Tremulous Forum

Community => Mod Ideas and Desires => Topic started by: darthdumbo on March 20, 2007, 04:52:27 am

Title: mod suggestion
Post by: darthdumbo on March 20, 2007, 04:52:27 am
I've ot an idea for a mod that I think would be cool

Plan: add AI for humans, add assimilators that can take control of the human AI.

Assimilators(or something easier to remember) will look like sludge and are hard for humans to see them.

OK, yes I realize that this is a 1-sided mod
btw, how long would this take?
Title: mod suggestion
Post by: sleekslacker on March 20, 2007, 12:52:05 pm
Quake Wars anyone ?
Title: mod suggestion
Post by: khalsa on March 21, 2007, 06:55:50 am
OK!

Please do it. Do not post until you have some progress and some patches to release!

Thanks!


Khalsa
Title: mod suggestion
Post by: darthdumbo on March 21, 2007, 09:17:08 pm
Quote from: "khalsa"
OK!

Please do it. Do not post until you have some progress and some patches to release!

Thanks!


Khalsa

dude. this was a suggestion!! I don't have any idea how to mod, the most I have ever modded was the units on SWBF2!!! I can do a little bit of hex-editing, but I don't think it would apply to this.
Title: mod suggestion
Post by: Risujin on March 22, 2007, 02:21:42 pm
Quote from: "darthdumbo"
Quote from: "khalsa"
OK!

Please do it. Do not post until you have some progress and some patches to release!

Thanks!


Khalsa

dude. this was a suggestion!! I don't have any idea how to mod, the most I have ever modded was the units on SWBF2!!! I can do a little bit of hex-editing, but I don't think it would apply to this.

LOL it was so ez, all it took was some hex editing, here is the patch (http://youlose.ytmnd.com/) gg
Title: mod suggestion
Post by: optear on March 22, 2007, 03:32:03 pm
Quote from: "Risujin"
Quote from: "darthdumbo"
Quote from: "khalsa"
OK!

Please do it. Do not post until you have some progress and some patches to release!

Thanks!


Khalsa

dude. this was a suggestion!! I don't have any idea how to mod, the most I have ever modded was the units on SWBF2!!! I can do a little bit of hex-editing, but I don't think it would apply to this.

LOL it was so ez, all it took was some hex editing, here is the patch (http://youlose.ytmnd.com/) gg

you can actually hexedit qvm's ; just bytecode