Tremulous Forum

General => Feedback => Topic started by: Ceaser342 on April 22, 2007, 12:13:12 am

Title: TK doesn't count
Post by: Ceaser342 on April 22, 2007, 12:13:12 am
I'm tired of playing on a FF server and getting 3 team kills because they all get head bit by a dretch and run into my pulse rifle.

My request is a TK doesn't count down if to victim was below 10 hp before your first round hit.
Title: TK doesn't count
Post by: Caveman on April 22, 2007, 12:19:54 am
Just learn to play and don't shoot where you might hit your team.
I play only on FF-enabled servers and I get like 3 TK per Month, not per game.
Title: TK doesn't count
Post by: Repentance on April 22, 2007, 12:44:16 am
Well you're pro, but for the rest of us dullards, this might be a valid suggestion.

Does a TK count against your team score for the next stage?
Title: TK doesn't count
Post by: Caveman on April 22, 2007, 01:23:09 am
No. TKs don't count for anything except your own personal score.

And I am no pro, heck not even "low skill". I just use me eyes to see if a teammember is in danger to run into my prifle and then I choose not shoot. If that dude thinks he needs to get between me and my target, I usually let him and then kill the alien after he is dead. There is no sense in shooting, it will only lead to TK and the loss of my hard earned credits.
Title: TK doesn't count
Post by: Paradox on April 22, 2007, 02:22:47 am
Play on a server with retribution, so freebie tks dont lower your creds/evos.
Title: TK doesn't count
Post by: Caveman on April 22, 2007, 03:03:05 am
Not going to happen, those server just crawl with TK-boons.
If there is no retribution I could as well play on servers w/o FF and that is just a clusterf**k...
Title: Re: TK doesn't count
Post by: next_ghost on April 22, 2007, 09:54:28 am
Quote from: "Ceaser342"
I'm tired of playing on a FF server and getting 3 team kills because they all get head bit by a dretch and run into my pulse rifle.

My request is a TK doesn't count down if to victim was below 10 hp before your first round hit.


Stop using pulse rifle and lucifer for base defense. Problem solved.
Title: TK doesn't count
Post by: Ceaser342 on April 22, 2007, 07:17:40 pm
What makes you say I do?  Its simple I'm out of the base 2 noobs get head bit and run into my beam as I shoot a goon.
Title: TK doesn't count
Post by: Plague on April 23, 2007, 12:31:40 am
A good idea.  Sometimes it's not possible to avoid tking teammates, especially if they come from behind you and into the path of your projectiles.
Title: TK doesn't count
Post by: Yin Starrunner on April 23, 2007, 01:04:04 am
Why not have a forgive system?  If you die, you can either forgive your teammates, or not and make them lose points.  Sure, you'd have assholes, but that's the case in any online game, isn't it?
Title: TK doesn't count
Post by: techhead on April 23, 2007, 02:21:49 am
ET does have a 'submit complaint' thing, which prevents XP loss.
Title: TK doesn't count
Post by: Ceaser342 on April 23, 2007, 02:54:45 am
Quote from: "techhead"
ET does have a 'submit complaint' thing, which prevents XP loss.


Problem is alot of noobs don't even look at the chat to see you say sorry
Title: TK doesn't count
Post by: Mispeled on April 24, 2007, 12:20:58 pm
I agree with Caveman – it's not that hard to avoid teamkills. If you don't like it, go play on a non-FF server and enjoy your pulse/lucispamming there.
Title: TK doesn't count
Post by: Ceaser342 on April 24, 2007, 12:52:58 pm
Quote from: "Mispeled"
I agree with Caveman – it's not that hard to avoid teamkills. If you don't like it, go play on a non-FF server and enjoy your pulse/lucispamming there.


Why does everyone assume that the person who makes suggestion like this is a noob?  I know not to spam!
Title: TK doesn't count
Post by: Surge on April 24, 2007, 01:11:34 pm
i suggest to play on a ff off server
Title: TK doesn't count
Post by: Ceaser342 on April 24, 2007, 01:13:59 pm
But my favorite servers & the ones I get low ping on are ff on.  My clan uses ff servers.
Title: TK doesn't count
Post by: Plague Bringer on April 24, 2007, 08:20:05 pm
I don't spam, and I don't intentionally pounce friends, but sometimes it's just inevetable. Sometimes you're trying to get that dretch off the lucisuit who's outta ammo and you make a TK that takes half your credits.

