we are on the same network. I've spent many hours working on setting up a sever and I really need a solution. kthxbi!
OHHH AND PS. I USE A LINKSYS WRT54G ROUTER!
-
I hav a few questions...
wat is a recommended c editor for the .qvm and tremed.exe?
i could not find the "default guide" on the port forwarding thing
-
hello
my server does this"
InitGame: \sv_hostname\My Very First Server\sv_maxRate\25000\sv_minPing\0\sv_maxPing\350\timelimit\55\sv_maxclients\13\sv_minRate\3000\g_suddenDeathTime\35\g_maxGameClients\0\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found % when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found % when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 330083063 msec frame time
"
how do i fix this
-
hello
my server does this"
InitGame: \sv_hostname\My Very First Server\sv_maxRate\25000\sv_minPing\0\sv_maxPing\350\timelimit\55\sv_maxclients\13\sv_minRate\3000\g_suddenDeathTime\35\g_maxGameClients\0\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found % when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found % when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 208.116.49.110:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 330083063 msec frame time
"
how do i fix this
search forums for the error. It has the solution everywhere.
-
You're QVM and tremded don't match.
EG one is old, and one is updated.
You can get a more up-to-date tremded from http://releases.mercenariesguild.net/tremded/
-
Actually this error occurs because the game.qvm you are using is too old. Get Lakitu7's qvm.
-
Can someone tell me what the proper syntax for LAN dedicated server in the batch file:
I have this:
tremulous.exe +set dedicated 1 +weaponmod +exec server_weapon.cfg
The dedicated server works fine, except for the fact that the mod isn't included (+weaponmod) when I try to run it from the batch file. The mod works fine if I select from in game in the 'mod' list. weaponmod is a folder out of the base file (in the main tremulous folder), which has a cfg and a pk3 file in it.
Help would be appreciated, thanks in advanced.
-
+weaponmod should be +set fs_game weaponmod
-
^^ Shall do. Thanks a lot!
-
(http://img5.imageshack.us/img5/8199/tremproblem.th.jpg) (http://img5.imageshack.us/my.php?image=tremproblem.jpg)
Problem is, it stays on that place for so long.. no nothing comes up. What must I do?
Thx for any help.
slowly slowly, it does this : (http://img5.imageshack.us/img5/4239/tremproblem2.th.jpg) (http://img5.imageshack.us/my.php?image=tremproblem2.jpg)
-
It's running fine. That's what the server does.
Run a client and connect or whatever.
-
Sry but do you mean run Default tremulous exe? but how do I know where my server is?
-
you run the tremserver.bat
-
He has dedicated set to 2, so odds are good he started it right.
You server will be at whatever your IP is, or 127.0.0.1.
Run a client and /connect 127.0.0.1 and it should connect. Change the name in server.cfg so you can find it on the list, although it will probably never show up on the list for you. You can check if it shows up at master.tremulous.net
-
hey thx for helping, got the server runnin for me. Now all I have to do is try to get it seen by the master server.
-
Sending heartbeat to master.tremulous.net
It is.
-
hello, ok i tried it and it didn't work so i uninstalled trem and deleted <main> and <user> but when i reinstall it, it does not install <user> at all...
-
what dose udp stand for and how do you fix it if its at the end of youre sever name
-
he's back.
-
http://en.wikipedia.org/wiki/User_Datagram_Protocol (http://en.wikipedia.org/wiki/User_Datagram_Protocol)
It isn't fixable. Reason being, it isn't a problem.
-
aka, nobody else sees it.
-
thx ;D
-
hey, i was wondering, could u go into more detail about what to do if u cannot see your server
-
Takes like 15 minutes to get it uploaded. Says "Sending heartbeat to master.tremulous.net" THere's 3 of those. >.> I screwed up somewhere didn't I?
-
I still don't understand how people manage to think sending heartbeat to master.tremulous.net is a bad thing.
-
"Sending heartbeat" is a good thing, it means that your server is reporting it's self to the master.
If it doesn't show up on http://master.tremulous.net/list/ then you need to set up port forwarding.
-
I knew it wasn't a bad thing, but it said it about 4 times. I didn't do the port fowarding so I'm supposing that's the problem.
-
Good + Good + Good + Good = Bad ? Your math is a bit whacked.
-
Meh. Iunno, it was my first attempt that really gotr anywhere at running a server. I'm gonna try again tomorrow and see what I get.
