Tremulous Forum
General => Feedback => Topic started by: optear on March 22, 2007, 07:09:28 pm
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when a turret is gassed by a basilisk it starts shooting at random targets
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It does? Incredible!
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I dont believe you... TEST TIME!
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basi gas works by affecting teh central nervous system of the brain of animals....AFAIK...turrets do not have brains and they aren't animals
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Yup ^.
And before posting something like this see this: http://tremulous.net/phpBB2topic13680.php?mode=r1596012 (http://en.wikipedia.org/wiki/Common_sense)
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Yup ^.
And before posting something like this see this: http://tremulous.net/phpBB2topic13680.php?mode=r1596012 (http://"http://en.wikipedia.org/wiki/Common_sense")
Common sense would also suggest checking your post.
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Yup ^.
And before posting something like this see this: http://tremulous.net/phpBB2topic13680.php?mode=r1596012 (http://"http://en.wikipedia.org/wiki/Common_sense")
Common sense would also suggest checking your post.
indeed.
And what if the basi gas goes into the machine and mess up the program? That'd possible
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Yup ^.
And before posting something like this see this: http://tremulous.net/phpBB2topic13680.php?mode=r1596012 (http://"http://en.wikipedia.org/wiki/Common_sense")
Common sense would also suggest checking your post.
indeed.
And what if the basi gas goes into the machine and mess up the program? That'd possible
That'd only be possible if it was highly acidic (and would probably do more damage to hummies considering it'd burn their lungs) or filled with borg nano-probes...which is highly unlikely.
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NiTRoX wrote:
Yup ^.
And before posting something like this see this: http://tremulous.net/phpBB2topic13680.php?mode=r1596012 (http://"http://en.wikipedia.org/wiki/Common_sense")
Common sense would also suggest checking your post.
In this case I agree.
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when a turret is gassed by a basilisk it starts shooting at random targets
And this would be balanced by a nade that forces tubes to damage alien structures?
If this was put into the game (if it isn't already >_>) then how long would it affect the turret? And would the turret deal random shots and not a steady stream of fire?
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when a turret is gassed by a basilisk it starts shooting at random targets
And this would be balanced by a nade that forces tubes to damage alien structures?
If this was put into the game (if it isn't already >_>) then how long would it affect the turret? And would the turret deal random shots and not a steady stream of fire?
well nades can kill aliens in one hit
basi gas can't
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basi gas has already been uberfied in 1.2 it do not be able kill turrets do
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when a turret is gassed by a basilisk it starts shooting at random targets
When humans look away, a turret starts randomly shooting them.