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General => Feedback => Topic started by: TriedtoDestroyMetal on April 28, 2007, 09:15:43 pm

Title: Wallwalking dretches should stick to humans.
Post by: TriedtoDestroyMetal on April 28, 2007, 09:15:43 pm
Hey folk,

I noticed that dretches stick to walls pretty well, but don't stick to humans. I think it would be more fun to get head bites, and more challenging to avoid dretches if they could walk up humans.

(http://www.jeuvinux.net/IMG/jpg/m_dretch.jpg) => => => (http://ctrl-f5.vectorice.com/images/posts/20060804-hl-boy-headcrab.jpg)
?????????????????????????????????????!?
Title: Wallwalking dretches should stick to humans.
Post by: Plague Bringer on April 28, 2007, 09:17:28 pm
"Oh fuck, I'm a lone bsuit and I'm getting owned by a fucking dretch!"

It's called a "basilisk".
Title: Wallwalking dretches should stick to humans.
Post by: TriedtoDestroyMetal on April 28, 2007, 09:26:41 pm
No, I don't mean stopping the human in their tracks, I mean wallwalking on them. Considering in real life (ok maybe not real life), the person would probably flail around to dislodge the dretch, a human with a dretch walking on them could jump or boost to shake them of. Another way to lose a clingy dretch might be to scrape them against a wall.

I've also thought that bsuits should be able to step on dretches and crush them. Perhaps these two features would balance?
Title: Wallwalking dretches should stick to humans.
Post by: Plague Bringer on April 28, 2007, 09:37:22 pm
I know, but Basis stick to humans.

Your idea would be completely unbalanced. Imagine the tk's that'd happen trying to get the dretch off your friend's back.

This has been suggested before except with basilisks and it was deemed unbalanced and un-thought-out.
Title: Wallwalking dretches should stick to humans.
Post by: n00b pl0x on April 28, 2007, 10:02:47 pm
remarkably unbalanced

all you have to do is get on a human and keep moving and hell die.

its practically impossible to kill something thats walking all over you
Title: Wallwalking dretches should stick to humans.
Post by: Mispeled on April 28, 2007, 10:11:20 pm
Dretches should be able to wallwalk on teammates. Imagine the chaos when a tyrant charges into a base with 5 dretches hanging from it!
Title: Wallwalking dretches should stick to humans.
Post by: Plague Bringer on April 28, 2007, 10:15:21 pm
Suggested.
Title: Wallwalking dretches should stick to humans.
Post by: yetshi on April 29, 2007, 04:37:18 am
Katamari Tyranty
Title: Wallwalking dretches should stick to humans.
Post by: Basilisco on April 29, 2007, 08:38:25 am
And humans riding tyrants, the whole thing makes absolute sense
Title: Wallwalking dretches should stick to humans.
Post by: mooseberry on April 29, 2007, 09:08:27 am
Sometimes if you jump on an unarmoured head as a dretch, you kinda get stuck there...
Title: Wallwalking dretches should stick to humans.
Post by: Superpie on April 29, 2007, 02:57:47 pm
Two battlesuits walking down the hall, one with a flamer and one with a luci. The luci says to the flamer, "Hey, where'd you get that cool backpack?"
Flamer: "Huh? What backpack?"
Luci: "OMG ITS A ALIEN AHHHH," *charges luci to full*
Title: Wallwalking dretches should stick to humans.
Post by: mooseberry on April 29, 2007, 03:25:47 pm
Quote from: "Superpie"
*charges luci to full*


I hope I'm not your teammate.  :eek:
Title: Re: Wallwalking dretches should stick to humans.
Post by: Xonya on April 29, 2007, 10:42:53 pm
Quote from: "TriedtoDestroyMetal"


(http://www.jeuvinux.net/IMG/jpg/m_dretch.jpg) => => => (http://ctrl-f5.vectorice.com/images/posts/20060804-hl-boy-headcrab.jpg)
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 :D  :D
Title: Wallwalking dretches should stick to humans.
Post by: Dracone on May 01, 2007, 12:02:30 pm
I have problems enough when I have wallwalk still on and I try to bite a human from the ground. I hate it when it attempts to wallwalk up the humie's legs. Plus, I'll be doing that, and it STILL won't bite the person, and I'm close enough to attempt to wallwalk on their legs?
Title: Re: Wallwalking dretches should stick to humans.
Post by: whitebear on May 01, 2007, 02:18:18 pm
Quote from: "TriedtoDestroyMetal"
(http://ctrl-f5.vectorice.com/images/posts/20060804-hl-boy-headcrab.jpg)

You actualy bought that thing? Jeez... -.-''
Title: Re: Wallwalking dretches should stick to humans.
Post by: Ceaser342 on May 01, 2007, 09:03:32 pm
Quote from: "whitebear"
Quote from: "TriedtoDestroyMetal"
(http://ctrl-f5.vectorice.com/images/posts/20060804-hl-boy-headcrab.jpg)

You actualy bought that thing? Jeez... -.-''


+1
Title: Re: Wallwalking dretches should stick to humans.
Post by: TriedtoDestroyMetal on May 02, 2007, 01:50:39 am
Quote from: "whitebear"
Quote from: "TriedtoDestroyMetal"
(http://ctrl-f5.vectorice.com/images/posts/20060804-hl-boy-headcrab.jpg)

You actualy bought that thing? Jeez... -.-''
Yeah, Don't you remember, I sent it to you in the mail! Looks good on you, I must say. You Fins all have the nicest blonde complexion ;)

Seriously though, I was thiiiis close to shelling out for one... I might just make my own.
Title: Wallwalking dretches should stick to humans.
Post by: PIE on May 07, 2007, 11:32:27 pm
This would be awesome on friendly fire servers.
"STAND STILL!! THERE IS SOMETHING ON THE BACK OF YOUR HEAD!!! I CAN GET IT WITH MY MASS DRIVER!"
Title: Wallwalking dretches should stick to humans.
Post by: your_mum on May 10, 2007, 05:51:04 am
Having done this in my q3 mod it's not all that good. Players move to much for it to work.