Tremulous Forum
Media => Mapping Center => Topic started by: Rekov on February 15, 2007, 03:52:55 pm
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If I use a model that is already in use on a current map do i have to include it in the pk3 file?
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Isn't that answer in the WIKI?
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That doesn't help much. Yes, you do need to include the models in the .pk3 (unless you know they are in a default map). Look at Hamunaptra's .pk3 for a good reference.
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trem reads all pk3's in the base folder, so it will find the model so long as u dont move it to a different location. but when you put it in radient u must make sure that you make a new folder in your base folder. move all related files, texutes etc etc
for example the niveus computer:
open niveus.pk3, find the files and put them in
C:\Program Files\Tremulous\base\models\mapobjects\niveus
for the rilfe model
C:\Program Files\Tremulous\base\models\mapobjects\rifle
so on a so forth.
soz if i dont make any sence,
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but they still have to be included in the .pk3. There's a chance that people who want to play your map wont have that model in another .pk3.
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Understood.
Do I just put them in models/mapobjects/mapname or do I also have to write a script or something for them. I notice that all the other maps with models have scripts.
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Understood.
Do I just put them in models/mapobjects/mapname or do I also have to write a script or something for them. I notice that all the other maps with models have scripts.
no script, just make sure all the file paths are write, ie make sure they are the same as in the pk3s
but they still have to be included in the .pk3. There's a chance that people who want to play your map wont have that model in another .pk3.
well if its a stock map (maps u get when you install the game) then no, but if its from a dl map then yes.