Quote
My request is a TK doesn't count down if to victim was below 10 hp before your first round hit.

What the FUCK IS WRONG WITH THIS IDEA?! Jesus christ, it's a good fucking idea that helps even pro players because no one can help it when a pack of noobs jumps infront of your luci. Will this HURT the game? NO. Will this HELP the game? YES. Spam kills player with full HP, skill kills idiots with less then 20 hp who jump in your way. This idea isnt noobproofing Tremulous.

Sometimes I'm outta ammo while chainsuiting a rant, I've got 4 hp, and I get rifled by a teammate who was on his way to buy his gear. I shouldn't have gotten that cash! It was a complete accident and hard to prevent. It's not as if I'm just gonna give it back though. And don't even start with "he shoulda let the rant kill you." fuck off. What's with all the flames on perfectly good ideas? Get a life, assholes.
Title: TK doesn't count
Post by: techhead on April 24, 2007, 08:33:33 pm
The complaint system is not in place to prevent penalization.
It is in place to allow the victim to forgive the team-killer if the victim does not see fault or intent.
Title: TK doesn't count
Post by: Mispeled on April 24, 2007, 08:49:35 pm
So rather than letting the aliens get the kill, you can just kill a weak human and no harm is done to you or your team.
Title: TK doesn't count
Post by: Ceaser342 on April 24, 2007, 08:57:56 pm
Quote from: "Mispeled"
So rather than letting the aliens get the kill, you can just kill a weak human and no harm is done to you or your team.



Your grasping at straws.  Your not going to have time to kill the guy with ten hp if he's being attacked by a dretch.  Besides they still get the kill towards stage I think if they do the most dmg.
Title: TK doesn't count
Post by: Plague Bringer on April 24, 2007, 08:59:20 pm
Quote
So rather than letting the aliens get the kill, you can just kill a weak human and no harm is done to you or your team.


And how do you know he's got less then 10 hp?

@Ceaser - No, it's just the evo.
Title: TK doesn't count
Post by: Ceaser342 on April 24, 2007, 09:06:44 pm
One more thing if someone makes a habit of this don't you think an admin will notice?
Title: TK doesn't count
Post by: daenyth on April 24, 2007, 10:59:01 pm
OK, here's how cred/stage points get distributed, just to clear confusion.

When a player dies, all enemy units who did damage to him (ANY) damage, get evo/cred in proportion to the amount of damage.
Example: You and me both dretch a mass driver in the chest, leaving him with 4 hp, and a 3rd hits him in the foot, for the kill. MD gives 2 evos: I get one (48% damage dealt), you get one, then the 3rd gets nothing because there is no more left to distribute.
Example 2: Naked human comes running around a corner, and you get the headbite, but a friendly goon eats the human before you can make the kill. Goon gets the evo because he did 100 (or 160), where you did only 96.

Stage points:
When an enemy dies, you get the point toward next stage IF your team did over 50% damage to him.
Example: Human runs out to attack, but lucinoobs blast him down to 51hp, and the knockback sends him into a party of goons. Aliens get stage point, because they did 51% damage, where the luci only did 49%.
Example 2: same situation, but the luci blast hits him and leaves him at 1hp. Aliens get NO points toward next stage for this kill, because they did less than half.
Example 3: Dretch gets shot by a rifle down to 10 hp before dying to a turret. Humans get the point to next stage. (60% damage vs 40%)
Example 4: Dretch gets shot by a turret down to 5 hp, and rifle spam finishes him. Humans do NOT get stage point, because they did 20% damage and turret (aka world) did 80%
Title: TK doesn't count
Post by: n00b pl0x on April 25, 2007, 02:43:03 am
i hate it when im using rifle and a guy pretty far away is being attacked by dretch.

he gets headshot, i know hes going to die so i try to shoot the dretch, and a stray bullet from the spread hits him and he dies. right after that i kill the dretch and it looks like i was spraying like hell to get the dretch.

i can deal with that

i dont really care that he takes my creds, he can have them. i can deal with that too.

but what i dont like is the whole way it happens. you get a tk from a stray bullet and trying to save him, the dretch still gets the evo, and he still dies.