-
It's supposed to give that message every once in a while. If you get that message, then the server is running and sending (or trying to send) info to master server. Start the client and /connect 127.0.0.1:(port)
If it doesn't show up on http://master.tremulous.net/list/ then you need to set up port forwarding.
Also, that site is updated every 5 min. It's possible that you won't be able to see your server in your client's server list.
-
Im having trouble getting my server up, heres what I have so far. I can find the server in the local servers section, but no one else can
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\xxxfireworks001.pk3 (46 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\trempoline-x-mas.pk3 (21 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-watah-b5.pk3 (255 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-UTCSfinal.pk3 (82 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-rotcannon-b11.pk3 (31 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-roflcoaster-t2.pk3 (2 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-paint7.pk3 (129 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-paint4.pk3 (68 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-mission_one_b7.pk3 (27 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-mission_one_b6.pk3 (27 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
2987 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:30720
WARNING: UDP_OpenSocket: bind: WSAEADDRINUSE
Opening IP socket: localhost:30721
Hostname: ethan-desktop
IP: 192.168.0.18
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\xxxfireworks001.pk3 (46 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\trempoline-x-mas.pk3 (21 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-watah-b5.pk3 (255 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-UTCSfinal.pk3 (82 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-rotcannon-b11.pk3 (31 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-roflcoaster-t2.pk3 (2 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-paint7.pk3 (129 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-paint4.pk3 (68 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-mission_one_b7.pk3 (27 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-mission_one_b6.pk3 (27 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous\base\map-gloom2beta2.pk3 (219 files)
C:\Documents and Settings\Ethan Sampson\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
5974 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 881 jump table targets
VM file game compiled to 1205079 bytes of code
game loaded in 34179296 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Dec 27 2006
------------------------------------------------------------
InitGame: \g_unlagged\1\sv_hostname\Darkness Clan Server\sv_maxRate\25000\sv_minPing\0\sv_maxPing\350\timelimit\55\sv_maxclients\13\g_maxGameClients\0\g_suddenDeathTime\35\sv_minRate\3000\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 601991 msec frame time
Resolving master.tremulous.net
master.tremulous.net resolved to 67.222.136.108:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 748 msec frame time
Client 0 connecting with 50 challenge ping
ClientConnect: 1 [192.168.0.18] (3A1726D25E5C0C07B881588727B2DC9C) "{D} Ethan "broadcast: print "{D} Ethan entered the game\n"
ClientBegin: 1
cast: print "{D} Ethan connected\n"
Sending heartbeat to master.tremulous.net
you're not following anybody
broadcast: print "{D} Ethan joined the aliens\n"
say: {D} Ethan : !help
say: {D} Ethan : !admintest
broadcast: print "!admintest: {D} Ethan is a level 0 admin \n"
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
Hitch warning: 619 msec frame time
-
Im having trouble getting my server up, heres what I have so far. I can find the server in the local servers section, but no one else can
Strange, are you sure that you have atleast someone else (Other then yourself) in your server before checking (They can try to connect via IP, then another friend can check if your server is now shown, happened to me once)?
Also, I had a problem when I had private clients, they'd kinda overshadow the current players in the server. (Ex. If I had 5 private clients, then the first 5 ppl in the server won't be shown, thus making the game think it's empty).
-
im the only one that can connect
-
I am not quite sure, but, shouldn't the following cvar be anything but ZERO if you want to have players on the server?
g_maxGameClients
-
Run the server, wait 5 minutes, and look here to see if the rest of the world can see it: http://master.tremulous.net/list/
-
pLZ HELP I DID ALL CORRECT BUT I CANT SEE MY SERVER! what to do ??? ???
plz helphttp://SOMEONE!!!!!!!
-
Well obviously you didn't do it all correct.
-
I can't seem to find the tremulous folder in my local folder. What are the proper steps to fixing this?
-
It's location changes depending on which client/server you are using, and it won't exist until you've run the client/server at least once.
When the client/server is running /fs_homepath in the console will show you what path to look in.
-
which client would you suggest?
-
I use the mercenaries guild client from http://releases.mercenariesguild.net/client/
Anything up-to-date should work fine.
-
When i click on the link everything seems to be broken up into different links leading to individual parts of the file. is there a download link for the file, like a zip file or anything of that sort?
