Tremulous Forum
General => General Discussion => Topic started by: TriedtoDestroyMetal on March 25, 2007, 03:36:31 am
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What are the sweetest, juiciest graphics tweaks for Tremulous?
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r_picmip 5
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That's r_picmip 6 you n00b! http://www.flickr.com/photos/10974774@N00/307984670/
Aside from the settings found in the ingame menus:
If you have an LCD then run at it's native resolution.
For best contrast /set r_gamma 1 then adjust monitor and ingame brightness/contrast to suit. You should get the full black to white colour range, many monitors need maximum contrast and minimum brightness to get this.
Enable FSAA and anisotropic filtering if your system can handle it.
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1. r_stencil bits 100
2. vid_restart
3. cg_shadows 3
Oh noes Dark Legion I have uncovered your stencil shadows for trem and quake 3!
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Heh, I remember awhile ago someone posted how to make all your textures appear smooth and orange, anyone remember how to do that?
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Is FSAA in the menu or do I have to enable in outside of Tremulous?
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I have not find FSSA in trem settings, but setting in graphic driver 4x FSSA works. I give back my setting to default because of slowdown fps.
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about r_picmip 6
i like it v much
but the thing that bugs me is fact that when i hit tab i cant see who is granger and who is not
dear players help me
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";r_picmip" is texture detail, lower number = better graphic, 0 is max.
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";r_picmip" is texture detail, lower number = better graphic, 0 is max.
yes i noticed that fact but the question is how to use level 6 not loosing textures that show small picture of teammates class after hitting tab.
its good to knew is there a friendly granger on team when u hear "overmind needs spowns"