Tremulous Forum
Community => Servers => Topic started by: Lashus on March 25, 2007, 03:10:27 pm
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I have 2 problems. I want to make servers... on my friend comp (winXP), and on dedicated server but... when server (under dedicated) is runned it take 700Mb of memory. Then when i shoot or something like this it lags unnormaly :/
On that my friend's comp I have the same problem :/ when I shoot it lags extremally - why ?
Thanks for any help.
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Please share the computers' specs.
If you have less than 256mb of RAM you shouldn't even try to run a server let alone the game at the same time. This gets worse if your RAM is shared with your integrated graphics or low-end video card.
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Agreed.
You need at least a 2GHz CPU and 756mb of ram.
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Lets see my server is running!
AMD Athlon(tm) 64 Processor
3500+
2.21 GHz, 2.50 GB Of Ram
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Then ok, end of topic - too slow/bad PC...
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That's what got to do with the OP's question?
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Very slow CPU for the amount of RAM it has, though I doubt it's the problem. Don't play on the server you host from unless it's >2.4ghz and has multiple processing cores and the video ram is standalone rather than dependent.
EDIT: I played Tremulous on my other computer (my primary server) which has a 2.4ghz single-core, 512mb RAM and 256mbVideoRam while the high-speed 120gb HDD did most of the work. Played fine, dunno what your problem is.
Sorry I can't help more.
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In my experience compiling the qvm to use shared objects instead of the usual monolithic build cuts down on the cpu and ram usage.