-
Installer for Windows:
http://forums.sstcentral.com/index.php?/forum/54-grand-unified-tremulous-client-installer-for-windows/
-
So, I have the server all up and running. no problems so far, but I have not done any of the port forwarding yet. I start the server, and start the Tremulous client. On my other computer, I can see the server in Tremulous, and go to it, but on this computer, my local server list is blank. And before I get obvious answers.. yes I refreshed the list, no I do not have errors in the server console, yes I did try it on ATCS, and no, the server does not show in the master server list. (obviously) Does anyone have any idea as to what is going on? ??? Thanks.
-
If you haven't done the port forwarding then it's not internet accessible, and so won't be listed on the master.
-
No. I am looking in the LOCAL list, not the master list. Shouldnt it show up in that list just by it being on my computer? :-\
-
It doesn't show up on that list. It shouldn't.
-
OK, where should it show? I have gotten it to show up in that list before. :/
-
/connect [your server ip]
-
OK, where should it show? I have gotten it to show up in that list before. :/
The only way I know of getting it to show up in that list is using the create server button in trem.
-
Faes, thats how I am currently connecting.
Creature of Hell, I am doing a dedicated server, not the one included in trem client.
-
I think dedicated 1 shows on lan, and dedicated 2 on the net but not lan. Maybe.
-
i get this when i try to run my .bat file? what can i do?
(http://repatition.webs.com/yuck.bmp)
-
Never again post a fucking BMP file the size of Westminster Abbey.
Also: Use the search since this error has been posted a gazillion times already.
-
lol, bmps load upside down. gotta love flipped bits.
-
i get this when i try to run my .bat file? what can i do?
I think you have a missed-matched game.qvm and tremed. Your going to have to get a pair that work together.
-
can someone please post them i have tried a few but they all do this?
-
i get this whenever i try to open tremded to do this. recursive error after: ^3menu file not found: ui/menus.txt, using defailt
-
VII. Troubleshooting: Where and How to Ask Questions
Please, do NOT join a tremulous server and start asking people how to make a server! People join Tremulous servers to play the game, not to offer advice or troubleshoot server issues. If you join a server to ask for help, you will only annoy people. Come to THIS FORUM to ask questions. This forum is the best place to ask for help!
That's not true. It takes many hours if not days to get a single response, and when people finally do respond, they have a snobby attitude and make you look like shit because you're new to making a server. This place is just as bad.
-
I'm going to have to disagree. A new topic gets responses pretty quickly, and despite everyone's attitude, the newbie eventually does receive help. All that is asked of him/her is a little motivation, e.g. searching for some of their information on their own.
-
I'm stuck on Port Forwarding ::) On the list, I really don't know what to do...
-
http://portforward.com/english/routers/port_forwarding/routerindex.htm should have a guide for your specific router.
-
When FooBar says select your router from the list:
I don't know my router's name o.o or something
-
It should be printed on the front of it.
-
It's not in front of it well here's what I found at the back:
WAN-MAN
Cable MAC Address
WAN-Data Address
S/N
something like that..
-
Nope those ain't what u need.
If you can't find the manufacturer/model on it or in any documentation that might have come with it, where did u get it? If from your ISP, then you might be able to find info on which routers that ISP provides on google.
-
Wow, idk, my mom doesn't know either...
-
Hey thanks your infomation is great. But I have encountered a few problems.
When i edit the text document for the server.cfg and when i try to save it it says "cannot create the c:/programfiles/tremulous/base/server.cfg file. Make sure the path and filename are correct"
I would appreciate your help as it will help my server. And i am also not able to view my server. But i can still see other servers. ??? ;) ??? ;) :tyrant: :tyrant: :tyrant:
-
Hey thanks your infomation is great. But I have encountered a few problems.
When i edit the text document for the server.cfg and when i try to save it it says "cannot create the c:/programfiles/tremulous/base/server.cfg file. Make sure the path and filename are correct"
I would appreciate your help as it will help my server. And i am also not able to view my server. But i can still see other servers. ??? ;) ??? ;) :tyrant: :tyrant: :tyrant:
Is "C" capitalized? And is it "Program Files" instead of what you put as "programfiles"? That should help resolve it.
-
Windows isn't case sensitive, so the c shouldn't matter. The space will though.
Assuming your server is running, check master.tremulous.net to see if it's on the list. You may never be able to see it yourself if you have broken NAT.
