Tremulous Forum

Media => Mapping Center => Topic started by: Marmoth on March 08, 2007, 09:50:49 am

Title: Bug report: Doors as alien spawn
Post by: Marmoth on March 08, 2007, 09:50:49 am
Hello!

If you put a "health" value to a door, it seems to count as alien spawn...
Ask me if you want more detail.

Marmoth
Title: Re: Bug report: Doors as alien spawn
Post by: vcxzet on March 08, 2007, 12:28:50 pm
Quote from: "Marmoth"
Hello!

If you put a "health" value to a door, it seems to count as alien spawn...
Ask me if you want more detail.

Marmoth

so I can spawn as dretch from a door :P
Title: Bug report: Doors as alien spawn
Post by: Shadowgandor on March 08, 2007, 03:06:17 pm
Huh :-?
that's funny, i wonder if is possible to destroy it, or else the hide&seek map has can have a new feature, if i am ever going to work in it :P
Title: Bug report: Doors as alien spawn
Post by: Marmoth on March 09, 2007, 02:47:09 pm
No, you cannot spawn from it. It just says "you are number X on the spawning queue, there is 1 spawn left" until you quit. It only counts as spawn, but is no spawn.

Health for door is not as for player: its the amount of damage you have to do before it opens.
Title: Bug report: Doors as alien spawn
Post by: KOsAD on March 12, 2007, 02:12:30 pm
Thanks, this also works for func_button with a health key.
Is it reported on bugzilla ?
Title: Bug report: Doors as alien spawn
Post by: Paradox on March 12, 2007, 05:04:57 pm
Yea, this is the bug in metro.
Title: Bug report: Doors as alien spawn
Post by: KOsAD on March 12, 2007, 10:23:45 pm
I tried to reproduce it, but I couldn't oO
So it's probably with a special configuration like in metro b1 or 1.1