Tremulous Forum

Media => Mapping Center => Topic started by: twilight on April 13, 2007, 04:52:41 am

Title: .pk3 Editor for mac
Post by: twilight on April 13, 2007, 04:52:41 am
Is there a mac program that I convert .map files to .pk3? Like Q3Map2Toolz for mac, maybe?
Title: .pk3 Editor for mac
Post by: LinuxManMikeC on April 13, 2007, 06:00:51 am
Use your favorite zip compression program, just change the zip file's extension to pk3.
http://tremmapping.pbwiki.com/Starting%20Tremulous%20Mapping#LayoutofthePK3
Title: .pk3 Editor for mac
Post by: twilight on April 13, 2007, 07:57:21 pm
well yeah but then I have to manually add all my textures and stuff which can be a pain and I was just wondering if there was a program similar to the mapacker tool included in the Q3Map2Toolz for mac.
Title: .pk3 Editor for mac
Post by: DarkRogue on April 13, 2007, 08:03:47 pm
.maps do not become .pk3s.

.maps are turned into .bsps

the .bsp (and the rest of the relevant files) are thusly put into a .zip

this .zip is then renamed to .pk3 and pk3 is just a zip extention.

To simplify: find a archiving program that works for mac on a .zip format and just change the extention after you've put your COMPILED .bsp inside (retaining dir structure, ie. /maps/yourmap.bsp)
Title: .pk3 Editor for mac
Post by: Survivor on April 13, 2007, 08:15:39 pm
Quote from: "DarkRogue"
.maps do not become .pk3s.

.maps are turned into .bsps

the .bsp (and the rest of the relevant files) are thusly put into a .zip

this .zip is then renamed to .pk3 and pk3 is just a zip extention.

To simplify: find a archiving program that works for mac on a .zip format and just change the extention after you've put your COMPILED .bsp inside (retaining dir structure, ie. /maps/yourmap.bsp)


The mapacker he is referring to does this all for you in one press not including all those textures you didn't use etc. So he is effectively using a mapacker. Any coder who can make that for trem gets eternal praise from the mappers. Until then, q3map2toolz mapacker > manual.
Title: .pk3 Editor for mac
Post by: twilight on April 14, 2007, 07:16:45 am
I still don't really get how to compile my map into a pk3...in my gtkradiant application there's a menu called bsp and according to the manual its supposed to be used for compiled but there are no options...it's a blank menu item...any ideas?
Title: .pk3 Editor for mac
Post by: Survivor on April 14, 2007, 10:22:39 am
You need a correct project file and have to edit it's paths most likely. Check the mapping wiki install pages.
Title: .pk3 Editor for mac
Post by: twilight on April 14, 2007, 08:25:11 pm
I have and my project file matches theirs but I am on a mac and there's no mac wiki install guide so if anyone has a mac out there would they mind posting the contents of their project file or something? Also does anyone know how to add new textures and where they are kept?
Title: .pk3 Editor for mac
Post by: Paradox on April 14, 2007, 10:26:16 pm
Panther can open zips, so if you have panther or tiger, your good.
Title: .pk3 Editor for mac
Post by: twilight on April 14, 2007, 11:02:23 pm
yeah well I get that a .pk3 is just a zip changed and everything...but I don't know how to like find all the textures and add them in the right places..and how to get my .map into a .bsp and stuff. I know q3map2toolz does this but I was wondering if there was any way I could achieve this on a mac
Title: .pk3 Editor for mac
Post by: Kaleo on April 18, 2007, 06:19:56 pm


Voila! You're completed pk3 is ready.

*Sorry DASPRiD, but you know all about this shiot.
Title: .pk3 Editor for mac
Post by: Thorn on April 18, 2007, 08:03:36 pm
no need for tools just as ipak. Winrar 4eva
Title: .pk3 Editor for mac
Post by: f0rqu3 on April 18, 2007, 09:57:51 pm
Quote from: "Thorn"
no need for tools just as ipak. Winrar 4eva

macrar you mean