-
Thanks for the guide :) I had almost forgoten how to set up a server :D
-
i did all of that and when i run the tremserver.bat i dont get that error but my server still isnt up, when i connect to it with my IP address it just says "awaiting connection....1....2...etc" and doesnt connect, WHATS HAPPENING?? PLEASE HELP
-
i did all of that and when i run the tremserver.bat i dont get that error but my server still isnt up, when i connect to it with my IP address it just says "awaiting connection....1....2...etc" and doesnt connect, WHATS HAPPENING?? PLEASE HELP
Well, I'm going to take a wild guess and go with 'it is not connecting to the master server.'
Probably firewall or your router messing up. But without details NOBODY CAN HELP U.
-
What details do you need? when i try to connect to my router it jus says web page could not be opened
-
In this tutorial we will see how to create an HTTP server. A web server is software installed on a computer that allows other computers to access specific files on that computer/server. There are many reasons to create your own home servers. For example: file sharing, so you can download files from your home computer from anywhere or you can create a web site on own server etc. Simply said It works like this; You choose a directory on your computer , in that directory add folders, files like music,video and etc. When you put the IP address of your computer the in web browser you can see all the files from that folder and you can download those files. Let’s now create a server(HTTP server!) using Apache(a server client):
1. You must have:
Broadband internet connection always on
Windows on your computer
2. Create a folder on your disc , in this example I created a folder on E:\my server
3. Download apache_2.2.10-win32-x86-no_ssl.msi and install it, set parameters( for localhost type something like a myserver.com(doesn’t really matter), also type your email address in field “Administrator@ Email Address” ) as shown below, choose where you want to install it.:) (http://breastenlargementpittsburgh.com/blog-pittsburgh-pa)
-
----------------------
5378 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \g_maxGameClients\0\g_suddenDeathTime\55\sv_minRate\5000\sv_maxclients\24\timelimit\60\sv_hostname\Tremulous 1.1.0 Server\sv_maxRate\15000\sv_minPing\0\sv_maxPing\350\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\niveus\sv_privateClients\0\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found when expecting {
********************Hitch warning: 7608 msec frame time
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 69.175.114.216:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 21075010 msec frame time
Don't tell me that my tremded.exe files and my game.qvm files are incompatible because I downloaded it from the link here. And don't tell me they are in the wrong place either. I have quintuple-checked that they are in the right place.
With that out of the way...
HELP! ???
-
The ones in the links here don't match.
-
Why not then? I was told they were.
-
Kdude, I have not checked the files you downloaded, but what creature is saying is more than likely true. I had a great deal of problems myself when I first did it. Also, make certain that you do not have more than one game.qvm/tremded.exe floating around.
-
Still me write Awaiting Connection..1-2-3-4-xxx ffs ??? ???
-
I got a problem hosting the server!
When i host it this is what happens:
Tremulous, Tremded - Tremfusion Client
C:\Program Files\Tremulous>tremded.exe +set dedicated 2 +exec server.cfg +set ne
t_port 32123
tremfusion 0.99r3_R1422 win_mingw-x86 Jul 6 2009
----- FS_Startup -----
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
couldn't exec autoexec.cfg
SSE support is version 0
--- Common Initialization Complete ---
Winsock Initialized
Hostname: superpc
IP: 192.168.1.3
Opening IP socket: 0.0.0.0:32123
execing server.cfg
------ Server Initialization ------
Server: atcs
Sys_LoadDll(C:\Documents and Settings\Adam\Local Settings\Application Data\Tremu
lous\base\gamex86.dll): succeeded ...