but really this has only happened to me like 3 times in the year ive played trem.

it probably wouldnt be worth it to code it, but it should be made known that the whole situation is kindof screwy.
Title: TK doesn't count
Post by: Plague Bringer on April 25, 2007, 08:29:55 pm
I say it would be worth it to code. See my previous points. (Wait... did I make any?)
Title: TK doesn't count
Post by: dextertrax on April 26, 2007, 10:43:49 am
This is a good idea -- you still get -1 on your score, you're just not transferring an obscene amount of credits to someone who doesn't know how to use a medkit & strafed into your fire.
Title: TK doesn't count
Post by: Caveman on April 26, 2007, 11:05:30 am
Quote from: "n00b pl0x"
i hate it when im using rifle and a guy pretty far away is being attacked by dretch.

he gets headshot, i know hes going to die so i try to shoot the dretch, and a stray bullet from the spread hits him and he dies. right after that i kill the dretch and it looks like i was spraying like hell to get the dretch.

i can deal with that

i dont really care that he takes my creds, he can have them. i can deal with that too.

but what i dont like is the whole way it happens. you get a tk from a stray bullet and trying to save him, the dretch still gets the evo, and he still dies.

but really this has only happened to me like 3 times in the year ive played trem.

it probably wouldnt be worth it to code it, but it should be made known that the whole situation is kindof screwy.


IIRC there is already a patch out there that addresses this problem.
Title: TK doesn't count
Post by: Plague Bringer on April 26, 2007, 12:24:05 pm
A quick edit to the idea;

Instead of 10 hp, 10% hp.

It'll still be 10 for hummies, but it works for aliens now too.

That means you won't be making a donation to screaming goons who run into your rant.
Title: TK doesn't count
Post by: Ceaser342 on April 26, 2007, 01:17:42 pm
Ya but that still don't help losing all of your evo to those pesky basi roadblocks xD
Title: TK doesn't count
Post by: janev on April 26, 2007, 09:03:50 pm
Hmm open season on injured teammates... I like it :roll:
Title: TK doesn't count
Post by: Ceaser342 on April 27, 2007, 01:30:06 am
OH NOES THERE GONNA GREIF AND KILL ALL THE DEAD PPLZ!
Title: TK doesn't count
Post by: Plague Bringer on April 27, 2007, 12:34:23 pm
Seriously.

The main thing is you don't know how much HP your teammate has (unless you fucked with the client).

Also, it'd take pretty extreme griefers to want to abuse this.

You obviousle don't like this idea (for reasons which I cannot fathom) so, instead of being all bitchy about it; why don't you idiots suggest some ways to make it better so you will like it?
Title: TK doesn't count
Post by: whitebear on April 27, 2007, 12:37:35 pm
Team Kill is always a Team Kill. If you have hard time aiming past your team mates you just need to train harder.
Title: TK doesn't count
Post by: Plague Bringer on April 27, 2007, 12:42:25 pm
There have been many cases of accidental tk's expressed here.
Title: TK doesn't count
Post by: ShadowNinjaDudeMan on April 27, 2007, 05:35:59 pm
Yeah, I dont TK, ITS JUST MY STUPID TEAMMATES ALWAYS JUMP INTO THE WAY OF MY BULLTS, OR TRY TO CATCH THEM.

ITS NOT MY FAULT
Title: TK doesn't count
Post by: Plague Bringer on April 27, 2007, 08:37:46 pm
I sense sarcasm there.
Title: TK doesn't count
Post by: shadow_archmagi on May 02, 2007, 11:08:39 am
I agree with you plague! Its called a cone of fire. You shoot.. it lands anywhere in a circle which gets BIGGER the farther away they are. Therefore, you want as much of the alien as possible in the cone. Sometimes you can get TWICE as much alien in range at the cost of someone's foot. I think thats worth it.



Also, to the above evo thing... you kinda contradicted yourself there. If 190 damage is delt to a 1 evo victim, the one who did the 100 gets it. If 146 damage is done to a 2 evo victim, the two who attacked first get it.

I was under the impression that you could get evo fractions... like getting .6 for doing 1/3rd of the damage to a Mass Driver... but it doesnt show up till you get a complete one.