Tremulous Forum
Media => Other Tremulous Media => Topic started by: DiViNiTY on March 23, 2007, 03:59:26 pm
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Hi, i'm a music artist and i have some music for Tremulous.
All files are free for use and made by DiViNiTY.
(Everyone can use or modify my music). A credit would be nice.
Listen to
Divinity_44
Divinity_55
Divinity_60
Divinity_61
DiVinity_74
Divinity_75
Divinity_76
Divinity_78 -> (maybe new main theme)
and all other stuff.
Here is the Link:
http://uploaded.to/?id=r287jw ~ 142 MB
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If it wasn't a 142 MB download I might have thought about downloading a single song to see if it is crap or not.
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/agree
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2 Tracks for Download: Divinity_74 & Divinity_78 http://uploaded.to/?id=xnxii1 11.3 MB
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Good to see people working on this. If you would email me the files, i could put them up on Tremmods.
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I have encoded my music files with a better Encoder. The Package is now 47.51 MB. It contains the same files as in the 142 MB Package!!!
http://uploaded.to/?id=pu8j20
I think for Tremulous fits: Divinity_44, 46, 54, 55, 56, 60, 61, 74, 75, 76 and 78.
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Interesting, the music fits the game.
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agree
if they ever make "game over u are dead" screen it would boost depressing feelings
good job
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It's screwed up. Cannot find server. Crap
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it's nice but for me it doesn't make the mood ;]
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depressing
btw:
http://tremulous.net/phpBB2/viewtopic.php?t=2697&highlight=soundtrack
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Question @ Paradox:
Can you make a Music Addon and put it on Tremmods, so you can decide if you want some ingame Music or not. I don't knew if this is possible with the modified Quake 3 engine Tremulous uses.
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I'm going to check them out for tremradio.
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What? Trem should should have my puppy pirates as the start up song.
http://virb.com/ilovejen
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Can someone make a "Music Addon" and put it on the Tremulous Web-Site or on Tremmods (http://sourceforge.net/projects/tremmods)?
So you can download ingame Music if you want some.
I don't knew if this is possible with the modified Quake 3 engine Tremulous 1.1 uses.
Here is the Link to the Music files: 47,51 MB in OGG format, All files
http://uploaded.to/?id=pu8j20
Music files in WAV format (Tremulous 1.1 uses wav) - 96,08 MB
Only the best files: Divinity_44, 46,52,55,56,60,61,74,75,76,78,Unreleased 01
http://uploaded.to/?id=iierlt
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I only listened to the two tracks you posted as the download speed was really low.
All I heard was some looping. Am I missing something?
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40 KB a second... wow thats slow as hell... Next time use mediafire.com that shit pwns at 400 KB a second thats 10 times faster
If you can upload all your songs to mediafire, id download em and listen, cuz i like them, too bad they are WAYYYYY to repetative lol XD
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I never play tremulous with the sound on.. it is terrible. Any improvement would turn my speakers back on!
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i agree the music is very repetative. but i leave the sound on so i can, you know, hear whats going on around me (wtf?)
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Hey man I appreciate the effort, and it sounds pretty cool actually, but
LET'S GET SOME HARDCORE METAL IN THIS B****!!!!!!
Or at least some pounding techno or something!
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Indeed.
Maybe something like Warsow has (Marc A. Pullen, think Quake 2 music)
Playing as an alien means adrenaline, rush, speed, "terror".
Non-vocal speed metal would do just fine :p
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exactly
Humans = Metal (Finnish Death Metal, ftw! Swedish Sleaze!!!111!!!)
Aliens = industrial electronica goth glam punk garage dark and screeching or instrumental horror flick music (synthesizers thru marshall amps)
Music should emanate from main structure (reactor/OM) when it is at 100% health
Volume should decrease with structure's health and distance from it
Then the enemy could never hide their base :P
And campers would never move ("They're playing Tool/Korn/Pantera, man. We can't move, now.") :roll:
But seriously, which team you choose to be on could influence which music you are listening to. Humans could listen to Metal. Aliens could listen to Punk/Electronica/Industrial/Goth mix. Players listen to music, and game sounds, in clientside interface with game volume and music volume selectable at options menu. Humans get one mix; Aliens a different mix. Rockers v. Mods, anyone?
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music in tremulous would suck ass.
unless it's part of the map. e.g. the intercom message in metro.
i like to hear where shit is at and music just drowns things out.
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The thing about good game-music is that it immersifies but doesn't distract.
Listen to the Oblivion, Morrowind(especially the menu song) or Guild Wars soundtrack and you'll know what i mean.
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rdizzle, this is why the game as both music and sound effect volume controls.
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The thing about good game-music is that it immersifies but doesn't distract.
Listen to the Oblivion, Morrowind(especially the menu song) or Guild Wars soundtrack and you'll know what i mean.
Or the original Unreal....
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I recommend Konono No. 1 (http://www.myspace.com/konononr1) for your tremulous games... it's ridiculously appropriate.
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Hi, i'm back. Got a new set of music for Tremulous. This time it is only free for private use. (Do not use in any commercial or public project)
Use your favourite music player in background and play Tremulous. (all in mp3 format)
Have Fun!
http://uploaded.to/?id=k7cqip or http://www.mediafire.com/?fm2sbgnyakq ~21 MB
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Hello. I'm [PTA]ZioDex.
I make this music for lol
http://www.mediafire.com/?sharekey=ed6620a8b1be96dcd2db6fb9a8902bda
modify:
new topic created: LoL Music - Tremulous Obsession
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Why dont start a new thread for it?
Necro ftl
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i think its nice to necro these kind of threads, so you can compare the new stuff to the old references.
anyways, the music is not so bad as long as its just "for lol" :-)
but when i want to sqeeze my mind with electrical music a bit to not to let me fell asleep, i rather click micromusic.net radio.
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Another bot...
We need a "Report spam" button!
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links in sigs and posts should be nofollow'd
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links in sigs and posts should be nofollow'd
Yeah, that would decrease the attractivity of referrer spam.
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Hi,
again i have some music for Tremulous ;D
Download here:
EDIT:
I found another Project which can use my Soundtack, so i deleted the download link.
Song Names:
believe in this
Beyond Virtual
Distraction
fanatical
fit of rage
hurry
Industrial Rhythm
intruder
origin unknown
Weapons
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no one has an opinion ? the songs are not that bad.
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thanks for the reminder that i downladed it the other day :-)
i like it that it has some crunchy elements, only i would need some metal riffs to spice it up :-) you know trem is a somewhat heavy metal game :police:
otherwise its not bad at all! ... oh wait, there is a gutar riff yeah :-) q2-style, cool!
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Not too bad. Some parts of some songs are actually really well made.
Keep going!
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I really enjoyed some of your stuff. It's such a shame this is the least posted section of the forum, because I reckon there are plenty of people who would post here, if they could cut through the dense layers of cobwebs and mold.
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Very dark, industrial, electronic. Some parts remind me of Apoptygma Berzerk or Die Form.
Some songs are a bit too noisy for my taste, but there are certainly parts I can taste.
(Distraction and Hurry come to mind)
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all recorded at home in basic conditions. Please give a listen. I do not know when I'll start playing around to live again.Maybe wait until the heat of summer to arrive. TremulousMonk is the result of work by Chris Wilkinson for the summer of 2000. After creating a home studio in York, England, produced a series of EPs, including the popular sublime PE beautiful transparent.
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It is really a very good information. I was looking for such from a long time. It is really fruitful for me. Now this will go to my collection.