------- Game Initialization -------
gamename: base
gamedate: Jul 5 2009
------------------------------------------------------------
InitGame: \timelimit\45\sv_maxclients\13\g_needpass\0\g_suddenDeathTime\35\g_fri
endlyFire\1\g_friendlyBuildableFire\0\g_humanBuildPoints\150\g_alienBuildPoints\
150\g_gravity\800\g_maxGameClients\0\g_suddenDeathMode\2\g_unlagged\1\g_allowSha
re\0\sv_allowDownload\0\sv_maxPing\850\sv_maxRate\25000\sv_minRate\3000\sv_democ
lients\0\sv_hostname\World of War\sv_privateClients\1\version\tremfusion 0.99r3_
R1422 win_mingw-x86 Jul 6 2009\protocol\69\mapname\atcs\gamename\base\ff\0\qvm_
version\Lakitu7's QVM 5.5 (Jul 5 2009, 04:33:33)\g_suddenDeath\0\g_speed\320\g_
knockback\1000
RealTime: 2011/10/13 15:46:19
^3!readconfig: ^7loaded 6 levels, 1 admins, 0 bans, 0 commands
using layout "*BUILTIN*" from list ( *BUILTIN* )
2 teams with 2 entities
-----------------------------------
-----------------------------------
Resolving master.tremulous.net (IPv4)
master.tremulous.net resolved to 69.175.114.216:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 1705 msec frame time
Hitch warning: 9848 msec frame time
Hitch warning: 2988 msec frame time
Tremulous, Tremded - Normal Client (With backport)
tremulous 1.1.0 win_mingw-x86 Aug 27 2006
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Adam\Local Settings\Application Data\Tremulous\base\xserverx_phead.pk3 (3 files)
C:\Documents and Settings\Adam\Local Settings\Application Data\Tremulous\base\map-UTCSfinal.pk3 (82 files)
C:\Documents and Settings\Adam\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
2165 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:32123
Hostname: superpc
IP: 192.168.1.3
Working directory: C:\Program Files\Tremulous
execing server.cfg
------ Server Initialization ------
Server: atcs
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
C:\Documents and Settings\Adam\Local Settings\Application Data\Tremulous\base\xserverx_phead.pk3 (3 files)
C:\Documents and Settings\Adam\Local Settings\Application Data\Tremulous\base\map-UTCSfinal.pk3 (82 files)
C:\Documents and Settings\Adam\Local Settings\Application Data\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base
----------------------
4330 files in pk3 files
Loading vm file vm/game.qvm...
...which has vmMagic VM_MAGIC_VER2
Loading 746 jump table targets
VM file game compiled to 1041421 bytes of code
game loaded in 8928512 bytes on the hunk
------- Game Initialization -------
gamename: base
gamedate: Mar 27 2006
------------------------------------------------------------
InitGame: \sv_hostname\World of War\sv_maxRate\25000\sv_minPing\0\sv_maxPing\850\timelimit\45\sv_maxclients\13\sv_minRate\3000\g_suddenDeathTime\35\g_maxGameClients\0\version\tremulous 1.1.0 win_mingw-x86 Aug 27 2006\protocol\69\mapname\atcs\sv_privateClients\1\sv_allowDownload\0\g_needpass\0\gamename\base
********************
ERROR: G_ParseSpawnVars: found 6 when expecting {
********************
----- Server Shutdown (Server crashed: G_ParseSpawnVars: found 6 when expecting {) -----
Resolving master.tremulous.net
master.tremulous.net resolved to 69.175.114.216:30710
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
Hunk_Clear: reset the hunk ok
Hitch warning: 8540260 msec frame time
When i try to connect to it, it says: "The server is using Protocol version 70"
Please can anybody tell me how to fix that?
I want my server to work!!!
-
I had that same error too. You either probably need to change your ports or you connected with a wrong ip. Try /connect yourstaticiphere:port#
-
is there a way to start a server online from my computer.
sorry if this is in the wrong spot.
-
is there a way to start a server online from my computer.
You might find this thread useful: http://tremulous.net/forum/index.php?topic=3586.0 (http://tremulous.net/forum/index.php?topic=3586.0)
</condescending>
-
I'm having a very strange problem. What happened is my game.qvm and vms files were just out in base and I could play term just fine but I made a vm folder and put them both in it and now my server runs but my tremulous client won't work. Any suggestions?
-
I'm having a very strange problem. What happened is my game.qvm and vms files were just out in base and I could play term just fine but I made a vm folder and put them both in it and now my server runs but my tremulous client won't work. Any suggestions?
yes, my suggestion is for you to tell us whether the client destroys your hard drive, displays green ponies while playing stupid music, or whatever makes makes you believe that the client doesn't workTM. try ZIPping (PK3ing) the said vm directory to see if that makes the client workTM.
-
I don't know if this thread is still active or not, but I have done all the steps and I believe my port forwarding is correct (done a similar method for Minecraft and it worked). However whenever I try and connect it says 'Server uses protocol 69' - what does this mean? I saw on some forums it is about some part of it being out of date, but I would like someone to clarify this for me. Thanks!
Edit: After some thought I tested it out on the normal tremulous version and it worked correctly, so how would I get this working for the tremulous gameplay preview? thanks again
-
i hope this thread is till active.I followed all the steps and got this:
tremfusion 0.99r3_R1422 win_mingw-x86 Jul 6 2009
----- FS_Startup -----
execing default.cfg
execing autogen_server.cfg
execing autoexec.cfg
SSE support is version 0
--- Common Initialization Complete ---
Winsock Initialized
Hostname: computer
IP6: ::1
IP: 192.168.1.5
Opening IP socket: 0.0.0.0:32123
execing server.cfg
------ Server Initialization ------
Server: atcs
----- FS_Startup -----
Sys_LoadDll(game) failed to load library
Failed to load dll, looking for qvm.
