Tremulous Forum

General => General Discussion => Topic started by: rbottoms on December 19, 2005, 05:12:36 pm

Title: Visual Studio.NET 2003
Post by: rbottoms on December 19, 2005, 05:12:36 pm
Has anyone got the code base working in Visual Studio.NET 2003? I'd like to use DLL's instead of the virtual machines. The game code compiles to a dll with no problem, but cgame & ui fail with a bunch of errors.

Linking...
ui_shared.obj : error LNK2001: unresolved external symbol _va
ui_atoms.obj : error LNK2019: unresolved external symbol _va referenced in function _Com_Error
ui_gameinfo.obj : error LNK2001: unresolved external symbol _va

<snip>

thx
Title: Visual Studio.NET 2003
Post by: rbottoms on December 28, 2005, 04:44:52 am
Third time's the charm.


The problem was build order.
Title: Visual Studio.NET 2003
Post by: rbottoms on December 30, 2005, 06:03:19 pm
I've gotten cgame, game & qauke.exe to compile. The UI portion seems to be a bit recalcitrant but I think I'll get it done today.
Title: Visual Studio.NET 2003
Post by: rbottoms on December 30, 2005, 10:27:10 pm
Got all three working. DLL all the way now.
Title: Visual Studio.NET 2003
Post by: Who on December 30, 2005, 11:33:17 pm
have you tried doing it in windows on a command line?

like
C:\> Compile C:\Tremulous\Source

?
Title: Visual Studio.NET 2003
Post by: rbottoms on December 31, 2005, 08:03:47 am
I do most of my command line work under Linux. Windows is overall more IDE friendly and it's where most of the client side work I am doing happens. (our end product will support Win32/OSX/Linux client wise)

I am much more concerned with performance and setup issues on the server side where I've had minimal trouble compiling the package.