Tremulous Forum
		Mods => Modding Center => Topic started by: DinocoX0401 on April 21, 2007, 01:34:12 am
		
			
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				HOW?
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 .How to creat a mod? In how to replace them?
 
 
 
 
 That'll be all.
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				1. Instal the source code
 2. Modify it
 3. Compile
 ^^
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				1. Instal the source code
 
 
 
 Where can you get it?
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				It comes in tremulous installer. (there is source code as optional)
			
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				It comes in tremulous installer. (there is source code as optional) 
 ...but that's an oooold copy. You want to get a subversion client (google!) and get the latest revision from svn://svn.icculus.org/tremulous/trunk. Much better.
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				It comes in tremulous installer. (there is source code as optional) 
 ...but that's an oooold copy. You want to get a subversion client (google!) and get the latest revision from svn://svn.icculus.org/tremulous/trunk. Much better.
 
 
 Like he said Google  it
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				i forgot where but i think theres a thread about creating mods 
 
 Search before posting
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				dino u also need to know C if u dont, dont even try to make a mod learn it first or give up
			
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				I am learning C, so in a while, I should be able to at least knowlagebly mess it up.  :-?
			
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				I am learning C, so in a while, I should be able to at least knowlagebly mess it up.  :-? 
 yea basicly i cant do shit yet 2
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				I had this same question, but I was into mapping for now, but dangit, why must I have returned that book that taught me C/C+/C# This is like the fourth time I've needed it!
			
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				I am learning C, so in a while, I should be able to at least knowlagebly mess it up.  :-? 
 yea basicly i cant do shit yet 2
 
 
 Heh, I'm too lazy to install the compiler on my laptop. And that's very, very easy.
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				I had this same question, but I was into mapping for now, but dangit, why must I have returned that book that taught me C/C+/C# This is like the fourth time I've needed it! 
 Dont Bother with C+ or C# only C
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				c++ is nice though it is not used in quake3
			
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				c++ is nice though it is not used in quake3 
 
 But if you learn c first than you allready know like 95% of c++
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				c++ is nice though it is not used in quake3 
 
 But if you learn c first than you allready know like 95% of c++
 
 
 although they look like same they are totally different
 if 95%of a language is syntax you are right
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				That doesnt change the fact that I am still mad about returning that book.  I think I will go buy C/C++ For Dummies 8)
			
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				That doesnt change the fact that I am still mad about returning that book.  I think I will go buy C/C++ For Dummies 8) 
 use the internets DL a book. but yes a hardcopy is always good
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				And then once they are talking about C now creating Mods the conversation CHANGES!
			
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				But that is the same thing most of the time.
			
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				first you must be able to compile tremulous from the svn
 (and you need to know how to get the svn)
 and you need to run trem in a test environment
 (use the compiled qvm's and binary and a atcs.pk3 and data.1.1.0.pk3)
 
 now after the compile open game/tremulous.h
 
 it has lines like
 #define key value
 key's are very self descriptive change the ones you want
 recompile test
 
 next place to look is bg_misc.c
 it has class ( not c++ classes :P ; aliens/humans/weapons/buildables ) definitions and values defined in tremulous.h is defined there
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				That doesnt change the fact that I am still mad about returning that book.  I think I will go buy C/C++ For Dummies 8) 
 
 I have c for dummies w00t dummies ftw!!
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				That doesnt change the fact that I am still mad about returning that book.  I think I will go buy C/C++ For Dummies 8) 
 
 I have c for dummies w00t dummies ftw!!
 
 
 Lucky jerk.  Why can't I have money.
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				That doesnt change the fact that I am still mad about returning that book.  I think I will go buy C/C++ For Dummies 8) 
 
 I have c for dummies w00t dummies ftw!!
 
 XD so do i!