Loading vm file vm/game.qvm...
File "vm/game.qvm" found at "C:\Documents and Settings\Account\Local Settings\Application Data\Tremulous/base"
------- Game Initialization -------
gamename: base
gamedate: Mar 21 2007
------------------------------------------------------------
InitGame: \timelimit\55\sv_maxclients\13\g_needpass\0\g_suddenDeathTime\35\g_maxGameClients\0\g_unlagged\1\sv_privateClients\1\sv_hostname\My Very First Server\sv_democlients\0\sv_minRate\3000\sv_maxRate\25000\sv_maxPing\350\sv_allowDownload\0\version\tremfusion 0.99r3_R1422 win_mingw-x86 Jul 6 2009\protocol\69\mapname\atcs\gamename\base
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
using layout "*BUILTIN*" from list ( *BUILTIN* )
2 teams with 2 entities
-----------------------------------
-----------------------------------
Hitch warning: 1346 msec frame time
Resolving master.tremulous.net (IPv4)
master.tremulous.net resolved to 69.175.114.216:30710
Sending heartbeat to master.tremulous.net
Hitch warning: 866 msec frame time
]!listplayers
!listplayers: 0 players connected:
Hitch warning: 2137 msec frame time
]!help
!admintest !allowbuild !allready !ban !cancelvote !denybuild
!designate !help !kick !listadmins !listlayouts !listplayers
!lock !map !mute !namelog !nextmap !passvote
!putteam !readconfig !rename !restart !setlevel !showbans
!spec999 !time !unban !undesignate !unlock !unmute
!help: 30 available commands
run !help [command] for help with a specific command.
]!help server name
!help: no help found for 'server'
]!tradconfig
unknown command: !tradconfig
]!readconfig
!readconfig: loaded 6 levels, 1 admins, 0 bans, 0 commands
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
]!listplayers
!listplayers: 0 players connected:
Sending heartbeat to master.tremulous.net
----- Server Shutdown (Server fatal crashed: Caught signal 2) -----
Sending heartbeat to master.tremulous.net
Sending heartbeat to master.tremulous.net
==== ShutdownGame ====
ShutdownGame:
------------------------------------------------------------
---------------------------
cannot find my server though on master tremulous server.net pls help thks
-
]!help server name
!help: no help found for 'server'
Set servername using sv_hostname otherwise it wont appear on the masterlist. I think it said this somewhere in the changelog about not viewing unnamed servers due to too many unnamed servers...
Type
cvarlist
and you should find a bucketload of cvars depending on the qvm. In my case, i have over 300+cvars, only about 50 i use/edit.
-
]!help
!admintest !allowbuild !allready !ban !cancelvote !denybuild
!designate !help !kick !listadmins !listlayouts !listplayers
!lock !map !mute !namelog !nextmap !passvote
!putteam !readconfig !rename !restart !setlevel !showbans
!spec999 !time !unban !undesignate !unlock !unmute
!help: 30 available commands
run !help [command] for help with a specific command.
]!help server name
what part of
!admintest !allowbuild !allready !ban !cancelvote !denybuild
!designate !help !kick !listadmins !listlayouts !listplayers
!lock !map !mute !namelog !nextmap !passvote
!putteam !readconfig !rename !restart !setlevel !showbans
!spec999 !time !unban !undesignate !unlock !unmute
didn't you understand?
----- Server Shutdown (Server fatal crashed: Caught signal 2) -----
you interrupted the server process (CTRL+C, etc.), did you?
cannot find my server though on master tremulous server.net pls help thks
did you run the server with +set dedicted 2? do you have the proper network port (30720 by default; 32123 in your case, apparently) open to the internet?
-
sry,i was not free for a few months.I will follow your steps thks.
-
did you run the server with +set dedicted 2?
With Sending heartbeat to master.tremulous.net
in the log, it's pretty obvious it's set to '2'.
Meow, did you try port forwarding? Getting a static IP? If everything listed here did not work, it is likely you have an ISP does not except serverhosting. My ISP does not allow this at all.
-
ok bad new,I reinstalled trem,so all the server files are gone,and the links provided at the start of the thread are now broken.