Tremulous Forum
Mods => Mod Releases => Non-Gameplay Changing => Topic started by: f0rqu3 on April 19, 2007, 11:30:18 pm
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currently there is no celshading, only outlining
windows binary:
http://www.mercenariesguild.net/tremx/tremulout.x86.exe
it has some nasty bugs sorry
source code:
http://www.mercenariesguild.net/patches/?do=details&task_id=48#comment134
see the credits
so to build a binary
1) tjw's client backport patch
2) http://www.mercenariesguild.net/patches/?do=details&task_id=48#comment134
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Screenshots?
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Nice cartoon-looking like Warsow.
http://en.wikipedia.org/wiki/Cell_shading
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Screenshots?
look at the topic in the general discussion
it is quite primitive right now
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Nice so far. The outlines work very well on the units/buildings but the ones on the map seem glitchy especially on opening doors. One thing i gotta say is that when I'm close to a -let's say- machine gun turret the lines are thin and nice. But when i go farther it gets really thick and blotchy. Other than that good job. :D
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http://www.mercenariesguild.net/patches/?do=details&task_id=48#comment133